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Effects[]
- Power is set by Agent level when acquired
- Guaranteed crit against mechanical targets
- Removes all Combat Data to do extra damage
- Applies Combat Data to enemies that have none
- Chance to avoid enemies with Combat Data
- Consumes Combat Data when avoiding attacks
Incapacitation (2 rounds)
- Chance to lose a turn
- Counts as Stun for the purpose of attacks
v · eEquipment |
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Gear • Supplies • Uniforms • Isotope-8 • Key Items • Limited Edition Items |
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Due to the stats having a difference between players depending on their Agent's Level and Equipment, Gear stats in the Wiki are now based on a Level 300 Agent equipped with a Generalist's Kevlar Jumpsuit without any Iso-8 slotted on the Uniform and no other items that affect the stats. Editors must refrain from changing the stats if this is not their Agent setup. For Customized Gear in addition to the requirements above, editors must have their Customized Gear's Power Level at 300 or greater via Reforging or obtaining the Gear at the required Level. It is recommended to use obtaining gear. | |