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Psyche Operator
Psyche Operator

—Image © Marvel and Playdom
Gear Stats
Gadget Gadget
Power Level: Agent level +5
Stamina: 28%
Target: All Enemies
Cooldown:

3 Rounds

Hit / Critical: 100% / 8%
PVP Bonus:  +25781 OFF
 +25781 DEF
Type: Debuff Psychic
Description:

• Psychic Force Set - 1 of 4

Availability and Requirements:
Special Operations 35
Silver-icon.png Sell: 250
Research: Psyche Operator
This Gear is a part of:

Psychic Force Set
Special Operations Gear

Tooltip
Psyche Operator Gadget

Debuff Psychic
All Enemies
+25781 OFF   +25781 DEF

Psyche Operator
Pwr Lvl: Agent Lvl +5 Stamina: 28%
Damage: n/a Hit/Crit: 100% / 8%
Hits: n/a Cooldown: 3 Rounds
Customized - Power is set by Agent level when acquiredCustomized - Power is set by Agent level when acquired
Free Action - Grants an immediate free turn after using; Does not trigger follow-up attacksFree Action - Grants an immediate free turn after using; Does not trigger follow-up attacks
Psychic Attack - Ignores most Avoidance, Shield, Protect, Counter effectsPsychic Attack - Ignores most Avoidance, Shield, Protect, Counter effects
Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects
Psychic Prowess - With two other pieces of the Psychic Force Set equipped, gains Deep DisorientationPsychic Prowess - With two other pieces of the Psychic Force Set equipped, gains Deep Disorientation
Manipulated (2 rounds) - Suppresses most effects that prevent or remove debuffsManipulated (2 rounds) - Suppresses most effects that prevent or remove debuffs
Weak Mind (3 rounds) - Increases the damage taken by Psychic attacks and effectsWeak Mind (3 rounds) - Increases the damage taken by Psychic attacks and effects

Effects


Special Properties

Customized - Power is set by Agent level when acquiredCustomized - Power is set by Agent level when acquired

 Customized

  • Power is set by Agent level when acquired
Free Action - Grants an immediate free turn after using; Does not trigger follow-up attacksFree Action - Grants an immediate free turn after using; Does not trigger follow-up attacks

 Free Action

  • Grants an immediate free turn after using
  • Does not trigger follow-up attacks
Psychic Attack - Ignores most Avoidance, Shield, Protect, Counter effectsPsychic Attack - Ignores most Avoidance, Shield, Protect, Counter effects

 Psychic Attack

Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects

 Subtle

  • Does not trigger most status effects
Psychic Prowess - With two other pieces of the Psychic Force Set equipped, gains Deep DisorientationPsychic Prowess - With two other pieces of the Psychic Force Set equipped, gains Deep Disorientation

 Psychic Prowess


All Enemies

Manipulated (2 rounds) - Suppresses most effects that prevent or remove debuffsManipulated (2 rounds) - Suppresses most effects that prevent or remove debuffs

 Manipulated (2 rounds)

  • Suppresses most effects that prevent or remove debuffs
Weak Mind (3 rounds) - Increases the damage taken by Psychic attacks and effectsWeak Mind (3 rounds) - Increases the damage taken by Psychic attacks and effects

 Weak Mind (3 rounds)

  • Increases the damage taken by Psychic attacks and effects


Other Versions

Icon Name
Eldritch Relic.png Eldritch Relic
Similar-Looking Gear
Psyche Persuader.png Psyche Persuader
Similar-Looking Gear




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Due to the stats having a difference between players depending on their Agent's Level and Equipment,
Gear stats in the Wiki are now based on a Level 300 Agent equipped with a Generalist's Kevlar Jumpsuit without any Iso-8 slotted on the Uniform and no other items that affect the stats.

Editors must refrain from changing the stats if this is not their Agent setup.

For Customized Gear in addition to the requirements above, editors must have their Customized Gear's Power Level at 300 or greater via Reforging or obtaining the Gear at the required Level. It is recommended to use obtaining gear.