Marvel: Avengers Alliance Wiki
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Pulse Blade
Pulse Blade

—Image © Marvel and Playdom
Gear Stats
Power Level: Agent level +10
Stamina: 22%
Target: One Enemy
Total Damage: 671 - 833
Hit / Critical: 82% / 7%
Number of Hits: 1
PVP Bonus:  +2673 OFF
 +5347 DEF
Type: Melee Slashing Tech
Availability and Requirements:
Gold icon.png Cost: Free with gold sale
Limited Edition Dates:
February 14, 2014 - February 17, 2014
Gold Sale Bonus (FB exclusive)

64 Gold icon.png
December 29, 2015 - January 1, 2016
This Gear is a part of:

Limited Edition Items

Tooltip
Pulse Blade 

Melee Slashing Tech
One Enemy
+2673 OFF   +5347 DEF

Pulse Blade
Pwr Lvl: Agent Lvl +10 Stamina: 22%
Damage: 671 - 833 Hit/Crit: 82% / 7%
Hits: 1
Customized - Power is set by Agent level when acquiredCustomized - Power is set by Agent level when acquired
Stun Resist - Chance to resist Stun statusesStun Resist - Chance to resist Stun statuses
Second Wind - When health is below 50%, attacks with the Pulse Blade regenerate health and grant Rising Up buffsSecond Wind - When health is below 50%, attacks with the Pulse Blade regenerate health and grant Rising Up buffs
Selective Protector - Protects allies from single-target and area attacks; Does not protect against counter-classesSelective Protector - Protects allies from single-target and area attacks; Does not protect against counter-classes

Effects

Customized - Power is set by Agent level when acquiredCustomized - Power is set by Agent level when acquired

 Customized

  • Power is set by Agent Level when acquired
Stun Resist - Chance to resist Stun statusesStun Resist - Chance to resist Stun statuses

 Stun Resist

  • Chance to resist Stun statuses
Second Wind - When health is below 50%, attacks with the Pulse Blade regenerate health and grant Rising Up buffsSecond Wind - When health is below 50%, attacks with the Pulse Blade regenerate health and grant Rising Up buffs

 Second Wind

  • When health is below 50%, attacks with the Pulse Blade regenerate health and grant Rising Up buffs
Selective Protector - Protects allies from single-target and area attacks; Does not protect against counter-classesSelective Protector - Protects allies from single-target and area attacks; Does not protect against counter-classes

 Selective Protector

  • Protects allies from single-target and area attacks
  • Does not protect against counter-classes



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Due to the stats having a difference between players depending on their Agent's Level and Equipment,
Gear stats in the Wiki are now based on a Level 300 Agent equipped with a Generalist's Kevlar Jumpsuit without any Iso-8 slotted on the Uniform and no other items that affect the stats.

Editors must refrain from changing the stats if this is not their Agent setup.

For Customized Gear in addition to the requirements above, editors must have their Customized Gear's Power Level at 300 or greater via Reforging or obtaining the Gear at the required Level. It is recommended to use obtaining gear.


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