Marvel: Avengers Alliance Wiki


Special Operations -
Dark Reign
Dark Reign
—Image © Marvel and Playdom
Information
Status: EXPIRED
Date Began: August 23, 2013
Date Ended: September 15, 2013
Unstable Iso-8 Color: Red
Unlockable Hero: Ares Ares
Number of Missions: 3
Number of Tasks: 29 (4 Optional)
Exclusive Items: Power Cell
Power Cell Mk II
Power Cell Mk III
Warsplitter Axe
Guided Repeater
Sonic Blaster
Blade Catcher
Stalker
Void Generator
Unlockable Gear Set: Vindication Set


"A massive industrial accident has caused the World Security Council to consider overruling S.H.I.E.L.D.'s defense mandate. Put simply: they're trying to push us out, and they're using teams of villains to do it. Crazy? Yes. Effective? Not if we have anything to say about it."
— Chapter Briefing

Important Notes:

Thank you for not adding unconfirmed information.

The only way to recruit Ares is to complete the list of Tasks.

  • 15 Star Mastery of the Special Operation will NOT unlock Ares.

One of the Tasks requires the defeat of an Epic Boss. This can be done by having the requirements needed to unlock the Epic Boss or by skipping the task by paying 25 Gold.

The requirements are:




  Mission 1 - Damage Control
Epic  Mission 2 - The Best Defense
  Mission 3 - Gathering Darkness

Mission 1 - Damage Control[]

Damage Control
Mastery Stars Score
12,000
251,000
502,000
1,004,000
2,008,000

"There's chaos in San Francisco, and S.H.I.E.L.D. is taking the blame. Dell Rusk and the World Security Council think they can do better. Prove them wrong."
— Mission Preview

Location: Fisherman's Wharf
Team-Up: Hercules, Bishop

Low (x2)
SC-Alpha
Passive: None
IN-Alpha
Passive: None
BL-Alpha
Passive: None
Medium (x3)
Wave 1
BR-Beta
Passive: None
BL-Beta
Passive:
Untested Power - Meltdown always critically hits.Untested Power - Meltdown always critically hits.
Wave 2
BL-Beta
Passive:
Untested Power - Meltdown always critically hits.Untested Power - Meltdown always critically hits.
IN-Beta
Passive:
High Acceleration - Attacks do extra damage, but attacker takes damage as wellHigh Acceleration - Attacks do extra damage, but attacker takes damage as well
High (x2)
Wave 1
BR-Beta
Passive: None
SC-Beta
Passive: None
SC-Beta
Passive: None
Wave 2
BL-Beta
Passive:
Untested Power - Meltdown always critically hits.Untested Power - Meltdown always critically hits.
IN-Beta
Passive:
High Acceleration - Attacks do extra damage, but attacker takes damage as wellHigh Acceleration - Attacks do extra damage, but attacker takes damage as well

Minimum Cleared: 2

Team-Up: Hercules (Optional)

Mini-Boss 1
Ironclad
Passive:
Relentless - Immune to Stun, Exhaustion, Cower and prevention effectsRelentless - Immune to Stun, Exhaustion, Cower and prevention effects
Organic Steel - Immune to Bleeding, Burning, and Chilled; Resistant to Psychic attacks; Very high crit resistanceOrganic Steel - Immune to Bleeding, Burning, and Chilled; Resistant to Psychic attacks; Very high crit resistance
Vapor
Passive:
Relentless - Immune to Stun, Exhaustion, Cower and prevention effectsRelentless - Immune to Stun, Exhaustion, Cower and prevention effects
Flying - Immune to most ground attacksFlying - Immune to most ground attacks
Toxin Immunity - Cannot be afflicted with PoisonToxin Immunity - Cannot be afflicted with Poison
TA-Beta
Passive:
Deep Thought - Attacking this target will cost extra staminaDeep Thought - Attacking this target will cost extra stamina
Minimum Cleared: 3

Team-Up: Bishop (Optional)

