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Rogue Icon 1 Rogue Articles and Topics:
This article is about the playable hero. For the Enemy version, see Famine.


Generalisticon  Uncanny Rogue
Rogue
Base Stats
Health: Bar01 Bar01 Bar02 Bar02 Bar02   115
Stamina: Bar01 Bar01 Bar01 Bar02 Bar02   130
Attack: Bar01 Bar01 Bar01 Bar01 Bar02   29
Defense: Bar01 Bar01 Bar01 Bar01 Bar02   29
Accuracy: Bar01 Bar01 Bar01 Bar02 Bar02   26
Evasion: Bar01 Bar01 Bar02 Bar02 Bar02   23
Effects:
Cost and Requirements:
Gender: Agent Female Gender Female
Carries Metal? No
Organization/s:

Brotherhood of Mutants, Xmen Logo X-Men

Bio:
Nearly killing the first boy she kissed, Anna-Marie has always struggled to control her mutant gift. With the ability to absorb powers and memories at a cost, she ran away from home to avoid hurting others. She was taken in by Mystique who became a mother figure for the conflicted girl and recruited her to the Brotherhood of Evil Mutants. After permanently absorbing the powers of Ms. Marvel, she realized that she had inherited the hero's personality as it struggled for control of her mind. Unable to control her thoughts, and fearing for her own sanity, she turned to Professor X for his telepathic help, eventually joining the X-Men and redeeming herself.
Rogue-Brawl Brawl Rogue-Absorb Power Absorb Power Level 2
Stamina Cost: 18% Stamina Cost: 40%
Target: One Enemy Target: One Enemy
Total Damage: n/a Total Damage: n/a
Cooldown: n/a Cooldown: 3 Rounds
# of Hits: 2 # of Hits: 6
Hit/Critical: 88% / 11% Hit/Critical: 88% / 11%
Type: Melee Unarmed Type: Melee

Special Properties

Deadly Crits - Deals extra damage on critical hitsDeadly Crits - Deals extra damage on critical hits
 Deadly Crits
Exploits Combos - Deals extra damage against targets with Combot SetupExploits Combos - Deals extra damage against targets with Combot Setup
 Exploits Combos

One Enemy

Combo Setup (3 turns) - The next unarmed attack against this target deals extra damageCombo Setup (3 turns) - The next unarmed attack against this target deals extra damage
 Combo Setup

One Enemy

Stun (1 turn) - Loses next turn; Reduced chance to dodgeStun (1 turn) - Loses next turn; Reduced chance to dodge
 Stun (35% chance)

Self

Absorb Class - Gains the positive aspects of the target's class, Chance to stun targetAbsorb Class - Gains the positive aspects of the target's class, Chance to stun target
 Absorb Class
Rogue-Drain Essence Drain Essence Level 6 Rogue-Southern Comfort Southern Comfort Level 9
Stamina Cost: 8% Stamina Cost: 15%
Target: One Enemy Target: One Enemy
Total Damage: n/a Total Damage: n/a
Cooldown: 2 Rounds Cooldown: 3 Rounds
# of Hits: 1 # of Hits: 1
Hit/Critical: 88% / 11% Hit/Critical: 88% / 11%
Type: Melee Type: Melee Unarmed

One Enemy

Weakened (3 rounds) - Attack reduced by 25%Weakened (3 rounds) - Attack reduced by 25%
 Weakened

Self

Energy Drain - Restores Health and StaminaEnergy Drain - Restores Health and Stamina
 Energy Drain

Self

Kree Speed (expires next round) - Taking two actions after a full roundKree Speed (expires next round) - Taking two actions after a full round
 Kree Speed
In the Fray (1 round) - Deals increased damage; Restores more from Drain Essence; Increased chance to stun with Absorb PowerIn the Fray (1 round) - Deals increased damage; Restores more from Drain Essence; Increased chance to stun with Absorb Power
 In the Fray


For information regarding Heroes' Leveling costs and requirements, refer to this page.
Information above may only be accurate to the Facebook Version.
Actions, Effects, and Stats may or may not differ from the Mobile Version as majority of the Heroes are still on their older Patch versions. Stats are based on Agent level 2. Action Stats are based on a hero without Iso-8, Empowered Iso-8, and Augmented Iso-8 socketed. Total Damage/Healing is based on Agent Level 300.
Please do not change the data into the Mobile Version with the exception of adding the Mobile Version's Cost and Requirements.

