Marvel: Avengers Alliance Wiki
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Marvel: Avengers Alliance Wiki
This Gear is Reforgeable
Mordant Laser Rifle
Mordant Laser Rifle

—Image © Marvel and Playdom
Gear Stats
Power Level: Agent level
Stamina: 33%
Target: One Enemy
Total Damage: 632 - 754
Hit / Critical: 82% / 43%
PVP Bonus:  +3820 OFF
 +3820 DEF
Type: Gun Ranged Energy Tech
Description:

SO20 Unlocked Description:
• Common armament among bounty hunters

Availability and Requirements:
Special Operations 20
Mission 3 Boss Drop
Silver-icon.png Sell: 250
This Gear is a part of:

Special Operations Gear
Special Operation 20 Gear

Tooltip
Mordant Laser Rifle This Gear is Reforgeable

Gun Ranged Energy Tech
One Enemy
+3820 OFF   +3820 DEF

Mordant Laser Rifle
Pwr Lvl: Agent level Stamina: 33%
Damage: 632 - 754 Hit/Crit: 82% / 43%
Hits: n/a
Customized - Power is set by Agent level when acquiredCustomized - Power is set by Agent level when acquired
High Crits - Increased chance of critical hitsHigh Crits - Increased chance of critical hits
Pain (3 rounds) - Increases damage taken by 15%; This effect stacks up to 5 timesPain (3 rounds) - Increases damage taken by 15%; This effect stacks up to 5 times
Burning (2 rounds) - Taking damage every turn; Defense reduced; Cancelled by chilledBurning (2 rounds) - Taking damage every turn; Defense reduced; Cancelled by chilled

Effects

Customized - Power is set by Agent level when acquiredCustomized - Power is set by Agent level when acquired

 Customized

  • Power is set by Agent level when acquired
High Crits - Increased chance of critical hitsHigh Crits - Increased chance of critical hits

 High Crits

  • Increased chance of critical hits
Pain (3 rounds) - Increases damage taken by 15%; This effect stacks up to 5 timesPain (3 rounds) - Increases damage taken by 15%; This effect stacks up to 5 times

 Pain

  • Increases damage taken by 15%
  • This effect stacks up to 5 times
Burning (2 rounds) - Taking damage every turn; Defense reduced; Cancelled by chilledBurning (2 rounds) - Taking damage every turn; Defense reduced; Cancelled by chilled

 Burning

  • Taking damage every turn
  • Defense reduced
  • Cancelled by chilled





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Due to the stats having a difference between players depending on their Agent's Level and Equipment,
Gear stats in the Wiki are now based on a Level 300 Agent equipped with a Generalist's Kevlar Jumpsuit without any Iso-8 slotted on the Uniform and no other items that affect the stats.

Editors must refrain from changing the stats if this is not their Agent setup.

For Customized Gear in addition to the requirements above, editors must have their Customized Gear's Power Level at 300 or greater via Reforging or obtaining the Gear at the required Level. It is recommended to use obtaining gear.