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This Gear is Reforgeable
Nanite Inductive Nailgun
Nanite Inductive Nailgun

—Image © Marvel and Playdom
Gear Stats
Ranged Ranged
Power Level: Agent level +5
Stamina: 17%
Target: One Enemy
Total Damage: 672 - 808
Hit / Critical: 82% / 26%
Number of Hits: 4
PVP Bonus:  +1423 OFF
 +776 DEF
Type: Ranged Gun Tech
Description:

  The power of nanotechnology allows for the constant regeneration of ammunition and electromagnetic shielding

Availability and Requirements:
PVP Tournament: Season 2
Diamond League Diamond League Reward
Incursion Reward
Silver-icon Sell: 250
Limited Edition Dates:
July 26, 2013 - July 30, 2013
Gold Sale Bonus (Playdom.com exclusive)
This Gear is a part of:

PVP Tournament Gear

Tooltip
Nanite Inductive Nailgun This Gear is ReforgeableRanged

Ranged Gun Tech
One Enemy
+1423 OFF   +776 DEF

Nanite Inductive Nailgun
Pwr Lvl: Agent Lvl +5 Stamina: 17%
Damage: 672 - 808 Hit/Crit: 82% / 26%
Hits: 4
Nanite Technology - Chance to counter-attack any attack using nanite regenerating ammo; Creates an electromagnetic shield to absorb damage from enemy attacksNanite Technology - Chance to counter-attack any attack using nanite regenerating ammo; Creates an electromagnetic shield to absorb damage from enemy attacks
Counter-Attack - Has a chance to perform a counter attack when attackedCounter-Attack - Has a chance to perform a counter attack when attacked
Customized - Power is set by Agent level when acquiredCustomized - Power is set by Agent level when acquired
High Crits - Increased chance of critical hitsHigh Crits - Increased chance of critical hits
Nanite Electromagnetic Shield (2 rounds) - Absorbs damage from enemy attacksNanite Electromagnetic Shield (2 rounds) - Absorbs damage from enemy attacks

Effects[]

Nanite Technology - Chance to counter-attack any attack using nanite regenerating ammo; Creates an electromagnetic shield to absorb damage from enemy attacksNanite Technology - Chance to counter-attack any attack using nanite regenerating ammo; Creates an electromagnetic shield to absorb damage from enemy attacks

 Nanite Technology

  • Chance to counter-attack any attack using nanite regenerating ammo
  • Creates an electromagnetic shield to absorb damage from enemy attacks
Counter-Attack - Has a chance to perform a counter attack when attackedCounter-Attack - Has a chance to perform a counter attack when attacked

 Counter-Attack

  • Has a chance to perform a counter attack when attacked
Customized - Power is set by Agent level when acquiredCustomized - Power is set by Agent level when acquired

 Customized

  • Power is set by Agent level when acquired
High Crits - Increased chance of critical hitsHigh Crits - Increased chance of critical hits

 High Crits

  • Increased change of critical hits
Nanite Electromagnetic Shield (2 rounds) - Absorbs damage from enemy attacksNanite Electromagnetic Shield (2 rounds) - Absorbs damage from enemy attacks

 Nanite Electromagnetic Shield (2 rounds)

  • Absorbs damage from enemy attacks


Notes[]

  • In Combat, the Counter-Attack passive displays as
    Nanite Technology - Chance to counter-attack any attack using nanite regenerating ammo; Creates an electromagnetic shield to absorb damage from enemy attacksNanite Technology - Chance to counter-attack any attack using nanite regenerating ammo; Creates an electromagnetic shield to absorb damage from enemy attacks
     Nanite Technology
  • The
    Nanite Electromagnetic Shield (2 rounds) - Absorbs damage from enemy attacksNanite Electromagnetic Shield (2 rounds) - Absorbs damage from enemy attacks
     Nanite Electromagnetic Shield is applied to the Agent by a follow-up action called Nanite Electromagnetic Shield. This causes the shield to not be applied if the Nailgun is used as the last action in a round.


Other Versions[]


Icon Name
Beyond Corp Driver Beyond Corp Driver
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Due to the stats having a difference between players depending on their Agent's Level and Equipment,
Gear stats in the Wiki are now based on a Level 300 Agent equipped with a Generalist's Kevlar Jumpsuit without any Iso-8 slotted on the Uniform and no other items that affect the stats.

Editors must refrain from changing the stats if this is not their Agent setup.

For Customized Gear in addition to the requirements above, editors must have their Customized Gear's Power Level at 300 or greater via Reforging or obtaining the Gear at the required Level. It is recommended to use obtaining gear.


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