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Phoenix Icon 1.png Phoenix Articles and Topics:
This article is about the playable hero. For the Enemy version, see Phoenix/Boss.


Blastericon.png  Classic Phoenix
Phoenix
Base Stats
Health: Bar01.png Bar02.png Bar02.png Bar02.png Bar02.png   5722
Stamina: Bar01.png Bar02.png Bar02.png Bar02.png Bar02.png   5722
Attack: Bar01.png Bar01.png Bar01.png Bar01.png Bar01.png   1717
Defense: Bar01.png Bar02.png Bar02.png Bar02.png Bar02.png   1144
Accuracy: Bar01.png Bar01.png Bar01.png Bar01.png Bar02.png   1574
Evasion: Bar01.png Bar01.png Bar01.png Bar01.png Bar02.png   1574
Effects:
Cost and Requirements:
  • Phoenix Five Phoenix Combo (Classic Phoenix and Phoenix Five Phoenix)
  • 19 Gold icon.png Gold (October 23, 2015 - October 30, 2015)
Gender: Agent Female Gender.png Female
Carries Metal? No
Organization/s:

Phoenix Five, Xmen Logo.png X-Men,

Bio:
One of the original X-Men, Jean Grey has developed her native telepathic and telekinetic abilities to unheard-of levels as a result of her bonding with the Phoenix Force. As the avatar of that cosmic power, she has attained control over time and space, and can even resurrect the dead. The true extent of her powers has yet to be discovered.
Phoenix-Psi-blast.png Psi-blast Phoenix-Telekinesis.png Telekinesis Level 2
Stamina Cost: 19% Stamina Cost: 25%
Target: One Enemy Target: One Enemy
Total Damage: 1483 - 1778 Total Damage: 1082 - 1622
Cooldown: n/a Cooldown: 2 Rounds
# of Hits: 1 # of Hits: 1
Hit/Critical: 92% / 16% Hit/Critical: 80% / 10%
Type: Ranged Fire Energy Psychic Energy Type: Ranged

Special Properties

Psychic Energy Attack - Ignores most Avoidance, Shield, Counter, and Protect effects; Deals energy damage to targets immune to psychic attacksPsychic Energy Attack - Ignores most Avoidance, Shield, Counter, and Protect effects; Deals energy damage to targets immune to psychic attacks
 Psychic Energy Attack

One Enemy

Migraine (2 rounds) - Reduces damage on next attackMigraine (2 rounds) - Reduces damage on next attack
 Migraine (2 rounds)

One Enemy

Stun (1 turn) - Loses next turn; Reduced chance to dodgeStun (1 turn) - Loses next turn; Reduced chance to dodge
 Stun (1 turn)(60% chance)
Phoenix-Mind Link.png Mind Link Level 6 Phoenix-Phoenix Fire.png Phoenix Fire Level 9
Stamina Cost: 12% Stamina Cost: 37%
Target: One Ally Target: All Enemies
Total Damage: n/a Total Damage: 1445 - 2311
Cooldown: 3 Rounds Cooldown: 3 Rounds
# of Hits: n/a # of Hits: 1
Hit/Critical: 100% Hit/Critical: 100% / 66%
Type: Buff Type: Ranged Explosion Psychic Energy

Special Properties

Free Action - Grants an immediate free turn after using; Does not trigger follow-up attacksFree Action - Grants an immediate free turn after using; Does not trigger follow-up attacks
 Free Action

All Allies

Focused (3 turns) - Accuracy increased by 25%Focused (3 turns) - Accuracy increased by 25%
 Focused (3 rounds)

One Ally

Mind Link (3 rounds) - Protects allies from single-target attacksMind Link (3 rounds) - Protects allies from single-target attacks
 Mind Link (3 rounds)
• I AM PHOENIX!

