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Kingpin
Gender: Agent Male Gender Male
Carries Metal? No
Organization: The Maggia

Class: Tacticianicon Tactician
Health: Bar01 Bar01 Bar01 Bar01 Bar02  4
Stamina: Bar01 Bar01 Bar02 Bar02 Bar02  2
Attack: Bar01 Bar01 Bar01 Bar01 Bar02  4
Defense: Bar01 Bar01 Bar01 Bar02 Bar02  3
Accuracy: Bar01 Bar01 Bar01 Bar01 Bar02  4
Evasion: Bar01 Bar01 Bar01 Bar01 Bar02  4
Initiative: 0
Effects:
Takes 2 actions every round.

Bio:
Wilson Fisk's rise from the streets of Hell's Kitchen was a result of his strong ambition and strategic mind than just his incredible skull-crushing strength. His ruthless efforts became infamous, earning him the title as the Kingpin of crime.
Appearances
First Marvel: Avengers Alliance Appearance: Chapter 3 - Crisis of Leadership: Mission 3 - Capo Crimine (Dialogue)
Special Operations - Jessica Jones: Mission 3 - Man of Influence (Combat)
First Comic Appearance: Amazing Spider-Man Vol. 1 #50 (July, 1967) (Marvel Database Page)
Story Appearances
Season 1: None
Season 2: Chapter 3 - Mission 3 (Dialogue)
Special Operations Appearances
Missions: Spec Ops 31 - Mission 3
Other Appearances
Daily Missions: None
Simulator: None

Abilities[]

Ability Type Target # of Hits Cooldown Effects
It Gets Easier Melee One Enemy 5 n/a Special Properties
Boon Buster - Deals increased damage against targets with Strengthened, Fortified, Focused, Agile, Shield, or Regen effectsBoon Buster - Deals increased damage against targets with Strengthened, Fortified, Focused, Agile, Shield, or Regen effects
 Boon Buster
Has a high chance to hit.
One Enemy
Near Fatal (2 rounds) - Defeats normal enemies with less than 20% health; Greatly damages Bosses with less than 20% healthNear Fatal (2 rounds) - Defeats normal enemies with less than 20% health; Greatly damages Bosses with less than 20% health
 Near Fatal
Cane Strike Melee One Enemy 1 n/a One Enemy
Rattled - Taking extra damage from counter and follow-up attacksRattled - Taking extra damage from counter and follow-up attacks
 Rattled
Incapacitation (3 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targetsIncapacitation (3 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targets
 Incapacitation
Blinding Fury Melee Unarmed All Enemies 4 n/a All Enemies
Exposed (3 rounds) - Defense reduced by 25%Exposed (3 rounds) - Defense reduced by 25%
 Exposed
Wide-Open - Taking additional damage from melee attackWide-Open - Taking additional damage from melee attack
 Wide-Open
Pain (3 rounds) - Increases damage taken by 15%; This effect stacks up to 5 timesPain (3 rounds) - Increases damage taken by 15%; This effect stacks up to 5 times
 Pain x3
Pent-Up Rage Melee Unarmed One Enemy 4 n/a Special Properties
Exploit Corruption - Deals extra damage while affected by most debuffsExploit Corruption - Deals extra damage while affected by most debuffs
 Exploit Corruption
Wind-Up Melee Unarmed One Enemy 1 n/a One Enemy
Weak Point (2 turns) - The next attack against this target is guaranteed to hit and critWeak Point (2 turns) - The next attack against this target is guaranteed to hit and crit
 Weak Point
Self
Wind-Up - Next attack does 25% more damageWind-Up - Next attack does 25% more damage
 Wind-Up
What Insolence!
(default counter / follow-up)
Melee Unarmed One Enemy 1 n/a One Enemy
Pressure Points - Has a chance to cause Dizzy, Exposed, Slowed or WeakenedPressure Points - Has a chance to cause Dizzy, Exposed, Slowed or Weakened
 Pressure Points
Depower (1 round) - The next offensive action no longer applies harmful or beneficial effectsDepower (1 round) - The next offensive action no longer applies harmful or beneficial effects
 Depower

