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Spider-Woman Icon 1 Spider-Woman Articles and Topics:
This article is about the playable hero. For the Enemy version, see Spider-Woman.


This is an Alternate Uniform This Alternate Uniform can be owned without recruiting the Hero
Bruisericon Scrappericon  Kuurth, Breaker of Stone
Kuurth, Breaker of Stone
Base Stats
Health: Bar01 Bar01 Bar01 Bar02 Bar02   7153
Stamina: Bar01 Bar01 Bar02 Bar02 Bar02   6438
Attack: Bar01 Bar01 Bar01 Bar01 Bar02   1574
Defense: Bar01 Bar01 Bar02 Bar02 Bar02   1288
Accuracy: Bar01 Bar01 Bar01 Bar02 Bar02   1431
Evasion: Bar01 Bar01 Bar01 Bar02 Bar02   1431
Effects:
Cost and Requirements:
Gender: Agent Female Gender Female
Carries Metal? No
Organization/s:

Avengers Avengers, Lady Liberators, Way of the Spider Large Spider-Army, The Worthy

Bio:
Suffering from uranium poisoning as a young girl, Jessica Drew was at the point of death when her geneticist father injected her with a serum derived from spider venom. After decades in stasis as the serum took hold, Jessica reawoke into the contemporary world with tremendous powers. Initially trained by Hydra, she rebelled against them and joined S.H.I.E.L.D., where she's a valued asset.
Spider-Woman-Stonebreaker Stonebreaker Spider-Woman-Road to Ruin Road to Ruin Level 2
Stamina Cost: 33% Stamina Cost: 22%
Target: One Enemy Target: One Enemy
Total Damage: 1330 - 1858 Total Damage: 842 - 1011
Cooldown: n/a Cooldown: n/a
# of Hits: 2 # of Hits: 1
Hit/Critical: 88% / 11% Hit/Critical: 88% / 11%
Type: Melee Type: Ranged Magic
• I can be so cruel

Special Properties

Deadly Crits - Deals extra damage on critical hitsDeadly Crits - Deals extra damage on critical hits
 Deadly Crits
Runic Release - Deals extra damage against targets effected by Kuurth's Runes; Causes the Runes on the target to explodeRunic Release - Deals extra damage against targets effected by Kuurth's Runes; Causes the Runes on the target to explode
 Runic Release

One Enemy

Shield Breaker (1 round) - Removes and prevents new shieldsShield Breaker (1 round) - Removes and prevents new shields
 Shield Breaker (1 round)
• Such a pity

One Enemy

Biofeedback (2 turns) - Bioelectric energy deals damage every turn; Counts as poisonBiofeedback (2 turns) - Bioelectric energy deals damage every turn; Counts as poison
 Biofeedback
Rune of Ruin - Attacks against this target are guaranteed to hit and crit; All attacks against this target ignore the defense stat; This character becomes Disabled when this Rune explodes; Counts as a Targeting effectRune of Ruin - Attacks against this target are guaranteed to hit and crit; All attacks against this target ignore the defense stat; This character becomes Disabled when this Rune explodes; Counts as a Targeting effect
 Rune of Ruin
Shield Breaker (1 round) - Removes and prevents new shieldsShield Breaker (1 round) - Removes and prevents new shields
 Shield Breaker (1 round)
Spider-Woman-Fear Me Fear Me Level 6 Spider-Woman-Love Me Love Me Level 9
Stamina Cost: 22% Stamina Cost: 11%
Target: All Enemies Target: One Enemy
Total Damage: n/a Total Damage: n/a
Cooldown: n/a Cooldown: n/a
# of Hits: n/a # of Hits: n/a
Hit/Critical: 100% Hit/Critical: 100%
Type: Debuff Type: Debuff
• Cower before me!

Special Properties

Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects
 Subtle

All Enemies

Intimidated (2 rounds) - Reduces AttackIntimidated (2 rounds) - Reduces Attack
 Intimidated (2 rounds)
Pheromones (2 rounds) - Those chemicals go straight to the brain.Pheromones (2 rounds) - Those chemicals go straight to the brain.
 Pheromones (2 rounds)
Rune of Fear - 20% chance for attacks to fail and cower in fear, only occurring once per round; Reduces the damage of attacks; This character's buffs are removed when this Rune explodes; Counts as a Fear effectRune of Fear - 20% chance for attacks to fail and cower in fear, only occurring once per round; Reduces the damage of attacks; This character's buffs are removed when this Rune explodes; Counts as a Fear effect
 Rune of Fear
• Be my slave...

Special Properties

Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects
 Subtle

One Enemy

Mind Control (2 rounds) - 50% chance to protect enemies from allies' attacks; Removed after triggering; Psychic effectMind Control (2 rounds) - 50% chance to protect enemies from allies' attacks; Removed after triggering; Psychic effect
 Mind Control (2 rounds)
Disoriented (1 round) - Single-target attacks have a chance of hitting allies; Removed after attacking an allyDisoriented (1 round) - Single-target attacks have a chance of hitting allies; Removed after attacking an ally
 Disoriented (1 round)
Rune of Control - Counter-attacks allies that attack a Worthy; This character's Stamina is completely drained when this Rune explodes; Counts as a Delirium effectRune of Control - Counter-attacks allies that attack a Worthy; This character's Stamina is completely drained when this Rune explodes; Counts as a Delirium effect
 Rune of Control
Converted - Deals extra damage while attacking alliesConverted - Deals extra damage while attacking allies
 Converted (2 rounds)


For information regarding Heroes' Leveling costs and requirements, refer to this page.
Information above may only be accurate to the Facebook Version.
Actions, Effects, and Stats may or may not differ from the Mobile Version as majority of the Heroes are still on their older Patch versions. Stats are based on Agent level 2. Action Stats are based on a hero without Iso-8, Empowered Iso-8, and Augmented Iso-8 socketed. Total Damage/Healing is based on Agent Level 300.
Please do not change the data into the Mobile Version with the exception of adding the Mobile Version's Cost and Requirements.
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