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For Hex Wand's effect, see Probability Field.

  Probability Field
Attack Buff
 Creates random buffs on all allies and random debuffs on all enemies
Tooltip
Probability Field
Attack Buff
Probability Field
 Creates random buffs on all allies and random debuffs on all enemies

Heroes[]

Name Action
Probability Field

Enemies[]

Name Action

 Arcade
Loaded Dice

 Scarlet Witch
Probability Field

Caused Effects[]

On Enemy
Name Chance
Athlete's Foot - Getting an itchy feeling.Athlete's Foot - Getting an itchy feeling.
 Athlete's Foot
2%
Bleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 timesBleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 times
 Bleeding
18%
Blinded - Next single-target attack has a 50% chance to missBlinded - Next single-target attack has a 50% chance to miss
 Blinded
2%
Burning (2 rounds) - Taking damage every turn; Defense reduced; Cancelled by chilledBurning (2 rounds) - Taking damage every turn; Defense reduced; Cancelled by chilled
 Burning
18%
Chilled (2 rounds) - Taking damage every turn; Evasion reduced; Cancelled by burningChilled (2 rounds) - Taking damage every turn; Evasion reduced; Cancelled by burning
 Chilled
18%
Collapsing Infrastructure (2 rounds) - Deals damage each round; Stacks are increased by Ground attacks; Stacks up to 5 times; Cannot be removed by status removal effectsCollapsing Infrastructure (2 rounds) - Deals damage each round; Stacks are increased by Ground attacks; Stacks up to 5 times; Cannot be removed by status removal effects
 Collapsing Infrastructure
2%
Cursed Mirror (2 turns) - Attacking heals the target instead of harmingCursed Mirror (2 turns) - Attacking heals the target instead of harming
 Cursed Mirror
2%
Dark Void (2 rounds) - Taking Magic damage every turn; Accuracy reducedDark Void (2 rounds) - Taking Magic damage every turn; Accuracy reduced
 Dark Void
2%
Dizzy (3 rounds) - Accuracy reduced by 25%Dizzy (3 rounds) - Accuracy reduced by 25%
 Dizzy
18%
Exposed (3 rounds) - Defense reduced by 25%Exposed (3 rounds) - Defense reduced by 25%
 Exposed
18%
Fried Circuits (1 round) - Stuns enemies with Mechanical Bodies, and leaves them vulnerable to critical attacks.Fried Circuits (1 round) - Stuns enemies with Mechanical Bodies, and leaves them vulnerable to critical attacks.
 Fried Circuits
(Season 2 Mission 2.6 - Heroic Battle)
100%
Halitosis - Keeps others awayHalitosis - Keeps others away
 Halitosis
2%
Iso-8 Corruption (3 turns) - Taking damage every turn; All Stats Reduced; This effect can be applied 3 timesIso-8 Corruption (3 turns) - Taking damage every turn; All Stats Reduced; This effect can be applied 3 times
 Iso-8 Corruption
2%
Poisoned (2 turns) - Taking damage every turn; Attack reducedPoisoned (2 turns) - Taking damage every turn; Attack reduced
 Poisoned
18%
Power of Four (5 turns) - Taking four extra turns, at a deadly costPower of Four (5 turns) - Taking four extra turns, at a deadly cost
 Power of Four
2%
Radiation Exposure (3 rounds) - Deals damage every turn; Increases damage taken from energy attacksRadiation Exposure (3 rounds) - Deals damage every turn; Increases damage taken from energy attacks
 Radiation Exposure
2%
Ravaged (3 turns) - Takes increased damage from BleedingRavaged (3 turns) - Takes increased damage from Bleeding
 Ravaged
2%
Slowed (3 rounds) - Evasion reduced by 25%Slowed (3 rounds) - Evasion reduced by 25%
 Slowed
18%
Stun (1 turn) - Loses next turn; Reduced chance to dodgeStun (1 turn) - Loses next turn; Reduced chance to dodge
 Stun
5%
Sudden Death - Reduces health to critical; Fully restores Stamina; Greatly increases damage dealt; Removes all other debuffsSudden Death - Reduces health to critical; Fully restores Stamina; Greatly increases damage dealt; Removes all other debuffs
 Sudden Death
5%
Tenderized (4 turns) - Takes increased damage from Slashing attacksTenderized (4 turns) - Takes increased damage from Slashing attacks
 Tenderized
2%
Unlucky (3 turns) - Reduces Accuracy and EvasionUnlucky (3 turns) - Reduces Accuracy and Evasion
 Unlucky
2%
Weakened (3 rounds) - Attack reduced by 25%Weakened (3 rounds) - Attack reduced by 25%
 Weakened
18%