This is an Alternate Uniform
Generalisticon Generalisticon  Horseman of Famine
Rogue
Base Stats
Health: Bar01 Bar01 Bar02 Bar02 Bar02   6438
Stamina: Bar01 Bar01 Bar01 Bar02 Bar02   7153
Attack: Bar01 Bar01 Bar01 Bar01 Bar02   1574
Defense: Bar01 Bar01 Bar01 Bar01 Bar02   1574
Accuracy: Bar01 Bar01 Bar01 Bar02 Bar02   1431
Evasion: Bar01 Bar01 Bar02 Bar02 Bar02   1288
Effects:
Cost and Requirements:
  • Uncanny Rogue
  • Generalisticon Generalist (w/Infiltratoricon effect) - 60 Command point icon (February 7, 2014 - March 17, 2014, October 17, 2014 - October 24, 2014, June 25, 2015 - June 29, 2015, February 12, 2016 - February 16, 2016)
  • Infiltrator Combo (Modern Rogue and Horseman of Famine) - 60 Gold icon (June 25, 2015 - June 29, 2015); 45 Gold icon (February 12, 2016 - February 16, 2016)
  • 25 Gold icon (February 12, 2016 - February 16, 2016)
  • Generalisticon Generalist (w/Blastericon effect) - 60 Command point icon (February 7, 2014 - March 17, 2014, October 17, 2014 - October 24, 2014, June 25, 2015 - June 29, 2015, February 12, 2016 - February 16, 2016)
  • Blaster Combo (Modern Rogue and Horseman of Famine) - 60 Gold icon (June 25, 2015 - June 29, 2015); 45 Gold icon (February 12, 2016 - February 16, 2016)
  • 25 Gold icon (February 12, 2016 - February 16, 2016)
Gender: Agent Female Gender Female
Carries Metal? No
Organization/s:

Brotherhood of Mutants, Horsemen of Apocalypse, Xmen Logo X-Men

Bio:
Nearly killing the first boy she kissed, Anna-Marie has always struggled to control her mutant gift. With the ability to absorb powers and memories at a cost, she ran away from home to avoid hurting others. She was taken in by Mystique who became a mother figure for the conflicted girl and recruited her to the Brotherhood of Evil Mutants. After permanently absorbing the powers of Ms. Marvel, she realized that she had inherited the hero's personality as it struggled for control of her mind. Unable to control her thoughts, and fearing for her own sanity, she turned to Professor X for his telepathic help, eventually joining the X-Men and redeeming herself.
Rogue-Brawl Brawl Rogue-Absorb Power Absorb Power Level 2
Stamina Cost: 18% Stamina Cost: 40%
Target: One Enemy Target: One Enemy
Total Damage: 842 - 1092 Total Damage: 720 - 864
Cooldown: n/a Cooldown: 3 Rounds
# of Hits: 2 # of Hits: 6
Hit/Critical: 88% / 11% Hit/Critical: 88% / 11%
Type: Melee Unarmed Type: Melee

Special Properties

Deadly Crits - Deals extra damage on critical hitsDeadly Crits - Deals extra damage on critical hits
 Deadly Crits
Exploits Combos - Deals extra damage against targets with Combot SetupExploits Combos - Deals extra damage against targets with Combot Setup
 Exploits Combos

One Enemy

Combo Setup (3 turns) - The next unarmed attack against this target deals extra damageCombo Setup (3 turns) - The next unarmed attack against this target deals extra damage
 Combo Setup (2 rounds)
Withered - Reduces damage done by 10%; This effect can be applied 3 timesWithered - Reduces damage done by 10%; This effect can be applied 3 times
 Withered (3 rounds)

One Enemy

Disadvantage - Creates a negative effect according to the class of the targetDisadvantage - Creates a negative effect according to the class of the target
 Disadvantage
Drained Energy - All stats reduced; This effect can be applied 3 timesDrained Energy - All stats reduced; This effect can be applied 3 times
 Drained Energy
Stun (1 turn) - Loses next turn; Reduced chance to dodgeStun (1 turn) - Loses next turn; Reduced chance to dodge
 Stun (1 turn) (35% chance)