Kingpin
Gender: Agent Male Gender Male
Carries Metal? No
Organization: The Maggia

Low
Class: Blastericon Blaster
Agent Level: 1 - 24
Health: Bar01 Bar01 Bar01 Bar01 Bar02  4
Stamina: Bar01 Bar01 Bar01 Bar02 Bar02  3
Attack: Bar01 Bar01 Bar01 Bar02 Bar02  3
Defense: Bar01 Bar01 Bar01 Bar02 Bar02  3
Accuracy: Bar01 Bar01 Bar01 Bar01 Bar02  4
Evasion: Bar01 Bar01 Bar01 Bar02 Bar02  3
Initiative: -20
Effects:
Takes 1 action every round.

Medium
Class: Blastericon Blaster
Agent Level: 25 - 99
Health: Bar01 Bar01 Bar01 Bar01 Bar01  5
Stamina: Bar01 Bar01 Bar01 Bar01 Bar02  4
Attack: Bar01 Bar01 Bar01 Bar01 Bar02  4
Defense: Bar01 Bar01 Bar01 Bar01 Bar02  4
Accuracy: Bar01 Bar01 Bar01 Bar01 Bar01  5
Evasion: Bar01 Bar01 Bar01 Bar01 Bar02  4
Initiative: 0
Effects:
Takes 1 action every round.

High
Class: Blastericon Blaster
Agent Level: 100 - 220
Health: Bar01 Bar01 Bar01 Bar01 Bar01  6
Stamina: Bar01 Bar01 Bar01 Bar01 Bar01  5
Attack: Bar01 Bar01 Bar01 Bar01 Bar01  5
Defense: Bar01 Bar01 Bar01 Bar01 Bar01  5
Accuracy: Bar01 Bar01 Bar01 Bar01 Bar01  6
Evasion: Bar01 Bar01 Bar01 Bar01 Bar01  5
Initiative: 0
Effects:
Takes 1 action every round.

Very High
Class: Blastericon Blaster
Agent Level: 221 - 300
Health: Bar01 Bar01 Bar01 Bar01 Bar01  7
Stamina: Bar01 Bar01 Bar01 Bar01 Bar01  6
Attack: Bar01 Bar01 Bar01 Bar01 Bar01  6
Defense: Bar01 Bar01 Bar01 Bar01 Bar01  6
Accuracy: Bar01 Bar01 Bar01 Bar01 Bar01  7
Evasion: Bar01 Bar01 Bar01 Bar01 Bar01  6
Initiative: 0
Effects:
Takes 1 action every round.

Bio:
Wilson Fisk's rise from the streets of Hell's Kitchen was a result of his strong ambition and strategic mind than just his incredible skull-crushing strength. His ruthless efforts became infamous, earning him the title as the Kingpin of crime.
Appearances
First Marvel: Avengers Alliance Appearance: Special Operations - Jessica Jones - Group Boss
First Comic Appearance: Amazing Spider-Man Vol. 1 #50 (July, 1967) (Marvel Database Page)
Story Appearances
Season 1: None
Season 2: Unknown
Special Operations Appearances
Missions: Spec Ops 31 - Group Boss
Other Appearances
Daily Missions: None
Simulator: None

Abilities[]