Mini-Boss 2
Vector
Passive:
Relentless - Immune to Stun, Exhaustion, Cower and prevention effectsRelentless - Immune to Stun, Exhaustion, Cower and prevention effects
Momentum Redirection - Counters all attacks; Increases damage when attackedMomentum Redirection - Counters all attacks; Increases damage when attacked
Deflection - Chance to deflect ranged attacksDeflection - Chance to deflect ranged attacks
X-Ray
Passive:
Relentless - Immune to Stun, Exhaustion, Cower and prevention effectsRelentless - Immune to Stun, Exhaustion, Cower and prevention effects
Flying - Immune to most ground attacksFlying - Immune to most ground attacks
Energy Body - Immune to burning and radiationEnergy Body - Immune to burning and radiation
BR-Beta
Passive: None

Minimum Cleared: 5
Team-Up: Hercules
Boss Drop: Warsplitter Axe

Boss
Wave 1
TA-Beta
Passive:
Deep Thought - Attacking this target will cost extra staminaDeep Thought - Attacking this target will cost extra stamina
Wave 2
Ares
Passive:
Relentless - Immune to Stun, Exhaustion, Cower and prevention effectsRelentless - Immune to Stun, Exhaustion, Cower and prevention effects
God of War - Grants party War Never Changes; Chance to join in on an ally's single-target attack; Chance to retaliate when an ally is hit by single-target attacksGod of War - Grants party War Never Changes; Chance to join in on an ally's single-target attack; Chance to retaliate when an ally is hit by single-target attacks
Ten-Thousand-Yard Stare - Chance to preemptively counter enemy attacks with Intimidated and Broken Will, greatly reducing the damage of the incoming attackTen-Thousand-Yard Stare - Chance to preemptively counter enemy attacks with Intimidated and Broken Will, greatly reducing the damage of the incoming attack
Boss + Mini-Boss 1 & 2
Wave 1
Ironclad
Passive:
Relentless - Immune to Stun, Exhaustion, Cower and prevention effectsRelentless - Immune to Stun, Exhaustion, Cower and prevention effects
Organic Steel - Immune to Bleeding, Burning, and Chilled; Resistant to Psychic attacks; Very high crit resistanceOrganic Steel - Immune to Bleeding, Burning, and Chilled; Resistant to Psychic attacks; Very high crit resistance
X-Ray
Passive:
Relentless - Immune to Stun, Exhaustion, Cower and prevention effectsRelentless - Immune to Stun, Exhaustion, Cower and prevention effects
Flying - Immune to most ground attacksFlying - Immune to most ground attacks
Energy Body - Immune to burning and radiationEnergy Body - Immune to burning and radiation
TA-Beta
Passive:
Deep Thought - Attacking this target will cost extra staminaDeep Thought - Attacking this target will cost extra stamina
Wave 2
Ares
Passive:
Relentless - Immune to Stun, Exhaustion, Cower and prevention effectsRelentless - Immune to Stun, Exhaustion, Cower and prevention effects
God of War - Grants party War Never Changes; Chance to join in on an ally's single-target attack; Chance to retaliate when an ally is hit by single-target attacksGod of War - Grants party War Never Changes; Chance to join in on an ally's single-target attack; Chance to retaliate when an ally is hit by single-target attacks
Ten-Thousand-Yard Stare - Chance to preemptively counter enemy attacks with Intimidated and Broken Will, greatly reducing the damage of the incoming attackTen-Thousand-Yard Stare - Chance to preemptively counter enemy attacks with Intimidated and Broken Will, greatly reducing the damage of the incoming attack
Boss + Mini-Boss 1
Wave 1
Ironclad
Passive:
Relentless - Immune to Stun, Exhaustion, Cower and prevention effectsRelentless - Immune to Stun, Exhaustion, Cower and prevention effects
Organic Steel - Immune to Bleeding, Burning, and Chilled; Resistant to Psychic attacks; Very high crit resistanceOrganic Steel - Immune to Bleeding, Burning, and Chilled; Resistant to Psychic attacks; Very high crit resistance
TA-Beta
Passive:
Deep Thought - Attacking this target will cost extra staminaDeep Thought - Attacking this target will cost extra stamina
Wave 2
Ares
Passive:
Relentless - Immune to Stun, Exhaustion, Cower and prevention effectsRelentless - Immune to Stun, Exhaustion, Cower and prevention effects
God of War - Grants party War Never Changes; Chance to join in on an ally's single-target attack; Chance to retaliate when an ally is hit by single-target attacksGod of War - Grants party War Never Changes; Chance to join in on an ally's single-target attack; Chance to retaliate when an ally is hit by single-target attacks
Ten-Thousand-Yard Stare - Chance to preemptively counter enemy attacks with Intimidated and Broken Will, greatly reducing the damage of the incoming attackTen-Thousand-Yard Stare - Chance to preemptively counter enemy attacks with Intimidated and Broken Will, greatly reducing the damage of the incoming attack
Boss + Mini-Boss 2
Wave 1
X-Ray
Passive:
Relentless - Immune to Stun, Exhaustion, Cower and prevention effectsRelentless - Immune to Stun, Exhaustion, Cower and prevention effects
Flying - Immune to most ground attacksFlying - Immune to most ground attacks
Energy Body - Immune to burning and radiationEnergy Body - Immune to burning and radiation
TA-Beta
Passive:
Deep Thought - Attacking this target will cost extra staminaDeep Thought - Attacking this target will cost extra stamina
Wave 2
Ares
Passive:
Relentless - Immune to Stun, Exhaustion, Cower and prevention effectsRelentless - Immune to Stun, Exhaustion, Cower and prevention effects
God of War - Grants party War Never Changes; Chance to join in on an ally's single-target attack; Chance to retaliate when an ally is hit by single-target attacksGod of War - Grants party War Never Changes; Chance to join in on an ally's single-target attack; Chance to retaliate when an ally is hit by single-target attacks
Ten-Thousand-Yard Stare - Chance to preemptively counter enemy attacks with Intimidated and Broken Will, greatly reducing the damage of the incoming attackTen-Thousand-Yard Stare - Chance to preemptively counter enemy attacks with Intimidated and Broken Will, greatly reducing the damage of the incoming attack