Self

Absorb Class - Gains the positive aspects of the target's class, Chance to stun targetAbsorb Class - Gains the positive aspects of the target's class, Chance to stun target
 Absorb Class
Rogue-Drain Essence Drain Essence Level 6 Rogue-Southern Comfort Black Horse Level 9
Stamina Cost: 8% Stamina Cost: 15%
Target: One Enemy Target: One Enemy
Total Damage: 1074 - 1290 Total Damage: 803 - 965
Cooldown: 2 Rounds Cooldown: 3 Rounds
# of Hits: 1 # of Hits: 1
Hit/Critical: 88% / 11% Hit/Critical: 88% / 11%
Type: Melee Type: Melee Unarmed

One Enemy

Weakened (3 rounds) - Attack reduced by 25%Weakened (3 rounds) - Attack reduced by 25%
 Weakened (3 rounds)
Starving - So hungry...Starving - So hungry...
 Starving (2 rounds)
Drained Energy - All stats reduced; This effect can be applied 3 timesDrained Energy - All stats reduced; This effect can be applied 3 times
 Drained Energy

Self

Energy Drain - Restores Health and StaminaEnergy Drain - Restores Health and Stamina
 Energy Drain

One Enemy

Reduced Potential (2 rounds) - Prevented from using a random set of ability types.Reduced Potential (2 rounds) - Prevented from using a random set of ability types.
 Reduced Potential (2 rounds)

Self

Kree Speed (expires next round) - Taking two actions after a full roundKree Speed (expires next round) - Taking two actions after a full round
 Kree Speed
In the Fray (1 round) - Deals increased damage; Restores more from Drain Essence; Increased chance to stun with Absorb PowerIn the Fray (1 round) - Deals increased damage; Restores more from Drain Essence; Increased chance to stun with Absorb Power
 In the Fray (1 round)


For information regarding Heroes' Leveling costs and requirements, refer to this page.
Information above may only be accurate to the Facebook Version.
Actions, Effects, and Stats may or may not differ from the Mobile Version as majority of the Heroes are still on their older Patch versions. Stats are based on Agent level 2. Action Stats are based on a hero without Iso-8, Empowered Iso-8, and Augmented Iso-8 socketed. Total Damage/Healing is based on Agent Level 300.
Please do not change the data into the Mobile Version with the exception of adding the Mobile Version's Cost and Requirements.


Rogue Horseman of Famine Unlocked When Apocalypse begins his genocidal conquest, he recruits mutants to serve as his "Four Horsemen". Brainwashed and twisted to serve his interests, they are granted even greater power than they had before.

This is an Alternate Uniform
Generalisticon Generalisticon  Modern Rogue
Rogue
Base Stats
Health: Bar01 Bar01 Bar02 Bar02 Bar02   6438
Stamina: Bar01 Bar01 Bar01 Bar02 Bar02   7153
Attack: Bar01 Bar01 Bar01 Bar01 Bar02   1574
Defense: Bar01 Bar01 Bar01 Bar01 Bar02   1574
Accuracy: Bar01 Bar01 Bar01 Bar02 Bar02   1431
Evasion: Bar01 Bar01 Bar02 Bar02 Bar02   1288
Effects:
Cost and Requirements:
  • Uncanny Rogue
  • Generalisticon Generalist (w/Scrappericon effect)
  • Generalisticon Generalist (w/Blastericon effect)
Gender: Agent Female Gender Female
Carries Metal? No
Organization/s:

Brotherhood of Mutants, Xmen Logo X-Men

Bio:
Nearly killing the first boy she kissed, Anna-Marie has always struggled to control her mutant gift. With the ability to absorb powers and memories at a cost, she ran away from home to avoid hurting others. She was taken in by Mystique who became a mother figure for the conflicted girl and recruited her to the Brotherhood of Evil Mutants. After permanently absorbing the powers of Ms. Marvel, she realized that she had inherited the hero's personality as it struggled for control of her mind. Unable to control her thoughts, and fearing for her own sanity, she turned to Professor X for his telepathic help, eventually joining the X-Men and redeeming herself.
Rogue-Brawl Brawl Rogue-Absorb Power Absorb Power Level 2
Stamina Cost: 18% Stamina Cost: 40%
Target: One Enemy Target: One Enemy
Total Damage: 910 - 1184 Total Damage: 720 - 864
Cooldown: n/a Cooldown: 3 Rounds
# of Hits: 2 # of Hits: 6
Hit/Critical: 88% / 11% Hit/Critical: 88% / 11%
Type: Melee Unarmed Type: Melee