Ability Type Target # of Hits Cooldown Effects
It Gets Easier Melee One Enemy 5 n/a Special Properties
Boon Buster - Deals increased damage against targets with Strengthened, Fortified, Focused, Agile, Shield, or Regen effectsBoon Buster - Deals increased damage against targets with Strengthened, Fortified, Focused, Agile, Shield, or Regen effects
 Boon Buster
One Enemy
Near Fatal (2 rounds) - Defeats normal enemies with less than 20% health; Greatly damages Bosses with less than 20% healthNear Fatal (2 rounds) - Defeats normal enemies with less than 20% health; Greatly damages Bosses with less than 20% health
 Near Fatal
Cane Swipe Melee One Enemy 1 n/a One Enemy
Rattled - Taking extra damage from counter and follow-up attacksRattled - Taking extra damage from counter and follow-up attacks
 Rattled
Incapacitation (3 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targetsIncapacitation (3 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targets
 Incapacitation
Blinding Fury Melee Unarmed All Enemies 4 n/a All Enemies
Exposed (3 rounds) - Defense reduced by 25%Exposed (3 rounds) - Defense reduced by 25%
 Exposed
Wide-Open - Taking additional damage from melee attackWide-Open - Taking additional damage from melee attack
 Wide-Open
Pain (3 rounds) - Increases damage taken by 15%; This effect stacks up to 5 timesPain (3 rounds) - Increases damage taken by 15%; This effect stacks up to 5 times
 Pain x3
Exploit Opening Melee Unarmed One Enemy 4 n/a Special Properties
Exploit Corruption - Deals extra damage while affected by most debuffsExploit Corruption - Deals extra damage while affected by most debuffs
 Exploit Corruption
Wind-Up Melee Unarmed One Enemy 1 n/a One Enemy
Weak Point (2 turns) - The next attack against this target is guaranteed to hit and critWeak Point (2 turns) - The next attack against this target is guaranteed to hit and crit
 Weak Point
Self
Wind-Up - Next attack does 25% more damageWind-Up - Next attack does 25% more damage
 Wind-Up
What Insolence!
(default counter / follow-up)
Melee Unarmed One Enemy 1 n/a One Enemy
Pressure Points - Has a chance to cause Dizzy, Exposed, Slowed or WeakenedPressure Points - Has a chance to cause Dizzy, Exposed, Slowed or Weakened
 Pressure Points
Depower (1 round) - The next offensive action no longer applies harmful or beneficial effectsDepower (1 round) - The next offensive action no longer applies harmful or beneficial effects
 Depower

Kingpin
Gender: Agent Male Gender Male
Carries Metal? No
Organization: The Maggia

Low
Class: Bruisericon Bruiser
Agent Level: 1 - 24
Health: Bar01 Bar01 Bar01 Bar01 Bar02  4
Stamina: Bar01 Bar01 Bar01 Bar02 Bar02  3
Attack: Bar01 Bar01 Bar01 Bar02 Bar02  3
Defense: Bar01 Bar01 Bar01 Bar02 Bar02  3
Accuracy: Bar01 Bar01 Bar01 Bar01 Bar02  4
Evasion: Bar01 Bar01 Bar01 Bar02 Bar02  3
Initiative: -20
Effects:
Takes 2 actions every round.

Medium
Class: Bruisericon Bruiser
Agent Level: 25 - 99
Health: Bar01 Bar01 Bar01 Bar01 Bar01  5
Stamina: Bar01 Bar01 Bar01 Bar01 Bar02  4
Attack: Bar01 Bar01 Bar01 Bar01 Bar02  4
Defense: Bar01 Bar01 Bar01 Bar01 Bar02  4
Accuracy: Bar01 Bar01 Bar01 Bar01 Bar01  5
Evasion: Bar01 Bar01 Bar01 Bar01 Bar02  4
Initiative: 0
Effects:
Takes 2 actions every round.

High
Class: Bruisericon Bruiser
Agent Level: 100 - 220
Health: Bar01 Bar01 Bar01 Bar01 Bar01  6
Stamina: Bar01 Bar01 Bar01 Bar01 Bar01  5
Attack: Bar01 Bar01 Bar01 Bar01 Bar01  5
Defense: Bar01 Bar01 Bar01 Bar01 Bar01  5
Accuracy: Bar01 Bar01 Bar01 Bar01 Bar01  6
Evasion: Bar01 Bar01 Bar01 Bar01 Bar01  5
Initiative: 0
Effects:
Takes 2 actions every round.

Very High
Class: Bruisericon Bruiser
Agent Level: 221 - 300
Health: Bar01 Bar01 Bar01 Bar01 Bar01  7
Stamina: Bar01 Bar01 Bar01 Bar01 Bar01  6
Attack: Bar01 Bar01 Bar01 Bar01 Bar01  6
Defense: Bar01 Bar01 Bar01 Bar01 Bar01  6
Accuracy: Bar01 Bar01 Bar01 Bar01 Bar01  7
Evasion: Bar01 Bar01 Bar01 Bar01 Bar01  6
Initiative: 0
Effects:
Takes 2 actions every round.