Any Hero DURATION:
1 BATTLE
CHANCE TO GET:
1 Random Deploy Reward
Any Hero DURATION:
1 BATTLE
CHANCE TO GET:
1 Random Deploy Reward
Any Hero DURATION:
1 BATTLE
CHANCE TO GET:
1 Random Deploy Reward
Any Hero DURATION:
1 BATTLE
CHANCE TO GET:
1 Random Deploy Reward
Nightcrawler DURATION:
2 BATTLES
CHANCE TO GET:
1 Random Deploy Reward



Mission 2 - The Best Defense[]

The Best Defense
Mastery Stars Score
12,000
309,000
618,000
1,236,000
2,472,000

"Rusk now has his own version of the Avengers. They may have the same costumes, but these are no heroes. We need to take down these "Dark Avengers" before the public starts thinking there's a civil war amongst our ranks."
— Mission Preview

Location: UN Building
Team-Up: Ares, Black Widow, Hawkeye
Note: Some normal battles include Ares as an optional team-up

Minimum Cleared: 3

Team-Up: Ares (Optional)

Mini-Boss 1
Hellfire Elite
Passive:
Master Marksman - Attacks almost never miss; Attacks against marked targets are guaranteed to critMaster Marksman - Attacks almost never miss; Attacks against marked targets are guaranteed to crit
Hellfire Elite - Equipped with advanced weaponry, increasing their critical hit damage, and chance to critically hit.Hellfire Elite - Equipped with advanced weaponry, increasing their critical hit damage, and chance to critically hit.
Moonstone
Passive:
Relentless - Immune to Stun, Exhaustion, Cower and prevention effectsRelentless - Immune to Stun, Exhaustion, Cower and prevention effects
Flying - Immune to most ground attacksFlying - Immune to most ground attacks
Hellfire Elite
Passive:
Master Marksman - Attacks almost never miss; Attacks against marked targets are guaranteed to critMaster Marksman - Attacks almost never miss; Attacks against marked targets are guaranteed to crit
Hellfire Elite - Equipped with advanced weaponry, increasing their critical hit damage, and chance to critically hit.Hellfire Elite - Equipped with advanced weaponry, increasing their critical hit damage, and chance to critically hit.
Minimum Cleared: 4

Team-Up: Black Widow (Optional)