Special Properties

Catastrophic - Can't be Protected against; Ignores most Avoidance effects; Guaranteed to hitCatastrophic - Can't be Protected against; Ignores most Avoidance effects; Guaranteed to hit
 Catastrophic
Psychic Energy Attack - Ignores most Avoidance, Shield, Counter, and Protect effects; Deals energy damage to targets immune to psychic attacksPsychic Energy Attack - Ignores most Avoidance, Shield, Counter, and Protect effects; Deals energy damage to targets immune to psychic attacks
 Psychic Energy Attack
Cycle of Life - Cannot be used until an ally is defeated or revived with Death and RebirthCycle of Life - Cannot be used until an ally is defeated or revived with Death and Rebirth
 Cycle of Life
Cleansing Fire - Removes harmful status effects from heroes and helpful status effects from enemiesCleansing Fire - Removes harmful status effects from heroes and helpful status effects from enemies
 Cleansing Fire


For information regarding Heroes' Leveling costs and requirements, refer to this page.
Information above may only be accurate to the Facebook Version.
Actions, Effects, and Stats may or may not differ from the Mobile Version as majority of the Heroes are still on their older Patch versions. Stats are based on Agent level 2. Action Stats are based on a hero without Iso-8, Empowered Iso-8, and Augmented Iso-8 socketed. Total Damage/Healing is based on Agent Level 300.
Please do not change the data into the Mobile Version with the exception of adding the Mobile Version's Cost and Requirements.

This is an Alternate Uniform
Infiltratoricon.png Blastericon.png  White Crown Phoenix
Phoenix
Base Stats
Health: Bar01.png Bar02.png Bar02.png Bar02.png Bar02.png   104
Stamina: Bar01.png Bar02.png Bar02.png Bar02.png Bar02.png   104
Attack: Bar01.png Bar01.png Bar01.png Bar01.png Bar02.png   31
Defense: Bar01.png Bar02.png Bar02.png Bar02.png Bar02.png   21
Accuracy: Bar01.png Bar01.png Bar01.png Bar01.png Bar02.png   29
Evasion: Bar01.png Bar01.png Bar01.png Bar01.png Bar02.png   29
Effects:
Cost and Requirements:
  • Classic Phoenix
  • Infiltratoricon.png Infiltrator
  • Blastericon.png Blaster
Gender: Agent Female Gender.png Female
Carries Metal? No
Organization/s:

Phoenix Five, Xmen Logo.png X-Men,

Bio:
One of the original X-Men, Jean Grey has developed her native telepathic and telekinetic abilities to unheard-of levels as a result of her bonding with the Phoenix Force. As the avatar of that cosmic power, she has attained control over time and space, and can even resurrect the dead. The true extent of her powers has yet to be discovered.
Phoenix-Psi-blast.png Psi-blast Phoenix-Telekinesis.png Telekinesis Level 2
Stamina Cost: 15% Stamina Cost: 20%
Target: One Enemy Target: One Enemy
Total Damage: n/a Total Damage: n/a
Cooldown: n/a Cooldown: 2 Rounds
# of Hits: 1 # of Hits: 1
Hit/Critical: 91% / 16% Hit/Critical: 71% / 9%
Type: Ranged Fire Energy Psychic Energy Type: Ranged

Special Properties

Psychic Energy Attack - Ignores most Avoidance, Shield, Counter, and Protect effects; Deals energy damage to targets immune to psychic attacksPsychic Energy Attack - Ignores most Avoidance, Shield, Counter, and Protect effects; Deals energy damage to targets immune to psychic attacks
 Psychic Energy Attack

One Enemy

Migraine (2 rounds) - Reduces damage on next attackMigraine (2 rounds) - Reduces damage on next attack
 Migraine

One Enemy

Stun (1 turn) - Loses next turn; Reduced chance to dodgeStun (1 turn) - Loses next turn; Reduced chance to dodge
 Stun (60% chance)
Phoenix-Mind Link.png Mind Link Level 6 Phoenix-Phoenix Fire.png Phoenix Fire Level 9
Stamina Cost: 15% Stamina Cost: 40%
Target: One Ally Target: All Enemies
Total Damage: n/a Total Damage: n/a
Cooldown: 3 Rounds Cooldown: 3 Rounds
# of Hits: n/a # of Hits: 1
Hit/Critical: 100% Hit/Critical: 91% / 16%
Type: Buff Type: Ranged Explosion Psychic Energy

Special Properties

Free Action - Grants an immediate free turn after using; Does not trigger follow-up attacksFree Action - Grants an immediate free turn after using; Does not trigger follow-up attacks
 Free Action

All Allies

Focused (3 turns) - Accuracy increased by 25%Focused (3 turns) - Accuracy increased by 25%
 Focused

One Ally

Mind Link (3 rounds) - Protects allies from single-target attacksMind Link (3 rounds) - Protects allies from single-target attacks
 Mind Link
• I AM PHOENIX!

