Marvel: Avengers Alliance Wiki
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This Gear is Reforgeable
Mindbreaker
Mindbreaker

—Image © Marvel and Playdom
Gear Stats
Power Level: Agent level +5
Stamina: 33%
Target: One Enemy
Total Damage: 896 - 1040
Hit / Critical: 82% / 7%
Number of Hits: 4
PVP Bonus:  +148 OFF
 +137 DEF
Type: Ranged Gun
Availability and Requirements:
Spec Ops 2
Complete Task 10
Silver-icon Sell: 250
This Gear is a part of:

Special Operations Gear
Special Operation 2 Gear

Tooltip
Mindbreaker This Gear is Reforgeable

Ranged Gun
One Enemy
+148 OFF   +137 DEF

Mindbreaker
Pwr Lvl: Agent level +5 Stamina: 33%
Damage: 896 - 1040 Hit/Crit: 82% / 7%
Hits: 4
Customized - Power is set by Agent level when acquiredCustomized - Power is set by Agent level when acquired
Exploits Weakness - Deals extra damage against Weakened targetsExploits Weakness - Deals extra damage against Weakened targets
Upgradeable - An upgrade for this weapon can be ResearchedUpgradeable - An upgrade for this weapon can be Researched
Weak Mind (3 rounds) - Increases the damage taken by Psychic attacks and effectsWeak Mind (3 rounds) - Increases the damage taken by Psychic attacks and effects

Effects[]

Customized - Power is set by Agent level when acquiredCustomized - Power is set by Agent level when acquired

 Customized

  • Power is set by Agent level when acquired
Exploits Weakness - Deals extra damage against Weakened targetsExploits Weakness - Deals extra damage against Weakened targets

 Exploits Weakness

  • Deals extra damage against Weakened targets
Upgradeable - An upgrade for this weapon can be ResearchedUpgradeable - An upgrade for this weapon can be Researched

 Upgradeable

  • An upgrade for this weapon can be Researched
Weak Mind (3 rounds) - Increases the damage taken by Psychic attacks and effectsWeak Mind (3 rounds) - Increases the damage taken by Psychic attacks and effects

 Weak Mind (3 rounds)

  • Taking extra damage against Psychic attacks and effects


Notes[]



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Due to the stats having a difference between players depending on their Agent's Level and Equipment,
Gear stats in the Wiki are now based on a Level 300 Agent equipped with a Generalist's Kevlar Jumpsuit without any Iso-8 slotted on the Uniform and no other items that affect the stats.

Editors must refrain from changing the stats if this is not their Agent setup.

For Customized Gear in addition to the requirements above, editors must have their Customized Gear's Power Level at 300 or greater via Reforging or obtaining the Gear at the required Level. It is recommended to use obtaining gear.


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