Marvel: Avengers Alliance Wiki
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This Gear is Reforgeable
Skullripper
Skullripper

—Image © Marvel and Playdom
Gear Stats
Power Level: Agent level +5
Stamina: 33%
Target: All Enemies
Total Damage: 403 - 483
Cooldown:

1 Round

Hit / Critical: 82% / 26%
PVP Bonus:  +128 OFF
 +157 DEF
Type: Ranged Gun Energy
Availability and Requirements:
Store
August 12, 2014 - Present
Gold icon Cost: 10
Silver-icon Sell: 250
Research: Skullripper
This Gear is a part of:

Special Operations Gear
Store
Premium Gear
Special Operation 2 Gear

Tooltip
Skullripper This Gear is Reforgeable

Ranged Energy Gun
All Enemies
+128 OFF   +157 DEF

Skullripper
Pwr Lvl: Agent level +5 Stamina: 33%
Damage: 403 - 483 Hit/Crit: 82% / 26%
Hits: n/a Cooldown: 1 Rounds
Customized - Power is set by Agent level when acquiredCustomized - Power is set by Agent level when acquired
Deadly Crits - Deals extra damage on critical hitsDeadly Crits - Deals extra damage on critical hits
Exploit Migraine - Deals extra damage against targets with MigraineExploit Migraine - Deals extra damage against targets with Migraine
High Crits - Increased chance of critical hitsHigh Crits - Increased chance of critical hits
Weak Mind (3 rounds) - Increases the damage taken by Psychic attacks and effectsWeak Mind (3 rounds) - Increases the damage taken by Psychic attacks and effects

Effects[]

Customized - Power is set by Agent level when acquiredCustomized - Power is set by Agent level when acquired

 Customized

  • Power is set by Agent level when acquired
Deadly Crits - Deals extra damage on critical hitsDeadly Crits - Deals extra damage on critical hits

 Deadly Crits

  • Deals extra damage on critical hits
Exploit Migraine - Deals extra damage against targets with MigraineExploit Migraine - Deals extra damage against targets with Migraine

 Exploit Migraine

  • Deals extra damage against targets with Migraine
High Crits - Increased chance of critical hitsHigh Crits - Increased chance of critical hits

 High Crits

  • Increased chance of critical hits
Weak Mind (3 rounds) - Increases the damage taken by Psychic attacks and effectsWeak Mind (3 rounds) - Increases the damage taken by Psychic attacks and effects

 Weak Mind (3 rounds)

  • Taking extra damage from Psychic attacks and effects


Notes[]



Store Icon
Due to the stats having a difference between players depending on their Agent's Level and Equipment,
Gear stats in the Wiki are now based on a Level 300 Agent equipped with a Generalist's Kevlar Jumpsuit without any Iso-8 slotted on the Uniform and no other items that affect the stats.

Editors must refrain from changing the stats if this is not their Agent setup.

For Customized Gear in addition to the requirements above, editors must have their Customized Gear's Power Level at 300 or greater via Reforging or obtaining the Gear at the required Level. It is recommended to use obtaining gear.


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