Bio:
Wilson Fisk's rise from the streets of Hell's Kitchen was a result of his strong ambition and strategic mind than just his incredible skull-crushing strength. His ruthless efforts became infamous, earning him the title as the Kingpin of crime.
Appearances
First Marvel: Avengers Alliance Appearance: Special Operations - Jessica Jones - Group Boss
First Comic Appearance: Amazing Spider-Man Vol. 1 #50 (July, 1967) (Marvel Database Page)
Story Appearances
Season 1: None
Season 2: Unknown
Special Operations Appearances
Missions: Spec Ops 31 - Group Boss
Other Appearances
Daily Missions: None
Simulator: None

Abilities[]

Ability Type Target # of Hits Cooldown Effects
It Gets Easier Melee One Enemy 5 n/a Special Properties
Boon Buster - Deals increased damage against targets with Strengthened, Fortified, Focused, Agile, Shield, or Regen effectsBoon Buster - Deals increased damage against targets with Strengthened, Fortified, Focused, Agile, Shield, or Regen effects
 Boon Buster
One Enemy
Near Fatal (2 rounds) - Defeats normal enemies with less than 20% health; Greatly damages Bosses with less than 20% healthNear Fatal (2 rounds) - Defeats normal enemies with less than 20% health; Greatly damages Bosses with less than 20% health
 Near Fatal
Cane Swipe Melee One Enemy 1 n/a One Enemy
Rattled - Taking extra damage from counter and follow-up attacksRattled - Taking extra damage from counter and follow-up attacks
 Rattled
Incapacitation (3 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targetsIncapacitation (3 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targets
 Incapacitation
Blinding Fury Melee Unarmed All Enemies 4 n/a All Enemies
Exposed (3 rounds) - Defense reduced by 25%Exposed (3 rounds) - Defense reduced by 25%
 Exposed
Wide-Open - Taking additional damage from melee attackWide-Open - Taking additional damage from melee attack
 Wide-Open
Pain (3 rounds) - Increases damage taken by 15%; This effect stacks up to 5 timesPain (3 rounds) - Increases damage taken by 15%; This effect stacks up to 5 times
 Pain x3
Exploit Opening Melee Unarmed One Enemy 4 n/a Special Properties
Exploit Corruption - Deals extra damage while affected by most debuffsExploit Corruption - Deals extra damage while affected by most debuffs
 Exploit Corruption
Wind-Up Melee Unarmed One Enemy 1 n/a One Enemy
Weak Point (2 turns) - The next attack against this target is guaranteed to hit and critWeak Point (2 turns) - The next attack against this target is guaranteed to hit and crit
 Weak Point
Self
Wind-Up - Next attack does 25% more damageWind-Up - Next attack does 25% more damage
 Wind-Up
What Insolence!
(default counter / follow-up)
Melee Unarmed One Enemy 1 n/a One Enemy
Pressure Points - Has a chance to cause Dizzy, Exposed, Slowed or WeakenedPressure Points - Has a chance to cause Dizzy, Exposed, Slowed or Weakened
 Pressure Points
Depower (1 round) - The next offensive action no longer applies harmful or beneficial effectsDepower (1 round) - The next offensive action no longer applies harmful or beneficial effects
 Depower

Kingpin
Gender: Agent Male Gender Male
Carries Metal? No
Organization: The Maggia

Low
Class: Infiltratoricon Infiltrator
Agent Level: 1 - 24
Health: Bar01 Bar01 Bar01 Bar01 Bar02  4
Stamina: Bar01 Bar01 Bar01 Bar02 Bar02  3
Attack: Bar01 Bar01 Bar01 Bar02 Bar02  3
Defense: Bar01 Bar01 Bar01 Bar02 Bar02  3
Accuracy: Bar01 Bar01 Bar01 Bar01 Bar02  4
Evasion: Bar01 Bar01 Bar01 Bar02 Bar02  3
Initiative: -20
Effects:
Takes 2 actions every round.

