|
Effects[]
Special Properties
- Power is set by Agent level when acquired
- Grants an immediate free turn after using
- Does not trigger follow-up attacks
All Allies
Potential Unleashed (1 round)
60% chance
- Raises all stats for one round
- Removes debuffs when applied
- Restores stamina to all party members when used
Other Versions[]
Icon | Name |
---|---|
Metaphysical Amplifier Original Version | |
Prototype Psychic Amplifier Similar-Looking Gear |
Notes[]
- This gear is based on Emma Frost.
Patch Notes[]
- June 19, 2014 Patch Notes
- Reduced the chance of Potential Unleashed and Energize being applied to the team to 60% (from 100%) and added an initial cooldown to the Psychic Amplifier
- July 10, 2014 Patch Notes
- Undocumented Change
- Increased the chance of Potential Unleashed and Energize being applied to the team to 100%
- Undocumented Change
- July 11, 2014
- Undocumented Change
- Reduced the chance of Potential Unleashed being applied to the team to 60%
- Undocumented Change
- September 19, 2014 Patch Notes
- BUG AND BALANCE FIXES:
- Psychic Amplifier and Prototype Psychic Amplifier will appropriately start cooled down as intended
- BUG AND BALANCE FIXES:
v · eEquipment |
---|
Gear • Supplies • Uniforms • Isotope-8 • Key Items • Limited Edition Items |
• • |
Due to the stats having a difference between players depending on their Agent's Level and Equipment, Gear stats in the Wiki are now based on a Level 300 Agent equipped with a Generalist's Kevlar Jumpsuit without any Iso-8 slotted on the Uniform and no other items that affect the stats. Editors must refrain from changing the stats if this is not their Agent setup. For Customized Gear in addition to the requirements above, editors must have their Customized Gear's Power Level at 300 or greater via Reforging or obtaining the Gear at the required Level. It is recommended to use obtaining gear. | |