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Marvel: Avengers Alliance Wiki
This Gear is Reforgeable
Multishot Injector
Multishot Injector

—Image © Marvel and Playdom
Gear Stats
Power Level: Agent level +10
Stamina: 22%
Target: One Enemy
Total Damage: 625 - 748
Cooldown:

1 Round

Hit / Critical: 56% / 5%
Number of Hits: 1
PVP Bonus:  +3678 OFF
 +1839 DEF
Type: Ranged Tech Bio
Description:

• Genetic Re-engineering Set - 4 of 4

Availability and Requirements:
Store
Gold icon.png Cost: 64
Limited Edition Dates:
June 27 - July 4 2013
This Gear is a part of:

Genetic Re-Engineering Set (4 of 4)
Special Operations Gear
Special Operations 10 Gear

Tooltip
Multishot Injector This Gear is Reforgeable

Ranged Tech Bio
One Enemy
+3678 OFF   +1839 DEF

Multishot Injector
Pwr Lvl: Agent level +10 Stamina: 22%
Damage: 625 - 748 Hit/Crit: 56% / 5%
Hits: n/a Cooldown: 1 Rounds
Bio Attack - Does not work against mechanical targetsBio Attack - Does not work against mechanical targets
Customized - Power is set by Agent level when acquiredCustomized - Power is set by Agent level when acquired
Wild Shots - Has a low chance to hitWild Shots - Has a low chance to hit
Genetic Alteration - Chance to Stun while Genetic Alterations are made; Causes damage each turn; Causes significant damage if removed prior to expiration; Attack, Defense, Accuracy or Evasion may be reducedGenetic Alteration - Chance to Stun while Genetic Alterations are made; Causes damage each turn; Causes significant damage if removed prior to expiration; Attack, Defense, Accuracy or Evasion may be reduced
Suitable Patient - If target is a Suitable Patient, applies Weakened, Exposed, Dizzy, SlowedSuitable Patient - If target is a Suitable Patient, applies Weakened, Exposed, Dizzy, Slowed

Effects

Bio Attack - Does not work against mechanical targetsBio Attack - Does not work against mechanical targets

 Bio Attack

  • Does not work against mechanical targets
Customized - Power is set by Agent level when acquiredCustomized - Power is set by Agent level when acquired

 Customized

  • Power is set by Agent level when acquired
Wild Shots - Has a low chance to hitWild Shots - Has a low chance to hit

 Wild Shots

  • Has a low chance to hit
Genetic Alteration - Chance to Stun while Genetic Alterations are made; Causes damage each turn; Causes significant damage if removed prior to expiration; Attack, Defense, Accuracy or Evasion may be reducedGenetic Alteration - Chance to Stun while Genetic Alterations are made; Causes damage each turn; Causes significant damage if removed prior to expiration; Attack, Defense, Accuracy or Evasion may be reduced

 Genetic Alteration

  • Chance to stun while Genetic Alterations are made
  • Taking damage each turn
  • Causes significant damage if removed prior to expiration 
  • Attack, Defense, Accuracy or Evasion may be reduced
Suitable Patient - If target is a Suitable Patient, applies Weakened, Exposed, Dizzy, SlowedSuitable Patient - If target is a Suitable Patient, applies Weakened, Exposed, Dizzy, Slowed

 Suitable Patient

Other Versions

Icon Name
Radiation Injector.png Radiation Injector
Similar-looking Gear



Notes




Store Icon.png
Due to the stats having a difference between players depending on their Agent's Level and Equipment,
Gear stats in the Wiki are now based on a Level 300 Agent equipped with a Generalist's Kevlar Jumpsuit without any Iso-8 slotted on the Uniform and no other items that affect the stats.

Editors must refrain from changing the stats if this is not their Agent setup.

For Customized Gear in addition to the requirements above, editors must have their Customized Gear's Power Level at 300 or greater via Reforging or obtaining the Gear at the required Level. It is recommended to use obtaining gear.