Medium
Class: Infiltratoricon Infiltrator
Agent Level: 25 - 99
Health: Bar01 Bar01 Bar01 Bar01 Bar01  5
Stamina: Bar01 Bar01 Bar01 Bar01 Bar02  4
Attack: Bar01 Bar01 Bar01 Bar01 Bar02  4
Defense: Bar01 Bar01 Bar01 Bar01 Bar02  4
Accuracy: Bar01 Bar01 Bar01 Bar01 Bar01  5
Evasion: Bar01 Bar01 Bar01 Bar01 Bar02  4
Initiative: 0
Effects:
Takes 2 actions every round.

High
Class: Infiltratoricon Infiltrator
Agent Level: 100 - 220
Health: Bar01 Bar01 Bar01 Bar01 Bar01  6
Stamina: Bar01 Bar01 Bar01 Bar01 Bar01  5
Attack: Bar01 Bar01 Bar01 Bar01 Bar01  5
Defense: Bar01 Bar01 Bar01 Bar01 Bar01  5
Accuracy: Bar01 Bar01 Bar01 Bar01 Bar01  6
Evasion: Bar01 Bar01 Bar01 Bar01 Bar01  5
Initiative: 0
Effects:
Takes 2 actions every round.

Very High
Class: Infiltratoricon Infiltrator
Agent Level: 221 - 300
Health: Bar01 Bar01 Bar01 Bar01 Bar01  7
Stamina: Bar01 Bar01 Bar01 Bar01 Bar01  6
Attack: Bar01 Bar01 Bar01 Bar01 Bar01  6
Defense: Bar01 Bar01 Bar01 Bar01 Bar01  6
Accuracy: Bar01 Bar01 Bar01 Bar01 Bar01  7
Evasion: Bar01 Bar01 Bar01 Bar01 Bar01  6
Initiative: 0
Effects:
Takes 2 actions every round.

Bio:
Wilson Fisk's rise from the streets of Hell's Kitchen was a result of his strong ambition and strategic mind than just his incredible skull-crushing strength. His ruthless efforts became infamous, earning him the title as the Kingpin of crime.
Appearances
First Marvel: Avengers Alliance Appearance: Special Operations - Jessica Jones - Group Boss
First Comic Appearance: Amazing Spider-Man Vol. 1 #50 (July, 1967) (Marvel Database Page)
Story Appearances
Season 1: None
Season 2: Unknown
Special Operations Appearances
Missions: Spec Ops 31 - Group Boss
Other Appearances
Daily Missions: None
Simulator: None

Abilities[]

Ability Type Target # of Hits Cooldown Effects
It Gets Easier Melee One Enemy 5 n/a Special Properties
Boon Buster - Deals increased damage against targets with Strengthened, Fortified, Focused, Agile, Shield, or Regen effectsBoon Buster - Deals increased damage against targets with Strengthened, Fortified, Focused, Agile, Shield, or Regen effects
 Boon Buster
One Enemy
Near Fatal (2 rounds) - Defeats normal enemies with less than 20% health; Greatly damages Bosses with less than 20% healthNear Fatal (2 rounds) - Defeats normal enemies with less than 20% health; Greatly damages Bosses with less than 20% health
 Near Fatal
Cane Swipe Melee One Enemy 1 n/a One Enemy
Rattled - Taking extra damage from counter and follow-up attacksRattled - Taking extra damage from counter and follow-up attacks
 Rattled
Incapacitation (3 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targetsIncapacitation (3 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targets
 Incapacitation
Blinding Fury Melee Unarmed All Enemies 4 n/a All Enemies
Exposed (3 rounds) - Defense reduced by 25%Exposed (3 rounds) - Defense reduced by 25%
 Exposed
Wide-Open - Taking additional damage from melee attackWide-Open - Taking additional damage from melee attack
 Wide-Open
Pain (3 rounds) - Increases damage taken by 15%; This effect stacks up to 5 timesPain (3 rounds) - Increases damage taken by 15%; This effect stacks up to 5 times
 Pain x3
Exploit Opening Melee Unarmed One Enemy 4 n/a Special Properties
Exploit Corruption - Deals extra damage while affected by most debuffsExploit Corruption - Deals extra damage while affected by most debuffs
 Exploit Corruption
Wind-Up Melee Unarmed One Enemy 1 n/a One Enemy
Weak Point (2 turns) - The next attack against this target is guaranteed to hit and critWeak Point (2 turns) - The next attack against this target is guaranteed to hit and crit
 Weak Point
Self
Wind-Up - Next attack does 25% more damageWind-Up - Next attack does 25% more damage
 Wind-Up
What Insolence!
(default counter / follow-up)
Melee Unarmed One Enemy 1 n/a One Enemy
Pressure Points - Has a chance to cause Dizzy, Exposed, Slowed or WeakenedPressure Points - Has a chance to cause Dizzy, Exposed, Slowed or Weakened
 Pressure Points
Depower (1 round) - The next offensive action no longer applies harmful or beneficial effectsDepower (1 round) - The next offensive action no longer applies harmful or beneficial effects
 Depower

