Marvel: Avengers Alliance Wiki
Marvel: Avengers Alliance Wiki
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Neuropurge
Neuropurge

—Image © Marvel and Playdom
Gear Stats
Power Level: Agent level +10
Stamina: 22%
Target: All Enemies
Cooldown:

3 Rounds

Hit / Critical: 100%
Number of Hits: 1
PVP Bonus:  +4411 OFF
 +4411 DEF
Type: Debuff Tech Psychic
Availability and Requirements:
Gold icon Cost: 64
Silver-icon Sell: 250
Limited Edition Dates:
April 25, 2014 - May 1, 2014  Facebook version
November 28, 2014 - December 5, 2014  Facebook version
This Gear is a part of:

Limited Edition Items

Tooltip
Neuropurge 

Debuff Tech Psychic
All Enemies
+4411 OFF   +4411 DEF

Neuropurge
Pwr Lvl: Agent Lvl +10 Stamina: 22%
Damage: n/a Hit/Crit: 100%
Hits: 1 Cooldown: 3 Rounds
Customized - Power is set by Agent level when acquiredCustomized - Power is set by Agent level when acquired
Psychic Attack - Ignores most Avoidance, Shield, Protect, Counter effectsPsychic Attack - Ignores most Avoidance, Shield, Protect, Counter effects
Quick Action - Grants an immediate free turn after using; Does not trigger follow-up attacksQuick Action - Grants an immediate free turn after using; Does not trigger follow-up attacks
Off-balance (1 round) - Removes and prevents Counter-Attack effectsOff-balance (1 round) - Removes and prevents Counter-Attack effects
Migraine (2 rounds) - Reduces damage on next attackMigraine (2 rounds) - Reduces damage on next attack
Pressure Points - Has a chance to cause Dizzy, Exposed, Slowed or WeakenedPressure Points - Has a chance to cause Dizzy, Exposed, Slowed or Weakened
Despair (2 rounds) - Removes and prevents resurrection effects while active; Prevents most healing while activeDespair (2 rounds) - Removes and prevents resurrection effects while active; Prevents most healing while active
Remove Buffs - Removes beneficial status effects from the targetRemove Buffs - Removes beneficial status effects from the target

Effects[]

Customized - Power is set by Agent level when acquiredCustomized - Power is set by Agent level when acquired

 Customized

  • Power is set by Agent level when acquired
Psychic Attack - Ignores most Avoidance, Shield, Protect, Counter effectsPsychic Attack - Ignores most Avoidance, Shield, Protect, Counter effects

 Psychic Attack

  • Ignores most evasion, shield, counter, and protect effects
Quick Action - Grants an immediate free turn after using; Does not trigger follow-up attacksQuick Action - Grants an immediate free turn after using; Does not trigger follow-up attacks

 Quick Action

  • Grants an immediate free turn after using
  • Does not trigger follow-up attacks
Off-balance (1 round) - Removes and prevents Counter-Attack effectsOff-balance (1 round) - Removes and prevents Counter-Attack effects

 Off-balance (1 round)

  • Removes and prevents Counter-Attack effects
Migraine (2 rounds) - Reduces damage on next attackMigraine (2 rounds) - Reduces damage on next attack

 Migraine (2 rounds)

  • Reduces damage done on next attack
Pressure Points - Has a chance to cause Dizzy, Exposed, Slowed or WeakenedPressure Points - Has a chance to cause Dizzy, Exposed, Slowed or Weakened

 Pressure Points

Despair (2 rounds) - Removes and prevents resurrection effects while active; Prevents most healing while activeDespair (2 rounds) - Removes and prevents resurrection effects while active; Prevents most healing while active

 Despair (2 rounds)

15% chance

  • Removes and prevents resurrection effects while active
  • Prevents most healing while active
Remove Buffs - Removes beneficial status effects from the targetRemove Buffs - Removes beneficial status effects from the target

 Remove Buffs

15% chance

  • Removes beneficial status effects from the target


Patch Notes[]

May 1, 2014 Patch Notes

  • Bug Fixes
    • Neuropurge is now a Psychic attack.


Other Versions[]


Icon Name
Neurotrope Neurotrope
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Due to the stats having a difference between players depending on their Agent's Level and Equipment,
Gear stats in the Wiki are now based on a Level 300 Agent equipped with a Generalist's Kevlar Jumpsuit without any Iso-8 slotted on the Uniform and no other items that affect the stats.

Editors must refrain from changing the stats if this is not their Agent setup.

For Customized Gear in addition to the requirements above, editors must have their Customized Gear's Power Level at 300 or greater via Reforging or obtaining the Gear at the required Level. It is recommended to use obtaining gear.


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