Marvel: Avengers Alliance Wiki
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Menacing Pulse
Menacing Pulse

—Image © Marvel and Playdom
Gear Stats
Gadget Gadget
Power Level: Agent level
Stamina: 11%
Target: All Enemies
Cooldown:

1 Round

Hit / Critical: 82% / 7%
PVP Bonus:  +1000 OFF
 +1000 DEF
Type: Debuff Tech
Availability and Requirements:
Daily Missions Roulette
Silver-icon.png Sell: 20,000
This Gear is a part of:

Daily Mission Gear

Tooltip
Menacing Pulse Gadget

Debuff Tech
All Enemies
+1000 OFF   +1000 DEF

Menacing Pulse
Pwr Lvl: Agent Level Stamina: 11%
Damage: n/a Hit/Crit: 82% / 7%
Hits: n/a Cooldown: 1 Rounds
Free Action - Grants an immediate free turn after using; Does not trigger follow-up attacksFree Action - Grants an immediate free turn after using; Does not trigger follow-up attacks
Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects
Unstoppable - Can not be stunnedUnstoppable - Can not be stunned
Intimidated (2 rounds) - Reduces Attack. Accuracy, and EvasionIntimidated (2 rounds) - Reduces Attack. Accuracy, and Evasion

Effects


Special Properties

Free Action - Grants an immediate free turn after using; Does not trigger follow-up attacksFree Action - Grants an immediate free turn after using; Does not trigger follow-up attacks

 Free Action

  • Grants an immediate free turn after using
  • Does not trigger follow-up attacks
Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects

 Subtle

  • Does not trigger most status effects


All Enemies

Intimidated (2 rounds) - Reduces Attack. Accuracy, and EvasionIntimidated (2 rounds) - Reduces Attack. Accuracy, and Evasion

 Intimidated (2 rounds)

  • Reduces Attack, Accuracy, and Evasion


Self

Stun Resist - Chance to resist Stun statusesStun Resist - Chance to resist Stun statuses

 Stun Resist (1 round)

  • Chance to resist Stun statuses

Other Versions

Icon Name
Monstrosity.png Monstrosity
Original Version



Store Icon.png
Due to the stats having a difference between players depending on their Agent's Level and Equipment,
Gear stats in the Wiki are now based on a Level 300 Agent equipped with a Generalist's Kevlar Jumpsuit without any Iso-8 slotted on the Uniform and no other items that affect the stats.

Editors must refrain from changing the stats if this is not their Agent setup.

For Customized Gear in addition to the requirements above, editors must have their Customized Gear's Power Level at 300 or greater via Reforging or obtaining the Gear at the required Level. It is recommended to use obtaining gear.


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