Kingpin
Gender: Agent Male Gender Male
Carries Metal? No
Organization: The Maggia

Low
Class: Scrappericon Scrapper
Agent Level: 1 - 24
Health: Bar01 Bar01 Bar01 Bar01 Bar02  4
Stamina: Bar01 Bar01 Bar01 Bar02 Bar02  3
Attack: Bar01 Bar01 Bar01 Bar02 Bar02  3
Defense: Bar01 Bar01 Bar01 Bar02 Bar02  3
Accuracy: Bar01 Bar01 Bar01 Bar01 Bar02  4
Evasion: Bar01 Bar01 Bar01 Bar02 Bar02  3
Initiative: -20
Effects:
Takes 2 actions every round.

Medium
Class: Scrappericon Scrapper
Agent Level: 25 - 99
Health: Bar01 Bar01 Bar01 Bar01 Bar01  5
Stamina: Bar01 Bar01 Bar01 Bar01 Bar02  4
Attack: Bar01 Bar01 Bar01 Bar01 Bar02  4
Defense: Bar01 Bar01 Bar01 Bar01 Bar02  4
Accuracy: Bar01 Bar01 Bar01 Bar01 Bar01  5
Evasion: Bar01 Bar01 Bar01 Bar01 Bar02  4
Initiative: 0
Effects:
Takes 2 actions every round.

High
Class: Scrappericon Scrapper
Agent Level: 100 - 220
Health: Bar01 Bar01 Bar01 Bar01 Bar01  6
Stamina: Bar01 Bar01 Bar01 Bar01 Bar01  5
Attack: Bar01 Bar01 Bar01 Bar01 Bar01  5
Defense: Bar01 Bar01 Bar01 Bar01 Bar01  5
Accuracy: Bar01 Bar01 Bar01 Bar01 Bar01  6
Evasion: Bar01 Bar01 Bar01 Bar01 Bar01  5
Initiative: 0
Effects:
Takes 2 actions every round.

Very High
Class: Scrappericon Scrapper
Agent Level: 221 - 300
Health: Bar01 Bar01 Bar01 Bar01 Bar01  7
Stamina: Bar01 Bar01 Bar01 Bar01 Bar01  6
Attack: Bar01 Bar01 Bar01 Bar01 Bar01  6
Defense: Bar01 Bar01 Bar01 Bar01 Bar01  6
Accuracy: Bar01 Bar01 Bar01 Bar01 Bar01  7
Evasion: Bar01 Bar01 Bar01 Bar01 Bar01  6
Initiative: 0
Effects:
Takes 2 actions every round.

Bio:
Wilson Fisk's rise from the streets of Hell's Kitchen was a result of his strong ambition and strategic mind than just his incredible skull-crushing strength. His ruthless efforts became infamous, earning him the title as the Kingpin of crime.
Appearances
First Marvel: Avengers Alliance Appearance: Special Operations - Jessica Jones - Group Boss
First Comic Appearance: Amazing Spider-Man Vol. 1 #50 (July, 1967) (Marvel Database Page)
Story Appearances
Season 1: None
Season 2: Unknown
Special Operations Appearances
Missions: Spec Ops 31 - Group Boss
Other Appearances
Daily Missions: None
Simulator: None

Abilities[]

