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Moondragon Icon 1 Moondragon Articles and Topics:
This article is about the playable hero. For the Enemy version, see Moondragon/Boss.

Infiltratoricon  Classic Moondragon
Moondragon
Base Stats
Health: Bar01 Bar01 Bar02 Bar02 Bar02   6438
Stamina: Bar01 Bar01 Bar01 Bar02 Bar02   7153
Attack: Bar01 Bar01 Bar01 Bar02 Bar02   1431
Defense: Bar01 Bar01 Bar02 Bar02 Bar02   1288
Accuracy: Bar01 Bar01 Bar01 Bar02 Bar02   1431
Evasion: Bar01 Bar01 Bar01 Bar01 Bar02   1574
Effects:
Cost and Requirements:
Gender: Agent Female Gender Female
Carries Metal? No
Organization/s:

Avengers Avengers, The Defenders, Guardian Insignia Guardians of the Galaxy

Bio:
Heather Douglas survived an attack on her family by Thanos. Raised on Titan, she studied both mental and physical disciplines under the tutelage of the Shao-Lom Monks. Tapping into her latent psychic abilities, she was drawn to the cosmic entity known as the Dragon of the Moon. Seeking to use her as its host, it resides deep within her mind as a contestant source of temptation and corruption. Heather took on the name of Moondragon and sought a way to combat Thanos eventually returning to her home planetof Earth where she reunited with her long-lost father, Arthur Douglas who had become Drax the Destroyer, and and joined the Avengers. She would later become a part of the Defenders, the Infinity Watch, and finally, the Guardians of the Galaxy.
Psychic Beam Psychic Beam
Stamina Cost: 20%
Target: One Enemy
Total Damage: 993 - 1190
Cooldown: n/a
# of Hits: 1
Hit/Critical: 88% / 11%
Type: Psychic Energy Ranged

Special Properties

Psychic Energy Attack - Ignores most Avoidance, Shield, Counter, and Protect effects; Deals energy damage to targets immune to psychic attacksPsychic Energy Attack - Ignores most Avoidance, Shield, Counter, and Protect effects; Deals energy damage to targets immune to psychic attacks
 Psychic Energy Attack

All Allies

Psychic Boost (2 rounds) - The next Psychic attack does extra damagePsychic Boost (2 rounds) - The next Psychic attack does extra damage
 Psychic Boost (2 rounds)

Self

Rising Up - Has a chance to gain Focused, Fortified, Agile, or StrengthenedRising Up - Has a chance to gain Focused, Fortified, Agile, or Strengthened
 Rising Up

Mind Suppression Mind Suppression Level 2
Stamina Cost: 20%
Target: One Enemy
Total Damage: n/a
Cooldown: 2 Rounds
# of Hits: 1
Hit/Critical: 100% / 13%
Type: Debuff

Special Properties

Quick Action - Grants an immediate free turn after using; Does not trigger follow-up attacksQuick Action - Grants an immediate free turn after using; Does not trigger follow-up attacks
 Quick Action
Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects
 Subtle

One Enemy

Psychic Suppression (1 round) - Prevents most Psychic resistances and reductions from functioningPsychic Suppression (1 round) - Prevents most Psychic resistances and reductions from functioning
 Psychic Suppression (1 round)

Psychic Cage Psychic Cage Level 2
Stamina Cost: 20%
Target: One Enemy
Total Damage: n/a
Cooldown: 2 Rounds
# of Hits: n/a
Hit/Critical: 100% / 13%
Type: Debuff Psychic

Special Properties

Psychic Attack - Ignores most Avoidance, Shield, Protect, Counter effectsPsychic Attack - Ignores most Avoidance, Shield, Protect, Counter effects
 Psychic Attack
Quick Action - Grants an immediate free turn after using; Does not trigger follow-up attacksQuick Action - Grants an immediate free turn after using; Does not trigger follow-up attacks
 Quick Action

One Enemy

Force Cage (1 turn) - Can only use subtle or defensive abilities; Can only be hit by subtle or defensive abilities; Can't protect or counter attacksForce Cage (1 turn) - Can only use subtle or defensive abilities; Can only be hit by subtle or defensive abilities; Can't protect or counter attacks
 Force Cage (1 round)

Telekinetic Shielding Telekinetic Shielding Level 2
Stamina Cost: 20%
Target: One Ally
Total Damage: n/a
Cooldown: 3 Rounds
# of Hits: n/a
Hit/Critical: 100% / 13%
Type: Buff Psychic

Special Properties

Psychic Attack - Ignores most Avoidance, Shield, Protect, Counter effectsPsychic Attack - Ignores most Avoidance, Shield, Protect, Counter effects
 Psychic Attack
Quick Action - Grants an immediate free turn after using; Does not trigger follow-up attacksQuick Action - Grants an immediate free turn after using; Does not trigger follow-up attacks
 Quick Action