Special Properties

Deadly Crits - Deals extra damage on critical hitsDeadly Crits - Deals extra damage on critical hits
 Deadly Crits
Exploits Combos - Deals extra damage against targets with Combot SetupExploits Combos - Deals extra damage against targets with Combot Setup
 Exploits Combos

One Enemy

Combo Setup (3 turns) - The next unarmed attack against this target deals extra damageCombo Setup (3 turns) - The next unarmed attack against this target deals extra damage
 Combo Setup (2 rounds)

One Enemy

Stun (1 turn) - Loses next turn; Reduced chance to dodgeStun (1 turn) - Loses next turn; Reduced chance to dodge
 Stun (1 turn) (35% chance)

Self

Absorb Class - Gains the positive aspects of the target's class, Chance to stun targetAbsorb Class - Gains the positive aspects of the target's class, Chance to stun target
 Absorb Class
Rogue-Drain Essence Drain Essence Level 6 Rogue-Southern Comfort Southern Comfort Level 9
Stamina Cost: 8% Stamina Cost: 15%
Target: One Enemy Target: One Enemy
Total Damage: 970 - 1163 Total Damage: 803 - 965
Cooldown: 2 Rounds Cooldown: 3 Rounds
# of Hits: 1 # of Hits: 1
Hit/Critical: 88% / 11% Hit/Critical: 88% / 11%
Type: Melee Type: Melee Unarmed

One Enemy

Weakened (3 rounds) - Attack reduced by 25%Weakened (3 rounds) - Attack reduced by 25%
 Weakened (3 rounds)

Self

Energy Drain - Restores Health and StaminaEnergy Drain - Restores Health and Stamina
 Energy Drain

Self

Kree Speed (expires next round) - Taking two actions after a full roundKree Speed (expires next round) - Taking two actions after a full round
 Kree Speed (expires next round)
In the Fray (1 round) - Deals increased damage; Restores more from Drain Essence; Increased chance to stun with Absorb PowerIn the Fray (1 round) - Deals increased damage; Restores more from Drain Essence; Increased chance to stun with Absorb Power
 In the Fray (1 round)


For information regarding Heroes' Leveling costs and requirements, refer to this page.
Information above may only be accurate to the Facebook Version.
Actions, Effects, and Stats may or may not differ from the Mobile Version as majority of the Heroes are still on their older Patch versions. Stats are based on Agent level 2. Action Stats are based on a hero without Iso-8, Empowered Iso-8, and Augmented Iso-8 socketed. Total Damage/Healing is based on Agent Level 300.
Please do not change the data into the Mobile Version with the exception of adding the Mobile Version's Cost and Requirements.


Character-Restricted Empowered ISO-8[]

Character-Restricted Augmented ISO-8[]

  • None

Patch History[]

Team-Up Bonuses[]

For a complete list of Rogue's Team-Up Bonuses, see Rogue/Team-Up Bonuses.

Rogue has the following Team-Up Bonuses:

  • Anti-Precog: Characters against Precognitive Justice
  • Aviary: Any pair of Flying Heroes
  • Brotherhood: Former members of the Brotherhood of Evil Mutants
  • Children of the Atom: Heroes who are mutants
  • Equestrians: Heroes who were Horsemen of Apocalypse
  • Exiles: Members of the Exiles
  • Identity Theft: Both got powers from another individual, Rogue stole Ms. Marvel's powers and Ms. Marvel got her powers from Mar-Vell
  • Mommy Issues: Son and adopted daughter of Mystique
  • Newly Assembled: Members who have recently joined the Avengers
  • Orphanage: Orphaned Heroes
  • Red in the Ledger: Heroes who started their careers as villains
  • South of the Mason-Dixon: Heroes from the Southeastern United States
  • Southern Hospitality: Romantically linked


Gallery[]

For all Images, Artwork, and Icons (Original and Alternate Uniform versions), see Rogue/Gallery.


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