Webbed (2 rounds) - Reduces Evasion; Attacks do 20% less damage and cannot crit; A second application of Webbed applies Tangled Web; A third application of Webbed applies in Binding WebWebbed (2 rounds) - Reduces Evasion; Attacks do 20% less damage and cannot crit; A second application of Webbed applies Tangled Web; A third application of Webbed applies in Binding Web
 Webbed
2%
Zap-8 (3 turns) - Greatly increases all stats, at a costZap-8 (3 turns) - Greatly increases all stats, at a cost
 Zap-8
2%
Zap-8 Withdrawal (15 turns) - Suffering withdrawal from Zap-8; Greatly reduces all statsZap-8 Withdrawal (15 turns) - Suffering withdrawal from Zap-8; Greatly reduces all stats
 Zap-8 Withdrawal
2%
On Team
Name Chance
Absorb Energy (1 round) - Healed by Energy attacks; Protecting allies from single target and area energy attacksAbsorb Energy (1 round) - Healed by Energy attacks; Protecting allies from single target and area energy attacks
 Absorb Energy
2%
Agile (3 rounds) - Evasion increased by 25%Agile (3 rounds) - Evasion increased by 25%
 Agile
18%
Burst of Speed - Take two actions this turnBurst of Speed - Take two actions this turn
 Burst of Speed
2%
Focused (3 turns) - Accuracy increased by 25%Focused (3 turns) - Accuracy increased by 25%
 Focused
18%
Fortified (3 turns) - Defense increased by 25%Fortified (3 turns) - Defense increased by 25%
 Fortified
18%
Getting Angry - Gains Hulk Up when attackedGetting Angry - Gains Hulk Up when attacked
 Getting Angry
2%
Great Responsibility - Spider-Man has a chance to protect an ally from an oncoming attack; Can even protect all allies from area attacksGreat Responsibility - Spider-Man has a chance to protect an ally from an oncoming attack; Can even protect all allies from area attacks
 Great Responsibility
2%
Hulk Up - Increases Hulk's attack and accuracy; This effect can be applied up to 5 timesHulk Up - Increases Hulk's attack and accuracy; This effect can be applied up to 5 times
 Hulk Up
2%
Leather Jacket - Always in styleLeather Jacket - Always in style
 Leather Jacket
2%
Magic Shield (1 round) - Shield effect absorbs incoming damageMagic Shield (1 round) - Shield effect absorbs incoming damage
 Magic Shield
18%
Phased - Avoids all attacks except magic and psychic attacks; Increased damage on next attack; Removed after attacking; Cannot protect alliesPhased - Avoids all attacks except magic and psychic attacks; Increased damage on next attack; Removed after attacking; Cannot protect allies
 Phased
2%
Power of Four (5 turns) - Taking four extra turns, at a deadly costPower of Four (5 turns) - Taking four extra turns, at a deadly cost
 Power of Four
2%
Pretty Cool Guy - Deadpool and 31,337 others like thisPretty Cool Guy - Deadpool and 31,337 others like this
 Pretty Cool Guy
2%
Radar Sense (3 rounds) - All attacks gain Stealthy; Increased Accuracy and EvasionRadar Sense (3 rounds) - All attacks gain Stealthy; Increased Accuracy and Evasion
 Radar Sense
2%
Recuperation (2 rounds) - Restoring stamina every turnRecuperation (2 rounds) - Restoring stamina every turn
 Recuperation
18%
Regeneration (3 turns) - Restoring health every turnRegeneration (3 turns) - Restoring health every turn
 Regeneration
18%
Remove Debuffs - Remove harmful status effects from the targetRemove Debuffs - Remove harmful status effects from the target
 Remove Debuffs
18%
Steel Curtain - Protects allies from single-target attacks; Takes reduced damageSteel Curtain - Protects allies from single-target attacks; Takes reduced damage
 Steel Curtain
2%
Strengthened (3 rounds) - Attack increased by 25%Strengthened (3 rounds) - Attack increased by 25%
 Strengthened
18%
Stroke of Luck (expires next round) - Greatly Increases stats for this turnStroke of Luck (expires next round) - Greatly Increases stats for this turn
 Stroke of Luck
2%
Super Heroic (3 rounds) - Greatly increases damage dealt; Greatly reduces damage takenSuper Heroic (3 rounds) - Greatly increases damage dealt; Greatly reduces damage taken
 Super Heroic
5%
Zap-8 Withdrawal (15 turns) - Suffering withdrawal from Zap-8; Greatly reduces all statsZap-8 Withdrawal (15 turns) - Suffering withdrawal from Zap-8; Greatly reduces all stats
 Zap-8 Withdrawal
2%


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