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Molly Hayes Icon 1 Molly Hayes Articles and Topics:


Bruisericon  Original Molly Hayes
Molly Hayes
Base Stats
Health: Bar01 Bar02 Bar02 Bar02 Bar02   104
Stamina: Bar01 Bar02 Bar02 Bar02 Bar02   104
Attack: Bar01 Bar01 Bar01 Bar01 Bar01   31
Defense: Bar01 Bar01 Bar01 Bar01 Bar01   31
Accuracy: Bar01 Bar01 Bar01 Bar02 Bar02   26
Evasion: Bar01 Bar01 Bar01 Bar02 Bar02   26
Effects:
Cost and Requirements:
Gender: Agent Female Gender Female
Carries Metal? No
Organization/s:

Runaways

Bio:
Molly Hayes is the youngest member of the Runaways, a group of young heroes who ran away from home because their parents were super-villains with apocalyptic plans. When Molly's abilities of super strength and endurance began to manifest, she saw it as the perfect opportunity to wear a cool costume and become a vigilante super-hero with her friends. However, the constant threat of being broken up by powered villains and heroes alike have caused Molly and the Runaways to stay on the run.

Drop Kick Drop Kick Wind-Up Punch Wind-Up Punch Level 2
Stamina Cost: 25% Stamina Cost: 31%
Target: One Enemy Target: One Enemy
Total Damage: 1239 - 1487 Total Damage: 1555 - 2177
Cooldown: N/A Cooldown: N/A
# of Hits: 1 # of Hits: 1
Hit/Critical: 85% / 11% Hit/Critical: 88% / 11%
Type: Unarmed Melee Type: Unarmed Melee
• I saw this wrestling move on TV!

One Enemy

Impaired - Attacks from target enemy do 20% less damage and cannot crit; Cancelled by Restrain or SubdueImpaired - Attacks from target enemy do 20% less damage and cannot crit; Cancelled by Restrain or Subdue
 Impaired
Wide-Open - Taking additional damage from melee attackWide-Open - Taking additional damage from melee attack
 Wide-Open
Combo Setup (3 turns) - The next unarmed attack against this target deals extra damageCombo Setup (3 turns) - The next unarmed attack against this target deals extra damage
 Combo Setup
• I come in like a wrecking ball.

Special Properties

Deadly Crits - Deals extra damage on critical hitsDeadly Crits - Deals extra damage on critical hits
 Deadly Crits
Exploits Combos - Deals extra damage against targets with Combot SetupExploits Combos - Deals extra damage against targets with Combot Setup
 Exploits Combos
Exploits Stun - Deals extra damage against Stunned targetsExploits Stun - Deals extra damage against Stunned targets
 Exploits Stun
Raspberry Raspberry Level 6 Let's Play Catch! Let's Play Catch! Level 9
Stamina Cost: 6% Stamina Cost: 37%
Target: Self Target: All Enemies
Total Damage: n/a Total Damage: 467 - 747
Cooldown: N/A Cooldown: N/A
# of Hits: N/A # of Hits: 1
Hit/Critical: N/A Hit/Critical: 100% / 40%
Type: Buff Type: Ranged
• pbbbt!

Special Properties

Hot Head - Raspberry Action becomes Temper Tantrum at the beginning of the next turnHot Head - Raspberry Action becomes Temper Tantrum at the beginning of the next turn
 Hot Head

Self

Taunt The Meanies (expires next round) - Protects allies from single-target attacks; Counters enemy attacks with Drop KickTaunt The Meanies (expires next round) - Protects allies from single-target attacks; Counters enemy attacks with Drop Kick
 Taunt The Meanies
• Go long!

Special Properties

Catastrophic - Can't be Protected against; Ignores most Avoidance effects; Guaranteed to hitCatastrophic - Can't be Protected against; Ignores most Avoidance effects; Guaranteed to hit
 Catastrophic

All Enemies

Intimidated (2 rounds) - Reduces AttackIntimidated (2 rounds) - Reduces Attack
 Intimidated
Incapacitation (3 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targetsIncapacitation (3 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targets
 Incapacitation

Drop Kick Drop Kick Wind-Up Punch Wind-Up Punch Level 2
Stamina Cost: 25% Stamina Cost: 31%
Target: One Enemy Target: One Enemy
Total Damage: 1239 - 1487 Total Damage: 1555 - 2177
Cooldown: N/A Cooldown: N/A
# of Hits: 1 # of Hits: 1
Hit/Critical: 85% / 11% Hit/Critical: 88% / 11%
Type: Unarmed Melee Type: Unarmed Melee
• I saw this wrestling move on TV!

