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Mandarin Icon Mandarin Articles and Topics:
  • Overview
Mandarin
Gender: Agent Male Gender Male
Carries Metal? No

Class: Tacticianicon Tactician
Health: Bar01 Bar01 Bar01 Bar02 Bar02  3
Stamina: Bar01 Bar01 Bar01 Bar01 Bar02  4
Attack: Bar01 Bar01 Bar01 Bar01 Bar02  4
Defense: Bar01 Bar01 Bar01 Bar01 Bar01  5
Accuracy: Bar01 Bar01 Bar01 Bar02 Bar02  3
Evasion: Bar01 Bar01 Bar01 Bar02 Bar02  3
Initiative: 0
Effects:
Takes 2 actions every round.

Bio:
The brilliant and cunning Mandarin will stop at nothing on his path to rule the world. When manipulation and terrorism are not enough, he relies on the power of his ten Makluan rings to vanquish his foes.
Appearances
First Marvel: Avengers Alliance Appearance: Special Operations - Extremis: Mission 3 - Hot War (Dialogue)
Chapter 9 - Signs of the End: Mission 3 - The Better of Both Worlds (Combat)
First Comic Appearance: Tales of Suspense Vol. 1 #50 (February, 1964) (Marvel Database Page)
Story Appearances
Season 1: None
Season 2: Chapter 9 - Mission 3,Chapter 10 - Mission 4
Special Operations Appearances
Missions: Spec Ops 9 - Mission 3 (Dialogue)
Other Appearances
Daily Missions: None
Simulator: None

Abilities[]

Ability Type Target # of Hits Cooldown Effects
Influence Tech Energy Sonic One Enemy 1 1 round Special Properties
Stealthy - Does not trigger counter-attacks or protect abilitiesStealthy - Does not trigger counter-attacks or protect abilities
 Stealthy
One Enemy
Remove Buffs - Removes beneficial status effects from the targetRemove Buffs - Removes beneficial status effects from the target
 Remove Buffs
Kung Fu
(default counter / follow-up)
Unarmed Melee One Enemy 1 1 round
Zero Tech Ranged Ice Water All Enemies 1 3 rounds Special Properties
Frigid - Applies Frigid to enemies with ChilledFrigid - Applies Frigid to enemies with Chilled
 Frigid
All Enemies
Chilled (2 rounds) - Taking damage every turn; Evasion reduced; Cancelled by burningChilled (2 rounds) - Taking damage every turn; Evasion reduced; Cancelled by burning
 Chilled
Frostbound - When attacked, Frostbound targets will Shatter, damaging enemiesFrostbound - When attacked, Frostbound targets will Shatter, damaging enemies
 Frostbound
Lightning Tech Electric Energy Ranged One Enemy 1 3 rounds One Enemy
Static Charge (3 rounds) - Nearby electric attacks may chain to this target, causing extra damage.Static Charge (3 rounds) - Nearby electric attacks may chain to this target, causing extra damage.
 Static Charge
Incapacitation (3 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targetsIncapacitation (3 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targets
 Incapacitation
Incandescence Tech Ranged Fire Energy All Enemies 1 3 rounds Special Properties
Combustible - Attack against Burning targets are guaranteed to critCombustible - Attack against Burning targets are guaranteed to crit
 Combustible
Scorched - Applies Scorched to enemies with BurningScorched - Applies Scorched to enemies with Burning
 Scorched
All Enemies
Burning (2 rounds) - Taking damage every turn; Defense reduced; Cancelled by chilledBurning (2 rounds) - Taking damage every turn; Defense reduced; Cancelled by chilled
 Burning
Daimonic Tech Energy Ranged One Enemy 1 1 round One Enemy
Disadvantage - Creates a negative effect according to the class of the targetDisadvantage - Creates a negative effect according to the class of the target
 Disadvantage
Generalized (2 turns) - Removes effects from Class bonuses; Prevents this character from gaining Class benefitsGeneralized (2 turns) - Removes effects from Class bonuses; Prevents this character from gaining Class benefits
 Generalized
Liar Tech Psychic One Enemy 1 3 rounds Special Properties
Psychic Attack - Ignores most Avoidance, Shield, Protect, Counter effectsPsychic Attack - Ignores most Avoidance, Shield, Protect, Counter effects
 Psychic Attack
Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects
 Subtle
One Enemy
Mind Control (2 rounds) - 50% chance to protect enemies from allies' attacks; Removed after triggering; Psychic effectMind Control (2 rounds) - 50% chance to protect enemies from allies' attacks; Removed after triggering; Psychic effect
 Mind Control
Possessed (expires next turn) - Psychic effect which causes the target to immediately attack an ally; Cannot use any action besides Recharge on the next turnPossessed (expires next turn) - Psychic effect which causes the target to immediately attack an ally; Cannot use any action besides Recharge on the next turn
 Possessed
Spectral Ranged Tech One Enemy 1 3 rounds Special Properties
Guaranteed Hit - 100% chance to hit..Guaranteed Hit - 100% chance to hit..
 Guaranteed Hit
One Enemy
Near Fatal (2 rounds) - Defeats normal enemies with less than 20% health; Greatly damages Bosses with less than 20% healthNear Fatal (2 rounds) - Defeats normal enemies with less than 20% health; Greatly damages Bosses with less than 20% health
 Near Fatal
Self
Removes Nightbringer Shroud
Spin Tech All Enemies 3 1 round Special Properties
Catastrophic - Can't be Protected against; Ignores most Avoidance effects; Guaranteed to hitCatastrophic - Can't be Protected against; Ignores most Avoidance effects; Guaranteed to hit
 Catastrophic
All Enemies
Disoriented (1 round) - Single-target attacks have a chance of hitting allies; Removed after attacking an allyDisoriented (1 round) - Single-target attacks have a chance of hitting allies; Removed after attacking an ally
 Disoriented
Drain Stamina (1 Round) - Drains the target's staminaDrain Stamina (1 Round) - Drains the target's stamina
 Drain Stamina
Remaker Tech Ranged Bio All Enemies 1 3 rounds Special Properties
Bio Attack - Does not work against mechanical targetsBio Attack - Does not work against mechanical targets
 Bio Attack
All Enemies
Poisoned (2 turns) - Taking damage every turn; Attack reducedPoisoned (2 turns) - Taking damage every turn; Attack reduced
 Poisoned
Nightbringer Tech Buff Self n/a 5 rounds Special Properties
Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects
 Subtle
Self
Nightbringer Shroud - Charging the Spectral Ring for a devestating attack; Interrupted if hit; Greatly restores health if hitNightbringer Shroud - Charging the Spectral Ring for a devestating attack; Interrupted if hit; Greatly restores health if hit
 Nightbringer Shroud

Gallery[]

For all Images, Artworks, and Icons, see Mandarin/Gallery.



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