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Mockingbird Icon 1.png Mockingbird Articles and Topics:
This article is about the playable hero. For the Enemy version, see Mockingbird/Boss and Nerkkod.


This is an Alternate Uniform This Alternate Uniform can be owned without recruiting the Hero
Generalisticon.png Generalisticon.png  Nerkkod, Breaker of Oceans
Nerkkod, Breaker of Oceans
Base Stats
Health: Bar01.png Bar01.png Bar01.png Bar02.png Bar02.png   126
Stamina: Bar01.png Bar01.png Bar01.png Bar01.png Bar02.png   155
Attack: Bar01.png Bar02.png Bar02.png Bar02.png Bar02.png   25
Defense: Bar01.png Bar01.png Bar02.png Bar02.png Bar02.png   28
Accuracy: Bar01.png Bar01.png Bar01.png Bar01.png Bar02.png   31
Evasion: Bar01.png Bar01.png Bar01.png Bar01.png Bar01.png   31
Effects:
Cost and Requirements:
Gender: Agent Female Gender.png Female
Carries Metal? No
Organization/s:

Avengers.png Avengers, SHIELD.png S.H.I.E.L.D., Avengers.png West Coast Avengers, The Worthy

Bio:
Barbara Morse was researching a way to recreate the Super Soldier Serum when she was recruited by S.H.I.E.L.D.. There, she trained to match her athleticism to her intelligence, Despite a lack of powers, her natural combat prowess has earned her a place on the Avenger's team.
Breaching Strike Breaching Strike
Stamina Cost:
Target: One Enemy
Total Damage: n/a
Cooldown: n/a
# of Hits: 2
Hit/Critical:
Type: Melee

Special Properties

Deadly Crits - Deals extra damage on critical hitsDeadly Crits - Deals extra damage on critical hits
 Deadly Crits

One Enemy

Pressure Points - Has a chance to cause Dizzy, Exposed, Slowed or WeakenedPressure Points - Has a chance to cause Dizzy, Exposed, Slowed or Weakened
 Pressure Points
Rising Up - Applies Rising Up to allies while Into the Deep is activeRising Up - Applies Rising Up to allies while Into the Deep is active
 Rising Up
Dive Dive Level 2
Stamina Cost:
Target: One Enemy
Total Damage: n/a
Cooldown: 2 Rounds
# of Hits: 2
Hit/Critical:
Type: Melee Unarmed

One Enemy

Combo Setup (3 turns) - The next unarmed attack against this target deals extra damageCombo Setup (3 turns) - The next unarmed attack against this target deals extra damage
 Combo Setup
Buff Blocker - Applies Buff Blocker while Into the Deep is activeBuff Blocker - Applies Buff Blocker while Into the Deep is active
 Buff Blocker
Remove Buffs - Removes beneficial status effects from the targetRemove Buffs - Removes beneficial status effects from the target
 Remove Buffs

Making Waves Making Waves Level 6
Stamina Cost: n/a
Target: n/a
Total Damage: n/a
Cooldown: n/a
# of Hits: n/a
Hit/Critical: n/a
Type: n/a

Special Properties

Multi-Function - Can be used to perform different actions.Multi-Function - Can be used to perform different actions.
 Multi-Function

Call the Seas Call the Seas Level 6
Stamina Cost:
Target: All Allies
Total Damage: n/a
Cooldown: 5 rounds
# of Hits: n/a
Hit/Critical: n/a
Type: Magic Buff Debuff

Special Properties

Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects
 Subtle

All Enemies

Waterlogged (2 rounds) - Reduces Evasion; Prevents BurningWaterlogged (2 rounds) - Reduces Evasion; Prevents Burning
 Waterlogged
Drowning - Deals damage every turn; Increases damage each roundDrowning - Deals damage every turn; Increases damage each round
 Drowning

All Allies

Into the Deep (2 rounds) - Nerkkod has summoned the seaInto the Deep (2 rounds) - Nerkkod has summoned the sea
 Into the Deep

Self

Critical Intel (1 round) - Mockingbird changes to her target's counter-class before attackingCritical Intel (1 round) - Mockingbird changes to her target's counter-class before attacking
 Critical Intel

Preserver Preserver Level 6
Stamina Cost: 20%
Target: All Allies
Total Damage: n/a
Cooldown: n/a
# of Hits: 6
Hit/Critical: 100% / 18%
Type: Buff Magic

Special Properties

Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects
 Subtle

All Enemies

Waterlogged (2 rounds) - Reduces Evasion; Prevents BurningWaterlogged (2 rounds) - Reduces Evasion; Prevents Burning
 Waterlogged
All Allies

Preserver (2 rounds) - Absorbs damage from enemy attacks; Restores health while activePreserver (2 rounds) - Absorbs damage from enemy attacks; Restores health while active
 Preserver
Rebuff - Applies Rebuff to allies while Into the Deep is activeRebuff - Applies Rebuff to allies while Into the Deep is active
 Rebuff

Dive Crashing Fury Level 9
Stamina Cost:
Target: One Enemy
Total Damage: n/a
Cooldown: n/a
# of Hits: 1
Hit/Critical:
Type: Melee

Special Properties

Deadly Crits - Deals extra damage on critical hitsDeadly Crits - Deals extra damage on critical hits
 Deadly Crits
Paragon Exploiter - Deals extra damage against targets with Combo Setup, Dizzy, Exposed, Slowed, Stunned or WeakenedParagon Exploiter - Deals extra damage against targets with Combo Setup, Dizzy, Exposed, Slowed, Stunned or Weakened
 Paragon Exploiter
One Enemy

Finest Hour! - Gains Finest Hour! while Into the Deep is activeFinest Hour! - Gains Finest Hour! while Into the Deep is active
 Finest Hour!



For information regarding Heroes' Leveling costs and requirements, refer to this page.
Information above may only be accurate to the Facebook Version.
Actions, Effects, and Stats may or may not differ from the Mobile Version as majority of the Heroes are still on their older Patch versions. Stats are based on Agent level 2. Action Stats are based on a hero without Iso-8, Empowered Iso-8, and Augmented Iso-8 socketed. Total Damage/Healing is based on Agent Level 300.
Please do not change the data into the Mobile Version with the exception of adding the Mobile Version's Cost and Requirements.
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