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This Gear is Reforgeable
Photon Ray
Photon Ray

—Image © Marvel and Playdom
Gear Stats
Power Level: Agent level +5
Stamina: 22%
Target: One Enemy
Total Damage: 893 - 893
Hit / Critical: 82% / 7%
PVP Bonus:  +23478 OFF
 +11739 DEF
Type: Ranged Gun Radiation Energy
Description:

Contaminated Set - 3 of 4

Availability and Requirements:
Spec Ops 32 - Daily Mission
Silver-icon.png Sell: 250
Research: Photon Ray
This Gear is a part of:

Special Operations Gear
Special Operations 32 Gear

Tooltip
Photon Ray This Gear is Reforgeable

Ranged Gun Radiation Energy
One Enemy
+23478 OFF   +11739 DEF

Photon Ray
Pwr Lvl: Agent Lvl +5 Stamina: 22%
Damage: 893 - 893 Hit/Crit: 82% / 7%
Hits: n/a
Customized - Power is set by Agent level when acquiredCustomized - Power is set by Agent level when acquired
Increasing Contamination - If another piece of the Contamination Set is equipped, gains Exploit Radiation Fatigue and Overexposure.Increasing Contamination - If another piece of the Contamination Set is equipped, gains Exploit Radiation Fatigue and Overexposure.
Gamma Exposure - Nearby Energy attacks may apply Radiation ExposureGamma Exposure - Nearby Energy attacks may apply Radiation Exposure
Radiation Exposure (3 rounds) - Deals damage every turn; Increases damage taken from energy attacksRadiation Exposure (3 rounds) - Deals damage every turn; Increases damage taken from energy attacks

Effects


Special Properties

Customized - Power is set by Agent level when acquiredCustomized - Power is set by Agent level when acquired

 Customized

  • Power is set by Agent level when acquired
Increasing Contamination - If another piece of the Contamination Set is equipped, gains Exploit Radiation Fatigue and Overexposure.Increasing Contamination - If another piece of the Contamination Set is equipped, gains Exploit Radiation Fatigue and Overexposure.

 Increasing Contamination


One Enemy

Gamma Exposure - Nearby Energy attacks may apply Radiation ExposureGamma Exposure - Nearby Energy attacks may apply Radiation Exposure

 Gamma Exposure (3 rounds)

Radiation Exposure (3 rounds) - Deals damage every turn; Increases damage taken from energy attacksRadiation Exposure (3 rounds) - Deals damage every turn; Increases damage taken from energy attacks

 Radiation Exposure (3 rounds)

  • Deals damage every turn
  • Increases damage taken from energy attacks




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Due to the stats having a difference between players depending on their Agent's Level and Equipment,
Gear stats in the Wiki are now based on a Level 300 Agent equipped with a Generalist's Kevlar Jumpsuit without any Iso-8 slotted on the Uniform and no other items that affect the stats.

Editors must refrain from changing the stats if this is not their Agent setup.

For Customized Gear in addition to the requirements above, editors must have their Customized Gear's Power Level at 300 or greater via Reforging or obtaining the Gear at the required Level. It is recommended to use obtaining gear.