Ability Type Target # of Hits Cooldown Effects
It Gets Easier Melee One Enemy 5 n/a Special Properties
Boon Buster - Deals increased damage against targets with Strengthened, Fortified, Focused, Agile, Shield, or Regen effectsBoon Buster - Deals increased damage against targets with Strengthened, Fortified, Focused, Agile, Shield, or Regen effects
 Boon Buster
One Enemy
Near Fatal (2 rounds) - Defeats normal enemies with less than 20% health; Greatly damages Bosses with less than 20% healthNear Fatal (2 rounds) - Defeats normal enemies with less than 20% health; Greatly damages Bosses with less than 20% health
 Near Fatal
Cane Swipe Melee One Enemy 1 n/a One Enemy
Rattled - Taking extra damage from counter and follow-up attacksRattled - Taking extra damage from counter and follow-up attacks
 Rattled
Incapacitation (3 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targetsIncapacitation (3 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targets
 Incapacitation
Blinding Fury Melee Unarmed All Enemies 4 n/a All Enemies
Exposed (3 rounds) - Defense reduced by 25%Exposed (3 rounds) - Defense reduced by 25%
 Exposed
Wide-Open - Taking additional damage from melee attackWide-Open - Taking additional damage from melee attack
 Wide-Open
Pain (3 rounds) - Increases damage taken by 15%; This effect stacks up to 5 timesPain (3 rounds) - Increases damage taken by 15%; This effect stacks up to 5 times
 Pain x3
Exploit Opening Melee Unarmed One Enemy 4 n/a Special Properties
Exploit Corruption - Deals extra damage while affected by most debuffsExploit Corruption - Deals extra damage while affected by most debuffs
 Exploit Corruption
Wind-Up Melee Unarmed One Enemy 1 n/a One Enemy
Weak Point (2 turns) - The next attack against this target is guaranteed to hit and critWeak Point (2 turns) - The next attack against this target is guaranteed to hit and crit
 Weak Point
Self
Wind-Up - Next attack does 25% more damageWind-Up - Next attack does 25% more damage
 Wind-Up
What Insolence!
(default counter / follow-up)
Melee Unarmed One Enemy 1 n/a One Enemy
Pressure Points - Has a chance to cause Dizzy, Exposed, Slowed or WeakenedPressure Points - Has a chance to cause Dizzy, Exposed, Slowed or Weakened
 Pressure Points
Depower (1 round) - The next offensive action no longer applies harmful or beneficial effectsDepower (1 round) - The next offensive action no longer applies harmful or beneficial effects
 Depower

Kingpin
Gender: Agent Male Gender Male
Carries Metal? No
Organization: The Maggia

Low
Class: Tacticianicon Tactician
Agent Level: 1 - 24
Health: Bar01 Bar01 Bar01 Bar01 Bar02  4
Stamina: Bar01 Bar01 Bar01 Bar02 Bar02  3
Attack: Bar01 Bar01 Bar01 Bar02 Bar02  3
Defense: Bar01 Bar01 Bar01 Bar02 Bar02  3
Accuracy: Bar01 Bar01 Bar01 Bar01 Bar02  4
Evasion: Bar01 Bar01 Bar01 Bar02 Bar02  3
Initiative: -20
Effects:
Takes 2 actions every round.

Medium
Class: Tacticianicon Tactician
Agent Level: 25 - 99
Health: Bar01 Bar01 Bar01 Bar01 Bar01  5
Stamina: Bar01 Bar01 Bar01 Bar01 Bar02  4
Attack: Bar01 Bar01 Bar01 Bar01 Bar02  4
Defense: Bar01 Bar01 Bar01 Bar01 Bar02  4
Accuracy: Bar01 Bar01 Bar01 Bar01 Bar01  5
Evasion: Bar01 Bar01 Bar01 Bar01 Bar02  4
Initiative: -20
Effects:
Takes 2 actions every round.

High
Class: Tacticianicon Tactician
Agent Level: 100 - 220
Health: Bar01 Bar01 Bar01 Bar01 Bar01  6
Stamina: Bar01 Bar01 Bar01 Bar01 Bar01  5
Attack: Bar01 Bar01 Bar01 Bar01 Bar01  5
Defense: Bar01 Bar01 Bar01 Bar01 Bar01  5
Accuracy: Bar01 Bar01 Bar01 Bar01 Bar01  6
Evasion: Bar01 Bar01 Bar01 Bar01 Bar01  5
Initiative: -20
Effects:
Takes 2 actions every round.

