Marvel: Avengers Alliance Wiki


Special Operations -
Game On
Game On
—Image © Marvel and Playdom
Information
Status: EXPIRED
Date Began: December 16, 2013
Date Ended: January 20, 2014
Unstable Iso-8 Color: Prismatic
Unlockable Hero: Nico Minoru Nico Minoru
Number of Missions: 3
Number of Tasks: 31 (6 Optional)
Exclusive Items: Incensor
Gamma Knuckles
Ultraconductor
Vexing Pistol
Roaring Thunder
Crooked Branch
Britannic Sceptre
Serpentine
Staff of Darkness
Staff of Ice
Staff of Fire
Sugarbeat
Unlockable Gear Set: Murderworld Set


"Arcade has used powerful nanotech to turn half of New York into his own private playground... and we're his toys. He's arranged a game of heroes versus former villains, with the Agent invited to be Player One."
— Chapter Briefing

Important Notes:

Thank you for not adding unconfirmed information.


The only way to recruit Nico Minoru is to complete the list of Tasks.

  • 15 Star Mastery of the Special Operation will NOT unlock Nico Minoru.

Two of the Tasks requires the defeat of an Epic Boss. These can be done by having the requirements needed to unlock the Epic Boss or by skipping the tasks by paying 20 Gold each.

The requirements are:




Epic  Mission 1 - Street Fighter
  Mission 2 - Mutant League
  Mission 3 - The Gathering

Mission 1 - Street Fighter[]

Street Fighter
Mastery Stars Score
10,500
354,000
708,000
1,416,000
2,832,000

"To make things interesting, Arcade has seeded his Murderworld with robotic clones of heroes and villains. Make sure it's a machine before you shoot."
— Mission Preview

Location: Avengers Tower

Hero Side Team-Up : Daredevil, Hawkeye, HulkCaptain Britain

Villain Side Team-Up: ElektraMoonstoneRed HulkConstrictor

Low Threats: x2
(1 point each)
Medium Threats: x3
(2 points each)
High Threats: x2
(3 points each)
Enemies
Mad Dog
Passive: None
Ice Pick
Passive: None
Lead Foot
Passive: None
Muscle
Passive: None
Framer
Passive: None
Slicer
Passive: None
Bullets
Passive: None
Enforcer
Passive: None
Angler
Passive: None
Knuckles
Passive: None
Robo Masque
Passive:
Mechanical Body - See DisambiguationMechanical Body - See Disambiguation
Mindless - Immune to psychic and fear attacksMindless - Immune to psychic and fear attacks
Robo Hammerhead
Passive:
Mechanical Body - See DisambiguationMechanical Body - See Disambiguation
Mindless - Immune to psychic and fear attacksMindless - Immune to psychic and fear attacks
Robo Fist
Passive:
Mechanical Body - See DisambiguationMechanical Body - See Disambiguation
Mindless - Immune to psychic and fear attacksMindless - Immune to psychic and fear attacks
Robo Cage
Passive:
Mechanical Body - See DisambiguationMechanical Body - See Disambiguation
Mindless - Immune to psychic and fear attacksMindless - Immune to psychic and fear attacks

Hero Side Villain Side
Team-Up: Daredevil (Optional) Team Up: Elektra (Optional)
Mini-Boss
Elektra
Passive:
Relentless - Immune to Stun, Exhaustion, Cower and prevention effectsRelentless - Immune to Stun, Exhaustion, Cower and prevention effects
Master Assassin - 20% chance to perform a preemptive counter against melee attacks; Avoids attacks that are countered in this wayMaster Assassin - 20% chance to perform a preemptive counter against melee attacks; Avoids attacks that are countered in this way
Way of the Stick - All of Elektra's attacks are permanently stealthy and do not trigger counter-attacks or protect abilitiesWay of the Stick - All of Elektra's attacks are permanently stealthy and do not trigger counter-attacks or protect abilities
Mini-Boss
Daredevil
Passive:
Blindsight - Immune to blind; Can hit targets that are invisible or hiddenBlindsight - Immune to blind; Can hit targets that are invisible or hidden
Man Without Fear - Immune to Fear effectsMan Without Fear - Immune to Fear effects
Relentless - Immune to Stun, Exhaustion, Cower and prevention effectsRelentless - Immune to Stun, Exhaustion, Cower and prevention effects
Team-Up: Hawkeye (Optional)
Team Up: Moonstone (Optional)
Mini-Boss
Moonstone
Passive:
Flying - Immune to most ground attacksFlying - Immune to most ground attacks
Psychological Manipulation - Chance to apply Cower, Distracted, Disoriented, Intimidated, or Shell Shocked when an enemy attacksPsychological Manipulation - Chance to apply Cower, Distracted, Disoriented, Intimidated, or Shell Shocked when an enemy attacks
Relentless - Immune to Stun, Exhaustion, Cower and prevention effectsRelentless - Immune to Stun, Exhaustion, Cower and prevention effects
Mini-Boss
Hawkeye
Passive:
Master Marksman - Attacks almost never miss; Attacks against marked targets are guaranteed to critMaster Marksman - Attacks almost never miss; Attacks against marked targets are guaranteed to crit
Rapid Fire - Hawkeye has a 50% chance of getting a followup attack against targets with Pinpoint TargetRapid Fire - Hawkeye has a 50% chance of getting a followup attack against targets with Pinpoint Target
Relentless - Immune to Stun, Exhaustion, Cower and prevention effectsRelentless - Immune to Stun, Exhaustion, Cower and prevention effects

