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Effects[]
- Power is set by Agent level when acquired
- Applies Combat Data to attacking enemies
- Grant all allies Magic Warding
- Allies gain Tech Upgrade
Tech Upgrade (3 rounds)
- Technology attacks do extra damage
Notes[]
- Magic Warding is removed from all allies when agent is KOed
- Combat Data and its stacks are not removed from enemies when agent is KOed
Patch Notes[]
- October 16, 2014 Patch Notes
- Undocumented Change
- Changed effect from Magic Warding to Magic Warding
- Undocumented Change
v · eEquipment |
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Gear • Supplies • Uniforms • Isotope-8 • Key Items • Limited Edition Items |
• • |
Due to the stats having a difference between players depending on their Agent's Level and Equipment, Gear stats in the Wiki are now based on a Level 300 Agent equipped with a Generalist's Kevlar Jumpsuit without any Iso-8 slotted on the Uniform and no other items that affect the stats. Editors must refrain from changing the stats if this is not their Agent setup. For Customized Gear in addition to the requirements above, editors must have their Customized Gear's Power Level at 300 or greater via Reforging or obtaining the Gear at the required Level. It is recommended to use obtaining gear. | |