One Enemy

Impaired - Attacks from target enemy do 20% less damage and cannot crit; Cancelled by Restrain or SubdueImpaired - Attacks from target enemy do 20% less damage and cannot crit; Cancelled by Restrain or Subdue
 Impaired
Wide-Open - Taking additional damage from melee attackWide-Open - Taking additional damage from melee attack
 Wide-Open
Combo Setup (3 turns) - The next unarmed attack against this target deals extra damageCombo Setup (3 turns) - The next unarmed attack against this target deals extra damage
 Combo Setup
• I come in like a wrecking ball.

Special Properties

Deadly Crits - Deals extra damage on critical hitsDeadly Crits - Deals extra damage on critical hits
 Deadly Crits
Exploits Combos - Deals extra damage against targets with Combot SetupExploits Combos - Deals extra damage against targets with Combot Setup
 Exploits Combos
Exploits Stun - Deals extra damage against Stunned targetsExploits Stun - Deals extra damage against Stunned targets
 Exploits Stun
Temper Tantrum Temper Tantrum Level 6 Let's Play Catch! Let's Play Catch! Level 9
Stamina Cost: 6% Stamina Cost: 37%
Target: Self Target: All Enemies
Total Damage: n/a Total Damage: 467 - 747
Cooldown: N/A Cooldown: N/A
# of Hits: N/A # of Hits: 1
Hit/Critical: N/A Hit/Critical: 100% / 40%
Type: Buff Type: Ranged
• AAAAAHHHHHH!

Special Properties

Quick Action - Grants an immediate free turn after using; Does not trigger follow-up attacksQuick Action - Grants an immediate free turn after using; Does not trigger follow-up attacks
 Quick Action
Cooled Off - Temper Tantrum Action becomes Raspberry at the beginning of the next round; Falls Asleep next round; Gains Exhaustion next roundCooled Off - Temper Tantrum Action becomes Raspberry at the beginning of the next round; Falls Asleep next round; Gains Exhaustion next round
 Cooled Off

Self

Temper Tantrum - Restores all Stamina when Temper Tantrum is applied; Gain infinite actions until Recharge; Immune to Exhaustion & FearTemper Tantrum - Restores all Stamina when Temper Tantrum is applied; Gain infinite actions until Recharge; Immune to Exhaustion & Fear
 Temper Tantrum
• Go long!

Special Properties

Catastrophic - Can't be Protected against; Ignores most Avoidance effects; Guaranteed to hitCatastrophic - Can't be Protected against; Ignores most Avoidance effects; Guaranteed to hit
 Catastrophic

All Enemies

Intimidated (2 rounds) - Reduces AttackIntimidated (2 rounds) - Reduces Attack
 Intimidated
Incapacitation (3 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targetsIncapacitation (3 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targets
 Incapacitation


For information regarding Heroes' Leveling costs and requirements, refer to this page.
Information above may only be accurate to the Facebook Version.
Actions, Effects, and Stats may or may not differ from the Mobile Version as majority of the Heroes are still on their older Patch versions. Stats are based on Agent level 2. Action Stats are based on a hero without Iso-8, Empowered Iso-8, and Augmented Iso-8 socketed. Total Damage/Healing is based on Agent Level 300.
Please do not change the data into the Mobile Version with the exception of adding the Mobile Version's Cost and Requirements.


Character-Restricted Empowered ISO-8[]

Character-Restricted Augmented ISO-8[]

  • None

Patch History[]

Team Up Bonuses[]

For a complete list of Molly Hayes's Team-Up Bonuses, see Molly Hayes/Team-Up Bonuses.

Molly Hayes has the following Team-Up Bonuses:

  • Alias-Less: Heroes who go by their first and last name
  • Arena Survivor: Heroes who survived The Arena
  • Children of the Atom: Heroes who are mutants
  • Den Mother: Nico Minoru and one of the Runaways
  • Like A Big Brother: Heroes with a brotherly relationship
  • Like A Big Sister: Heroes with a sisterly relationship
  • Orphanage: Orphaned Heroes
  • Pro-Precog: Characters for Precognitive Justice
  • Punisher Gets Punished: A hero and her former idol
  • Ran Away From Home: Heroes who ran away from home
  • Superfan: Heroes with a love for superheroes
  • Tossers: Heroes with tossing abilities
  • Wolverine Is A Jerk: A hero and her former idol


Gallery[]

For all Images, Artwork, and Icons (Original and Alternate Uniform versions), see Molly Hayes/Gallery.


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