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Missing: Original Daredevil Unlocked message
Daredevil Icon 1.png Daredevil Articles and Topics:
This article is about the playable hero. For the Enemy version, see Daredevil.


This is an Alternate Uniform
Scrappericon.png Tacticianicon.png  Original Daredevil
Daredevil
Base Stats
Health: Bar01.png Bar01.png Bar01.png Bar02.png Bar02.png   130
Stamina: Bar01.png Bar01.png Bar01.png Bar01.png Bar02.png   143
Attack: Bar01.png Bar01.png Bar02.png Bar02.png Bar02.png   23
Defense: Bar01.png Bar01.png Bar01.png Bar02.png Bar02.png   26
Accuracy: Bar01.png Bar01.png Bar01.png Bar02.png Bar02.png   26
Evasion: Bar01.png Bar01.png Bar01.png Bar01.png Bar02.png   29
Effects:
Cost and Requirements:
Gender: Agent Male Gender.png Male
Carries Metal? No
Organization/s:

SHIELD.png S.H.I.E.L.D., The Defenders

Bio:
Blinded by radioactive material when he was young, Matt Murdock nevertheless went on to become a skillful lawyer. As Daredevil, he puts his superhumanly enhanced senses and incredible martial-arts skills to service protecting the people of Hell's Kitchen and New York City.
Daredevil-Billy Club.png Billy Club Daredevil-Radar Sense.png Radar Sense Level 2
Stamina Cost: 10% Stamina Cost: 10%
Target: One Enemy Target: Self
Total Damage: n/a Total Damage: n/a
Cooldown: n/a Cooldown: 4 Rounds
# of Hits: 2 # of Hits: n/a
Hit/Critical: 88% / 20% Hit/Critical: n/a
Type: Melee Type: Buff

Special Properties

True Strike - Ignores most Avoidance effectsTrue Strike - Ignores most Avoidance effects
 True Strike

One Enemy

Internal Bleeding (3 rounds) - Taking damage every round or after performing hostile actions; Cannot be removed; Counts as and stacks with BleedingInternal Bleeding (3 rounds) - Taking damage every round or after performing hostile actions; Cannot be removed; Counts as and stacks with Bleeding
 Internal Bleeding
Pressure Points - Has a chance to cause Dizzy, Exposed, Slowed or WeakenedPressure Points - Has a chance to cause Dizzy, Exposed, Slowed or Weakened
 Pressure Points

Special Properties

Free Action - Grants an immediate free turn after using; Does not trigger follow-up attacksFree Action - Grants an immediate free turn after using; Does not trigger follow-up attacks
 Free Action
True Strike - Ignores most Avoidance effectsTrue Strike - Ignores most Avoidance effects
 True Strike

Self

Radar Sense (3 rounds) - All attacks gain Stealthy; Increased Accuracy and EvasionRadar Sense (3 rounds) - All attacks gain Stealthy; Increased Accuracy and Evasion
 Radar Sense
Daredevil-Snap Kick.png Snap Kick Level 6 Daredevil-Manrikigusari.png Manrikigusari Level 9
Stamina Cost: 25% Stamina Cost: 20%
Target: One Enemy Target: One Enemy
Total Damage: n/a Total Damage: n/a
Cooldown: n/a Cooldown: n/a
# of Hits: 1 # of Hits: 1
Hit/Critical: 91% / 21% Hit/Critical: 82% / 19%
Type: Unarmed Melee Type: Ranged

Special Properties

True Strike - Ignores most Avoidance effectsTrue Strike - Ignores most Avoidance effects
 True Strike

One Enemy

Hobbled - Attacks cannot be StealthyHobbled - Attacks cannot be Stealthy
 Hobbled
Fumbling (1 round) - Single-target attacks provoke a counter-attackFumbling (1 round) - Single-target attacks provoke a counter-attack
 Fumbling

Special Properties

Deadly Crits - Deals extra damage on critical hitsDeadly Crits - Deals extra damage on critical hits
 Deadly Crits
Paragon Exploiter - Deals extra damage against targets with Combo Setup, Dizzy, Exposed, Slowed, Stunned or WeakenedParagon Exploiter - Deals extra damage against targets with Combo Setup, Dizzy, Exposed, Slowed, Stunned or Weakened
 Paragon Exploiter
True Strike - Ignores most Avoidance effectsTrue Strike - Ignores most Avoidance effects
 True Strike


For information regarding Heroes' Leveling costs and requirements, refer to this page.
Information above may only be accurate to the Facebook Version.
Actions, Effects, and Stats may or may not differ from the Mobile Version as majority of the Heroes are still on their older Patch versions. Stats are based on Agent level 2. Action Stats are based on a hero without Iso-8, Empowered Iso-8, and Augmented Iso-8 socketed. Total Damage/Healing is based on Agent Level 300.
Please do not change the data into the Mobile Version with the exception of adding the Mobile Version's Cost and Requirements.


Daredevil Original Unlocked.png (?)
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