Marvel: Avengers Alliance Wiki
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This Gear is Reforgeable
Psychic Amplifier
Psychic Amplifier

—Image © Marvel and Playdom
Gear Stats
Power Level: Agent level
Stamina: 11%
Target: All Allies
Cooldown:

2 Rounds
Starts cooled down

PVP Bonus:  +3157 OFF
 +3157 DEF
Type: Buff
Availability and Requirements:
Season 2: Chapter 5 - Mission 4
Boss Reward (Challenge Mode)
Silver-icon Sell: 250
This Gear is a part of:

Mission Gear
Challenge Mode Gear

Tooltip
Psychic Amplifier 

Buff
All Allies
+3157 OFF   +3157 DEF

Psychic Amplifier
Pwr Lvl: Agent level Stamina: 11%
Damage: n/a Hit/Crit: n/a
Hits: n/a Cooldown: 2 Rounds
Customized - Power is set by Agent level when acquiredCustomized - Power is set by Agent level when acquired
Quick Action - Grants an immediate free turn after using; Does not trigger follow-up attacksQuick Action - Grants an immediate free turn after using; Does not trigger follow-up attacks
Potential Unleashed (1 round) - Raises all stats for one round; Removes debuffs when appliedPotential Unleashed (1 round) - Raises all stats for one round; Removes debuffs when applied
Energize - Restores stamina to all party members when usedEnergize - Restores stamina to all party members when used

Effects[]


Special Properties

Customized - Power is set by Agent level when acquiredCustomized - Power is set by Agent level when acquired

 Customized

  • Power is set by Agent level when acquired
Quick Action - Grants an immediate free turn after using; Does not trigger follow-up attacksQuick Action - Grants an immediate free turn after using; Does not trigger follow-up attacks

 Quick Action

  • Grants an immediate free turn after using
  • Does not trigger follow-up attacks


All Allies

Potential Unleashed (1 round) - Raises all stats for one round; Removes debuffs when appliedPotential Unleashed (1 round) - Raises all stats for one round; Removes debuffs when applied

 Potential Unleashed (1 round)
60% chance

  • Raises all stats for one round
  • Removes debuffs when applied
Energize - Restores stamina to all party members when usedEnergize - Restores stamina to all party members when used

 Energize

  • Restores stamina to all party members when used

Other Versions[]

Icon Name
Metaphysical Amplifier Metaphysical Amplifier
Original Version
Prototype Psychic Amplifier Prototype Psychic Amplifier
Similar-Looking Gear


Notes[]

Patch Notes[]

  • June 19, 2014 Patch Notes
    • Reduced the chance of Potential Unleashed and Energize being applied to the team to 60% (from 100%) and added an initial cooldown to the Psychic Amplifier
  • July 10, 2014 Patch Notes
    • Undocumented Change
      • Increased the chance of Potential Unleashed and Energize being applied to the team to 100%
  • July 11, 2014
    • Undocumented Change
      • Reduced the chance of Potential Unleashed being applied to the team to 60%
  • September 19, 2014 Patch Notes
    • BUG AND BALANCE FIXES:
      • Psychic Amplifier and Prototype Psychic Amplifier will appropriately start cooled down as intended



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Due to the stats having a difference between players depending on their Agent's Level and Equipment,
Gear stats in the Wiki are now based on a Level 300 Agent equipped with a Generalist's Kevlar Jumpsuit without any Iso-8 slotted on the Uniform and no other items that affect the stats.

Editors must refrain from changing the stats if this is not their Agent setup.

For Customized Gear in addition to the requirements above, editors must have their Customized Gear's Power Level at 300 or greater via Reforging or obtaining the Gear at the required Level. It is recommended to use obtaining gear.


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