Very High
Class: Tacticianicon Tactician
Agent Level: 221 - 300
Health: Bar01 Bar01 Bar01 Bar01 Bar01  7
Stamina: Bar01 Bar01 Bar01 Bar01 Bar01  6
Attack: Bar01 Bar01 Bar01 Bar01 Bar01  6
Defense: Bar01 Bar01 Bar01 Bar01 Bar01  6
Accuracy: Bar01 Bar01 Bar01 Bar01 Bar01  7
Evasion: Bar01 Bar01 Bar01 Bar01 Bar01  6
Initiative: -20
Effects:
Takes 2 actions every round.

Bio:
Wilson Fisk's rise from the streets of Hell's Kitchen was a result of his strong ambition and strategic mind than just his incredible skull-crushing strength. His ruthless efforts became infamous, earning him the title as the Kingpin of crime.
Appearances
First Marvel: Avengers Alliance Appearance: Special Operations - Jessica Jones - Group Boss
First Comic Appearance: Amazing Spider-Man Vol. 1 #50 (July, 1967) (Marvel Database Page)
Story Appearances
Season 1: None
Season 2: Unknown
Special Operations Appearances
Missions: Spec Ops 31 - Group Boss
Other Appearances
Daily Missions: None
Simulator: None

Abilities[]

Ability Type Target # of Hits Cooldown Effects
It Gets Easier Melee One Enemy 5 n/a Special Properties
Boon Buster - Deals increased damage against targets with Strengthened, Fortified, Focused, Agile, Shield, or Regen effectsBoon Buster - Deals increased damage against targets with Strengthened, Fortified, Focused, Agile, Shield, or Regen effects
 Boon Buster
One Enemy
Near Fatal (2 rounds) - Defeats normal enemies with less than 20% health; Greatly damages Bosses with less than 20% healthNear Fatal (2 rounds) - Defeats normal enemies with less than 20% health; Greatly damages Bosses with less than 20% health
 Near Fatal
Cane Swipe Melee One Enemy 1 n/a One Enemy
Rattled - Taking extra damage from counter and follow-up attacksRattled - Taking extra damage from counter and follow-up attacks
 Rattled
Incapacitation (3 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targetsIncapacitation (3 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targets
 Incapacitation
Blinding Fury Melee Unarmed All Enemies 4 n/a All Enemies
Exposed (3 rounds) - Defense reduced by 25%Exposed (3 rounds) - Defense reduced by 25%
 Exposed
Wide-Open - Taking additional damage from melee attackWide-Open - Taking additional damage from melee attack
 Wide-Open
Pain (3 rounds) - Increases damage taken by 15%; This effect stacks up to 5 timesPain (3 rounds) - Increases damage taken by 15%; This effect stacks up to 5 times
 Pain x3
Exploit Opening Melee Unarmed One Enemy 4 n/a Special Properties
Exploit Corruption - Deals extra damage while affected by most debuffsExploit Corruption - Deals extra damage while affected by most debuffs
 Exploit Corruption
Wind-Up Melee Unarmed One Enemy 1 n/a One Enemy
Weak Point (2 turns) - The next attack against this target is guaranteed to hit and critWeak Point (2 turns) - The next attack against this target is guaranteed to hit and crit
 Weak Point
Self
Wind-Up - Next attack does 25% more damageWind-Up - Next attack does 25% more damage
 Wind-Up
What Insolence!
(default counter / follow-up)
Melee Unarmed One Enemy 1 n/a One Enemy
Pressure Points - Has a chance to cause Dizzy, Exposed, Slowed or WeakenedPressure Points - Has a chance to cause Dizzy, Exposed, Slowed or Weakened
 Pressure Points
Depower (1 round) - The next offensive action no longer applies harmful or beneficial effectsDepower (1 round) - The next offensive action no longer applies harmful or beneficial effects
 Depower

Gallery[]

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