Special Properties

Catastrophic - Can't be Protected against; Ignores most Avoidance effects; Guaranteed to hitCatastrophic - Can't be Protected against; Ignores most Avoidance effects; Guaranteed to hit
 Catastrophic
Psychic Energy Attack - Ignores most Avoidance, Shield, Counter, and Protect effects; Deals energy damage to targets immune to psychic attacksPsychic Energy Attack - Ignores most Avoidance, Shield, Counter, and Protect effects; Deals energy damage to targets immune to psychic attacks
 Psychic Energy Attack
Cycle of Life - Cannot be used until an ally is defeated or revived with Death and RebirthCycle of Life - Cannot be used until an ally is defeated or revived with Death and Rebirth
 Cycle of Life

All Allies

Cleansing Fire - Removes harmful status effects from heroes and helpful status effects from enemiesCleansing Fire - Removes harmful status effects from heroes and helpful status effects from enemies
 Cleansing Fire


For information regarding Heroes' Leveling costs and requirements, refer to this page.
Information above may only be accurate to the Facebook Version.
Actions, Effects, and Stats may or may not differ from the Mobile Version as majority of the Heroes are still on their older Patch versions. Stats are based on Agent level 2. Action Stats are based on a hero without Iso-8, Empowered Iso-8, and Augmented Iso-8 socketed. Total Damage/Healing is based on Agent Level 300.
Please do not change the data into the Mobile Version with the exception of adding the Mobile Version's Cost and Requirements.


Phoenix White Crown Unlocked.png After Jean Grey sacrificed herself in a battle against the Shi'ar Imperial Guard, she woke in a realm called the White Hot Room. Now dressed as the White Phoenix of the Crown, she has a better understanding of life and death.

This is an Alternate Uniform
Tacticianicon.png Blastericon.png  Phoenix Five Phoenix
Phoenix
Base Stats
Health: Bar01.png Bar02.png Bar02.png Bar02.png Bar02.png   104
Stamina: Bar01.png Bar02.png Bar02.png Bar02.png Bar02.png   104
Attack: Bar01.png Bar01.png Bar01.png Bar01.png Bar02.png   31
Defense: Bar01.png Bar02.png Bar02.png Bar02.png Bar02.png   21
Accuracy: Bar01.png Bar01.png Bar01.png Bar01.png Bar02.png   29
Evasion: Bar01.png Bar01.png Bar01.png Bar01.png Bar02.png   29
Effects:
Cost and Requirements:
  • Classic Phoenix
  • Tacticianicon.png Tactician
  • Blastericon.png Blaster
Gender: Agent Female Gender.png Female
Carries Metal? No
Organization/s:

Phoenix Five, Xmen Logo.png X-Men,

Bio:
One of the original X-Men, Jean Grey has developed her native telepathic and telekinetic abilities to unheard-of levels as a result of her bonding with the Phoenix Force. As the avatar of that cosmic power, she has attained control over time and space, and can even resurrect the dead. The true extent of her powers has yet to be discovered.
Phoenix-Psi-blast.png Psi-blast Phoenix-Telekinesis.png Telekinesis Level 2
Stamina Cost: 19% Stamina Cost: 25%
Target: One Enemy Target: One Enemy
Total Damage: 1483 - 1778 Total Damage: 1082 - 1622
Cooldown: n/a Cooldown: 2 Rounds
# of Hits: 1 # of Hits: 1
Hit/Critical: 92% / 16% Hit/Critical: 80% / 10%
Type: Ranged Fire Energy Psychic Energy Type: Ranged

Special Properties

Psychic Energy Attack - Ignores most Avoidance, Shield, Counter, and Protect effects; Deals energy damage to targets immune to psychic attacksPsychic Energy Attack - Ignores most Avoidance, Shield, Counter, and Protect effects; Deals energy damage to targets immune to psychic attacks
 Psychic Energy Attack

One Enemy

Migraine (2 rounds) - Reduces damage on next attackMigraine (2 rounds) - Reduces damage on next attack
 Migraine

