Marvel: Avengers Alliance Wiki
Advertisement
Marvel: Avengers Alliance Wiki
Scythe of Atum
Scythe of Atum

—Image © Marvel and Playdom
Gear Stats
Power Level: Agent level +5
Stamina: 35%
Target: One Enemy
Total Damage: Customized
Hit / Critical: 96% / 96%
PVP Bonus:  +2870 OFF
 +2870 DEF
Type: Melee Slashing
Description:

SO16 Unlocked Description:
Create some havok!

Availability and Requirements:
Spec Ops 16
Mission 2 Boss Drop
Silver-icon.png Sell: 250
This Gear is a part of:

Special Operations Gear
Special Operations 16 Gear

Tooltip
Scythe of Atum 

Melee Slashing
One Enemy
+2870 OFF   +2870 DEF

Scythe of Atum
Pwr Lvl: Agent Lvl +5 Stamina: 35%
Damage: Customized Hit/Crit: 96% / 96%
Hits: n/a
Customized - Power is set by Agent level when acquiredCustomized - Power is set by Agent level when acquired
Guaranteed Crit - This attack will crit if possibleGuaranteed Crit - This attack will crit if possible
Blinded - Next single-target attack has a 50% chance to missBlinded - Next single-target attack has a 50% chance to miss
Stun Resist - Chance to resist Stun statusesStun Resist - Chance to resist Stun statuses

Effects

Customized - Power is set by Agent level when acquiredCustomized - Power is set by Agent level when acquired

 Customized

  • Power is set by Agent Level when acquired.
Guaranteed Crit - This attack will crit if possibleGuaranteed Crit - This attack will crit if possible

 Guaranteed Crit

  • This attack will crit if possible
Blinded - Next single-target attack has a 50% chance to missBlinded - Next single-target attack has a 50% chance to miss

 Blinded

  • Next single-target attack has a 50% chance to miss
Stun Resist - Chance to resist Stun statusesStun Resist - Chance to resist Stun statuses

 Stun Resist (50% chance) (1 round)

  • Chance to resist Stun statuses


Other Versions

Icon Name
Scythe of Ptah.png Scythe of Ptah
Similar-Looking Gear



Store Icon.png
Due to the stats having a difference between players depending on their Agent's Level and Equipment,
Gear stats in the Wiki are now based on a Level 300 Agent equipped with a Generalist's Kevlar Jumpsuit without any Iso-8 slotted on the Uniform and no other items that affect the stats.

Editors must refrain from changing the stats if this is not their Agent setup.

For Customized Gear in addition to the requirements above, editors must have their Customized Gear's Power Level at 300 or greater via Reforging or obtaining the Gear at the required Level. It is recommended to use obtaining gear.