Marvel: Avengers Alliance Wiki
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This Gear is Reforgeable
S.H.I.E.L.D. Slugger
S.H.I.E.L.D

—Image © Marvel and Playdom
Gear Stats
Melee Melee
Power Level: Agent level +5
Stamina: 13%
Target: One Enemy
Total Damage: 240 - 289
Cooldown:

1 Round

Hit / Critical: 82% / 43%
Number of Hits: 1
PVP Bonus:  +1165 OFF
 +1165 DEF
Type: Melee
Availability and Requirements:
PVP Tournament: Season 7
Diamond League Diamond League Reward
Incursion Reward
Silver-icon Sell: 250
This Gear is a part of:

PVP Tournament Gear

Tooltip
S.H.I.E.L.D. Slugger This Gear is ReforgeableMelee

Melee
One Enemy
+1165 OFF   +1165 DEF

S.H.I.E.L.D
Pwr Lvl: Agent Lvl +5 Stamina: 13%
Damage: 240 - 289 Hit/Crit: 82% / 43%
Hits: 1 Cooldown: 1 Rounds
Batter Up! - Chance to counter single-target attacks on alliesBatter Up! - Chance to counter single-target attacks on allies
Customized - Power is set by Agent level when acquiredCustomized - Power is set by Agent level when acquired
Exploits Stun - Deals extra damage against Stunned targetsExploits Stun - Deals extra damage against Stunned targets
High Crits - Increased chance of critical hitsHigh Crits - Increased chance of critical hits
Batter Up! - Chance to counter single-target attacks on alliesBatter Up! - Chance to counter single-target attacks on allies
Incapacitation (3 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targetsIncapacitation (3 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targets
Wide-Open - Taking additional damage from melee attackWide-Open - Taking additional damage from melee attack

Effects[]

Batter Up! - Chance to counter single-target attacks on alliesBatter Up! - Chance to counter single-target attacks on allies

 Batter Up!

  • Chance to counter single-target attacks on allies
Customized - Power is set by Agent level when acquiredCustomized - Power is set by Agent level when acquired

 Customized

  • Power is set by Agent level when acquired
Exploits Stun - Deals extra damage against Stunned targetsExploits Stun - Deals extra damage against Stunned targets

 Exploits Stun

  • Deals extra damage against Stunned targets
High Crits - Increased chance of critical hitsHigh Crits - Increased chance of critical hits

 High Crits

  • Increased chance of critical hits
Batter Up! - Chance to counter single-target attacks on alliesBatter Up! - Chance to counter single-target attacks on allies

 Batter Up!

  • Chance to counter single-target attacks on allies
Incapacitation (3 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targetsIncapacitation (3 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targets

 Incapacitation (2 rounds)

  • Chance to lose a turn
  • Counts as Stun for the purpose of actions that affect those targets
Wide-Open - Taking additional damage from melee attackWide-Open - Taking additional damage from melee attack

 Wide-Open (3 rounds)

  • Taking additional damage from melee attacks



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Due to the stats having a difference between players depending on their Agent's Level and Equipment,
Gear stats in the Wiki are now based on a Level 300 Agent equipped with a Generalist's Kevlar Jumpsuit without any Iso-8 slotted on the Uniform and no other items that affect the stats.

Editors must refrain from changing the stats if this is not their Agent setup.

For Customized Gear in addition to the requirements above, editors must have their Customized Gear's Power Level at 300 or greater via Reforging or obtaining the Gear at the required Level. It is recommended to use obtaining gear.


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