Mini-Boss 2
Hellfire Elite
Passive:
Hellfire Elite - Equipped with advanced weaponry, increasing their critical hit damage, and chance to critically hit.Hellfire Elite - Equipped with advanced weaponry, increasing their critical hit damage, and chance to critically hit.
Dark Widow
Passive:
Relentless - Immune to Stun, Exhaustion, Cower and prevention effectsRelentless - Immune to Stun, Exhaustion, Cower and prevention effects
CQC Mastery - Chance to pre-emptively counter Melee attacksCQC Mastery - Chance to pre-emptively counter Melee attacks
Stealthy - Does not trigger counter-attacks or protect abilitiesStealthy - Does not trigger counter-attacks or protect abilities
Hellfire Elite
Passive:
Hellfire Elite - Equipped with advanced weaponry, increasing their critical hit damage, and chance to critically hit.Hellfire Elite - Equipped with advanced weaponry, increasing their critical hit damage, and chance to critically hit.

Any Hero DURATION:
2 BATTLES
CHANCE TO GET:
1 Random Deploy Reward
Any Hero DURATION:
2 BATTLES
CHANCE TO GET:
1 Random Deploy Reward
Shatterstar DURATION:
1 BATTLE
CHANCE TO GET:
1 Random Deploy Reward
Hercules DURATION:
1 BATTLE
CHANCE TO GET:
1 Random Deploy Reward
Thor DURATION:
1 BATTLE
CHANCE TO GET:
1 Random Deploy Reward



Mission 3 - Gathering Darkness[]

Gathering Darkness
Mastery Stars Score
10,500
273,000
546,000
1,092,000
2,184,000

"It's obvious now that Rusk is creating problems just so his team can solve them. Here's an idea: let's create some problems for him, and "solve" the Dark Avengers."
— Mission Preview

Location: Financial District
Team-Up: Elektra, Thor, Wolverine

Minimum Cleared: 2

Team-Up: Elektra (Optional)

Mini-Boss 1
Knuckles
Passive:
Sting Like a Brood - Chance to poison when attackingSting Like a Brood - Chance to poison when attacking
Vulture
Passive:
Relentless - Immune to Stun, Exhaustion, Cower and prevention effectsRelentless - Immune to Stun, Exhaustion, Cower and prevention effects
Flying - Immune to most ground attacksFlying - Immune to most ground attacks
Slicer
Passive:
Tripping (3 rounds) - Temporarily invulnerable to painTripping (3 rounds) - Temporarily invulnerable to pain
Minimum Cleared: 3

Team-Up: Thor (Optional)

Mini-Boss 2
Angler
Passive:
Trick Shot - Can't MissTrick Shot - Can't Miss
Dark Thor
Passive:
Relentless - Immune to Stun, Exhaustion, Cower and prevention effectsRelentless - Immune to Stun, Exhaustion, Cower and prevention effects
Asgardian Emulation - Immune to Burning, Chilled, Poison, Radiation and BleedingAsgardian Emulation - Immune to Burning, Chilled, Poison, Radiation and Bleeding
Charge Absorption - Increases in power when attacked by targets with Static Charge, consuming their charge; Charges increase attack damage; A massive attack is unleashed upon reaching 5 Absorbed ChargesCharge Absorption - Increases in power when attacked by targets with Static Charge, consuming their charge; Charges increase attack damage; A massive attack is unleashed upon reaching 5 Absorbed Charges
Knuckles
Passive:
Sting Like a Brood - Chance to poison when attackingSting Like a Brood - Chance to poison when attacking

Any Hero DURATION:
2 BATTLES
CHANCE TO GET:
1 Random Deploy Reward
Any Hero DURATION:
3 BATTLES
CHANCE TO GET:
1 Random Deploy Reward
Any Hero DURATION:
1 BATTLE
CHANCE TO GET:
1 Random Deploy Reward
Any Hero DURATION:
1 BATTLE
CHANCE TO GET:
1 Random Deploy Reward
Any Hero DURATION:
1 BATTLE
CHANCE TO GET:
1 Random Deploy Reward

Required Heroes[]

In order to unlock the Epic Boss for certain Tasks, the following Heroes are required to be recruited:

90 135 90
  • Total Command Points required: 315