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Ronan Icon Ronan Articles and Topics:
This article is about the Boss. For the playable Hero version, see Ronan (Hero).


Ronan
Gender: Agent Male Gender Male
Carries Metal? No

Class: Tacticianicon Tactician
Health: Bar01 Bar01 Bar01 Bar01 Bar01  5
Stamina: Bar01 Bar01 Bar01 Bar02 Bar02  3
Attack: Bar01 Bar01 Bar01 Bar01 Bar02  4
Defense: Bar01 Bar01 Bar01 Bar01 Bar01  5
Accuracy: Bar01 Bar01 Bar01 Bar02 Bar02  3
Evasion: Bar01 Bar01 Bar02 Bar02 Bar02  2
Effects:

Bio:
Formerly the Supreme Accuser of the Kree Empire, Ronan is utterly ruthless in pursuing his twisted form of justice, and will stop at nothing to regain his title.
Appearances
First Marvel: Avengers Alliance Appearance: Special Operations - Guardians of the Galaxy: Mission 3 - When Stars Align
First Comic Appearance: Fantastic Four #65 (August, 1967) (Marvel Database Page)
Story Appearances
Season 1: None
Season 2: Unknown
Special Operations Appearances
Missions: Spec Ops 20 - Mission 3, Spec Ops 23 - Mission 2
Other Appearances
Daily Missions: Powers - Tech, Teamwork - Asgardians (2)
Simulator: Villain Archive

Actions[]

Action Type Target # of Hits Cooldown Effects
Arbitration Energy Ranged One Enemy 1 5 rounds
Starts cooled down
(2 rounds)
Special Properties
Guaranteed Hit - 100% chance to hit..Guaranteed Hit - 100% chance to hit..
 Guaranteed Hit
Exploit Opportunity - Deals extra damage against opponents with Cornered, Exhausted, Impaired, Neutralized, Off-balance, Staggered or WindedExploit Opportunity - Deals extra damage against opponents with Cornered, Exhausted, Impaired, Neutralized, Off-balance, Staggered or Winded
 Exploit Opportunity
Paragon Exploiter - Deals extra damage against targets with Combo Setup, Dizzy, Exposed, Slowed, Stunned or WeakenedParagon Exploiter - Deals extra damage against targets with Combo Setup, Dizzy, Exposed, Slowed, Stunned or Weakened
 Paragon Exploiter
Finest Hour! - Deals extra damage while affected by Agile, Focused, Fortified, and StrengthenedFinest Hour! - Deals extra damage while affected by Agile, Focused, Fortified, and Strengthened
 Finest Hour!
Exploit Attrition - Deals increased damage against targets with Bleeding, Burning, Chilled, Dark Void, Iso-8 Corruption, Poisoned, or Radiation Exposure.Exploit Attrition - Deals increased damage against targets with Bleeding, Burning, Chilled, Dark Void, Iso-8 Corruption, Poisoned, or Radiation Exposure.
 Exploit Attrition
Self
Remove Debuffs - Remove harmful status effects from the targetRemove Debuffs - Remove harmful status effects from the target
 Remove Debuffs
Removes Reckoning
Crackling Shock Electric Energy Ranged One Enemy 1 1 round One Enemy
{{{Effect Name}}} (1 round) - Prevents Technology attacks; Removes beneficial Technology status effects; Affected metal targets gain Magnetized{{{Effect Name}}} (1 round) - Prevents Technology attacks; Removes beneficial Technology status effects; Affected metal targets gain Magnetized
 Downgrade
Static Charge (3 rounds) - Nearby electric attacks may chain to this target, causing extra damage.Static Charge (3 rounds) - Nearby electric attacks may chain to this target, causing extra damage.
 Static Charge
Shield Breaker (1 round) - Removes and prevents new shieldsShield Breaker (1 round) - Removes and prevents new shields
 Shield Breaker
Cosmic Wave Energy Ranged All Enemies 1 1 round All Enemies
Radiation Exposure (3 rounds) - Deals damage every turn; Increases damage taken from energy attacksRadiation Exposure (3 rounds) - Deals damage every turn; Increases damage taken from energy attacks
 Radiation Exposure
Melt Armor (2 turns) - All attacks against this target ignore defenseMelt Armor (2 turns) - All attacks against this target ignore defense
 Melt Armor
Universal Charge Buff Self n/a 3 rounds Special Properties
Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects
 Subtle
Self
Reckoning - Adds Exploits Vulnerabilities to attacks, dealing additional damage while afflicted with Opportunist debuffsReckoning - Adds Exploits Vulnerabilities to attacks, dealing additional damage while afflicted with Opportunist debuffs
 Reckoning
Kree Speed (expires next round) - Taking two actions after a full roundKree Speed (expires next round) - Taking two actions after a full round
 Kree Speed
Stasis Field Buff Self n/a 4 rounds
Starts cooled down
(1 round)
Special Properties
Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects
 Subtle
Self
Stasis Trap - The next attacker will be trapped in StasisStasis Trap - The next attacker will be trapped in Stasis
 Stasis Trap
Tip the Scales Debuff All Enemies 1 1 round Special Properties
Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects
 Subtle
All Enemies
Neutralized - Removes and prevents stat increasing effectsNeutralized - Removes and prevents stat increasing effects
 Neutralized
Self
Rising Up - Has a chance to gain Focused, Fortified, Agile, or StrengthenedRising Up - Has a chance to gain Focused, Fortified, Agile, or Strengthened
 Rising Up
Hammer Smash
(default counter / follow-up)
Melee One Enemy 1 1 round One Enemy
Pressure Points - Has a chance to cause Dizzy, Exposed, Slowed or WeakenedPressure Points - Has a chance to cause Dizzy, Exposed, Slowed or Weakened
 Pressure Points
Sudden Judgment Melee All Enemies 1 1 round All Enemies
Wide-Open - Taking additional damage from melee attackWide-Open - Taking additional damage from melee attack
 Wide-Open
Off-balance (1 round) - Removes and prevents Counter-Attack effectsOff-balance (1 round) - Removes and prevents Counter-Attack effects
 Off-balance

Gallery[]

For all Images, Artworks, and Icons, see Ronan/Gallery.



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