One Ally

Psychokinetic Shield - Reduced damage from energy and psychic attacks; Performing non-Psychic actions removes Psychokinetic ShieldPsychokinetic Shield - Reduced damage from energy and psychic attacks; Performing non-Psychic actions removes Psychokinetic Shield
 Psychokinetic Shield

Psychic Push Psychic Push Level 2
Stamina Cost: 20%
Target: All Enemies
Total Damage: n/a
Cooldown: 1 Round
# of Hits: n/a
Hit/Critical: 100% / 13%
Type: Psychic Debuff

Special Properties

Psychic Attack - Ignores most Avoidance, Shield, Protect, Counter effectsPsychic Attack - Ignores most Avoidance, Shield, Protect, Counter effects
 Psychic Attack
Quick Action - Grants an immediate free turn after using; Does not trigger follow-up attacksQuick Action - Grants an immediate free turn after using; Does not trigger follow-up attacks
 Quick Action

All Enemies

Intimidated (2 rounds) - Reduces AttackIntimidated (2 rounds) - Reduces Attack
 Intimidated (2 rounds)
Weak Mind (3 rounds) - Increases the damage taken by Psychic attacks and effectsWeak Mind (3 rounds) - Increases the damage taken by Psychic attacks and effects
 Weak Mind (3 rounds)

Mental Blast Mental Blast Level 6
Stamina Cost: 10%
Target: All Enemies
Total Damage: 284 - 368
Cooldown: 3 Rounds
# of Hits: 1
Hit/Critical: 88% / 11%
Type: Psychic

Special Properties

Psychic Attack - Ignores most Avoidance, Shield, Protect, Counter effectsPsychic Attack - Ignores most Avoidance, Shield, Protect, Counter effects
 Psychic Attack

All Enemies

Cerebral Agony (2 rounds) - Taking Psychic damage over time; Damage increases after performing an offensive actionCerebral Agony (2 rounds) - Taking Psychic damage over time; Damage increases after performing an offensive action
 Cerebral Agony (2 rounds)
{{{name2}}} Perforating Combo Level 9
Stamina Cost: 25%
Target: One Enemy
Total Damage: 877 - 1140
Cooldown: 2 Rounds
# of Hits: 1
Hit/Critical: 88% / 11%
Type: Unarmed Melee

Special Properties

Exploits Force Cage - Deals extra damage against Force Caged targetsExploits Force Cage - Deals extra damage against Force Caged targets
 Exploits Force Cage
Exploits Shields - Bypasses and deals extra damage against targets that are protected by ShieldsExploits Shields - Bypasses and deals extra damage against targets that are protected by Shields
 Exploits Shields
Finest Hour! - Deals extra damage while affected by Agile, Focused, Fortified, and StrengthenedFinest Hour! - Deals extra damage while affected by Agile, Focused, Fortified, and Strengthened
 Finest Hour!

One Enemy

Unwavering Will (1 round) - Immune to Force CageUnwavering Will (1 round) - Immune to Force Cage
 Unwavering Will (1 round)



For information regarding Heroes' Leveling costs and requirements, refer to this page.
Information above may only be accurate to the Facebook Version.
Actions, Effects, and Stats may or may not differ from the Mobile Version as majority of the Heroes are still on their older Patch versions. Stats are based on Agent level 2. Action Stats are based on a hero without Iso-8, Empowered Iso-8, and Augmented Iso-8 socketed. Total Damage/Healing is based on Agent Level 300.
Please do not change the data into the Mobile Version with the exception of adding the Mobile Version's Cost and Requirements.

Character-Restricted Empowered ISO-8[]

Character-Restricted Augmented ISO-8[]


Patch History[]

Team-Up Bonuses[]

For a complete list of Moondragon's Team-Up Bonuses, see Moondragon/Team-Up Bonuses.

Moondragon has the following Team-Up Bonuses:

  • Assemble!: Any pair of core Avengers members
  • Big Mouth: Heroes that like to mouth off
  • Body Swap: Heroes who aren't in their original body
  • Celestial Madonna: Celestial Madonna candidates
  • Crowded: Heroes who have more than one personality at one point
  • Debbie Downers: Heroes who are dour
  • Defenders: Members of The Defenders
  • Guardians of the Galaxy: Heroes who are current or former members of the Guardians of the Galaxy
  • Lost and Found: Drax and Moondragon
  • Love Stronger Than Death: Phyla-Vell and Moondragon
  • Martial Arts Masters: Heroes who are known to be proficient with martial arts
  • Mind Games: Heroes with psychic abilities
  • Red in the Ledger: Heroes who started their careers as villains
  • Sovereign: Heroes that have been rulers of a nation or realm
  • Walk Two Moons: Heroes with Moon in their names


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