One Enemy

Stun (1 turn) - Loses next turn; Reduced chance to dodgeStun (1 turn) - Loses next turn; Reduced chance to dodge
 Stun (60% chance)
Phoenix-Mind Link.png Mind Link Level 6 Phoenix-Phoenix Fire.png Phoenix Fire Level 9
Stamina Cost: 12% Stamina Cost: 37%
Target: One Ally Target: All Enemies
Total Damage: n/a Total Damage: 1445 - 2311
Cooldown: 3 Rounds Cooldown: 3 Rounds
# of Hits: n/a # of Hits: 1
Hit/Critical: 100% Hit/Critical: 100% / 66%
Type: Buff Type: Ranged Explosion Psychic Energy

Special Properties

Free Action - Grants an immediate free turn after using; Does not trigger follow-up attacksFree Action - Grants an immediate free turn after using; Does not trigger follow-up attacks
 Free Action

All Allies

Focused (3 turns) - Accuracy increased by 25%Focused (3 turns) - Accuracy increased by 25%
 Focused

One Ally

Mind Link (3 rounds) - Protects allies from single-target attacksMind Link (3 rounds) - Protects allies from single-target attacks
 Mind Link
• I AM PHOENIX!

Special Properties

Catastrophic - Can't be Protected against; Ignores most Avoidance effects; Guaranteed to hitCatastrophic - Can't be Protected against; Ignores most Avoidance effects; Guaranteed to hit
 Catastrophic
Psychic Energy Attack - Ignores most Avoidance, Shield, Counter, and Protect effects; Deals energy damage to targets immune to psychic attacksPsychic Energy Attack - Ignores most Avoidance, Shield, Counter, and Protect effects; Deals energy damage to targets immune to psychic attacks
 Psychic Energy Attack
Cycle of Life - Cannot be used until an ally is defeated or revived with Death and RebirthCycle of Life - Cannot be used until an ally is defeated or revived with Death and Rebirth
 Cycle of Life

All Allies

Cleansing Fire - Removes harmful status effects from heroes and helpful status effects from enemiesCleansing Fire - Removes harmful status effects from heroes and helpful status effects from enemies
 Cleansing Fire


For information regarding Heroes' Leveling costs and requirements, refer to this page.
Information above may only be accurate to the Facebook Version.
Actions, Effects, and Stats may or may not differ from the Mobile Version as majority of the Heroes are still on their older Patch versions. Stats are based on Agent level 2. Action Stats are based on a hero without Iso-8, Empowered Iso-8, and Augmented Iso-8 socketed. Total Damage/Healing is based on Agent Level 300.
Please do not change the data into the Mobile Version with the exception of adding the Mobile Version's Cost and Requirements.


Phoenix Phoenix Five Unlocked.png When the Phoenix Force returned to Earth, its energies were split into the bodies of several X-Men, who became known as the Phoenix Five.


Character-Restricted Empowered ISO-8

Character-Restricted Augmented ISO-8

  • None

Patch History

Team Up Bonuses

For a complete list of Phoenix's Team-Up Bonuses, see Phoenix/Team-Up Bonuses.

Phoenix has the following Team-Up Bonuses:

  • Anti-Precog: Characters against Precognitive Justice
  • Aviary: Any pair of Flying Heroes
  • Children of the Atom: Heroes who are mutants
  • Close Encounters: Earthlings that have origins or powers granted by extraterrestrials
  • Cosmic Fire: Any pair of Phoenix Five members
  • Crowded: Heroes who have more than one personality at one point
  • Debbie Downers: Heroes who are dour
  • Does it Matter: Characters that can manipulate matter
  • Family Reunion: Son and Parent
  • First Class: Heroes who are original members of the X-Men
  • Girls of Summer: Romantically linked to Scott Summers
  • Hellfire: Former or current Hellfire Club members
  • Hot Stuff: Heroes who use fire attacks
  • Marvelous: Heroes who has used a 'Marvel'ous name
  • Marvelous Roommates: Misty Knight and Phoenix
  • Mind Games: Heroes with psychic abilities
  • Redheads: Heroes with red hair
  • Tossers: Heroes with tossing abilities
  • X-Lovers: Romantically linked


Gallery

For all Images, Artwork, and Icons (Original and Alternate Uniform versions), see Phoenix/Gallery.


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