Maddening Method Set - 1 of 4
Maddening Method Set - 2 of 4
Maddening Method Set - 3 of 4
Maddening Method Set - 4 of 4
How They Work
|Manic De-Amplifier||Subtle Quick Action, removes Delirium effects from team, applies stat buffs to team, including additional stat buffs when additional Set pieces are equipped.||Disorients the Agent, after Clearing Delirium, without another Set piece equipped, buffs opponent stats|
|Echo Tech Blaster||Boon Buster exploits buffs granted to the enemy by Manic De-Amplifier, Buff Blocker removes and prevents buffs; can apply up to 4 stacks of Coll. Infrastructure at once||Buff Blocker reduces potency of this piece; applies fewer stacks of Coll. Infrastructure without full set|
|Psychotic Blade||Exploits delirium effects; Stun, Pain and Tenderized increase damage on successive uses, can apply up to 3 stacks of Bleeding / Shred at once||Disorients the Agent without another Set piece equipped; applies fewer stacks of Bleeding without full set|
|Amplified Rifle||Disorients target enemy with a chance to do so to their whole team, Preemptive counter effect synergises with applying Disoriented||Disorients the Agent without another Set piece equipped; lower chance to Disorient enemy team without full set|
- This set is based on Maximus the Mad.
|Gear • Supplies • Uniforms • Isotope-8 • Key Items • Limited Edition Items|
|Due to the stats having a difference between players depending on their Agent's Level and Equipment,|
Gear stats in the Wiki are now based on a Level 300 Agent equipped with a Generalist's Kevlar Jumpsuit without any Iso-8 slotted on the Uniform and no other items that affect the stats.
Editors must refrain from changing the stats if this is not their Agent setup.
For Customized Gear in addition to the requirements above, editors must have their Customized Gear's Power Level at 300 or greater via Reforging or obtaining the Gear at the required Level. It is recommended to use obtaining gear.