Hero Side Villain Side
Team-Up: Hulk (Optional) Team-Up: Red Hulk (Optional)
Boss Drops: Incensor Boss Drops: Gamma Knuckles
Boss
Elektra
Passive:
Relentless - Immune to Stun, Exhaustion, Cower and prevention effectsRelentless - Immune to Stun, Exhaustion, Cower and prevention effects
Master Assassin - 20% chance to perform a preemptive counter against melee attacks; Avoids attacks that are countered in this wayMaster Assassin - 20% chance to perform a preemptive counter against melee attacks; Avoids attacks that are countered in this way
Way of the Stick - All of Elektra's attacks are permanently stealthy and do not trigger counter-attacks or protect abilitiesWay of the Stick - All of Elektra's attacks are permanently stealthy and do not trigger counter-attacks or protect abilities
Red Hulk
Passive:
Heat Generation - Increases damage by 10% per stack; Gains Heat each round and whenever Red Hulk is attackedHeat Generation - Increases damage by 10% per stack; Gains Heat each round and whenever Red Hulk is attacked
He's Heating Up - Gained when Heat reaches 40%; Red Hulk's attacks apply Burning and PyrophoricHe's Heating Up - Gained when Heat reaches 40%; Red Hulk's attacks apply Burning and Pyrophoric
He's On Fire! - Gained when Heat reaches 70%; Red Hulk's attacks become Fire attacks and are guaranteed to crit against Burning targetsHe's On Fire! - Gained when Heat reaches 70%; Red Hulk's attacks become Fire attacks and are guaranteed to crit against Burning targets
Moonstone
Passive:
Flying - Immune to most ground attacksFlying - Immune to most ground attacks
Psychological Manipulation - Chance to apply Cower, Distracted, Disoriented, Intimidated, or Shell Shocked when an enemy attacksPsychological Manipulation - Chance to apply Cower, Distracted, Disoriented, Intimidated, or Shell Shocked when an enemy attacks
Relentless - Immune to Stun, Exhaustion, Cower and prevention effectsRelentless - Immune to Stun, Exhaustion, Cower and prevention effects
Boss
Daredevil
Passive:
Blindsight - Immune to blind; Can hit targets that are invisible or hiddenBlindsight - Immune to blind; Can hit targets that are invisible or hidden
Man Without Fear - Immune to Fear effectsMan Without Fear - Immune to Fear effects
Relentless - Immune to Stun, Exhaustion, Cower and prevention effectsRelentless - Immune to Stun, Exhaustion, Cower and prevention effects
Hulk
Passive:
Getting Angry - Gains Hulk Up when attackedGetting Angry - Gains Hulk Up when attacked
Relentless - Immune to Stun, Exhaustion, Cower and prevention effectsRelentless - Immune to Stun, Exhaustion, Cower and prevention effects
Hawkeye
Passive:
Master Marksman - Attacks almost never miss; Attacks against marked targets are guaranteed to critMaster Marksman - Attacks almost never miss; Attacks against marked targets are guaranteed to crit
Rapid Fire - Hawkeye has a 50% chance of getting a followup attack against targets with Pinpoint TargetRapid Fire - Hawkeye has a 50% chance of getting a followup attack against targets with Pinpoint Target
Relentless - Immune to Stun, Exhaustion, Cower and prevention effectsRelentless - Immune to Stun, Exhaustion, Cower and prevention effects

Hero Side Villain Side
Bishop DURATION:
2 BATTLES
Hawkeye DURATION:
2 BATTLES
Spider-Man DURATION:
1 BATTLE
Any Hero DURATION:
2 BATTLES
Any Hero DURATION:
1 BATTLE
Emma Frost DURATION:
2 BATTLES
Black Widow DURATION:
1 BATTLE
Black Cat DURATION:
2 BATTLES
Any Hero DURATION:
2 BATTLES
Any Hero DURATION:
1 BATTLE

Hero Side Villain Side
Team-Up: Captain Britain (Optional) Team-Up: Constrictor (Optional)
Boss Drops: Serpentine Boss Drops: Britannic Sceptre
Epic
Taskmaster
Passive:
Relentless - Immune to Stun, Exhaustion, Cower and prevention effectsRelentless - Immune to Stun, Exhaustion, Cower and prevention effects
Photographic Reflexes - When attacked, has a chance to gain an extra turn and absorb the positive aspects of the attacker's classPhotographic Reflexes - When attacked, has a chance to gain an extra turn and absorb the positive aspects of the attacker's class
Constrictor
Passive:
Relentless - Immune to Stun, Exhaustion, Cower and prevention effectsRelentless - Immune to Stun, Exhaustion, Cower and prevention effects
Quartermaster - Chance to use a random item before an attackQuartermaster - Chance to use a random item before an attack
Epic
Captain Britain
Passive:
Flying - Immune to most ground attacksFlying - Immune to most ground attacks
Heir to the Otherworld - Chance to gain an Extra Turn and Roar of Valor after attacking a target with Dizzy, Slowed, Exposed, or Weakened; Attacking targets with all four effects causes Curse of the OtherworldHeir to the Otherworld - Chance to gain an Extra Turn and Roar of Valor after attacking a target with Dizzy, Slowed, Exposed, or Weakened; Attacking targets with all four effects causes Curse of the Otherworld
Relentless - Immune to Stun, Exhaustion, Cower and prevention effectsRelentless - Immune to Stun, Exhaustion, Cower and prevention effects
Spider-Man
Passive:
Great Responsibility - Spider-Man has a chance to protect an ally from an oncoming attack; Can even protect all allies from area attacksGreat Responsibility - Spider-Man has a chance to protect an ally from an oncoming attack; Can even protect all allies from area attacks
Relentless - Immune to Stun, Exhaustion, Cower and prevention effectsRelentless - Immune to Stun, Exhaustion, Cower and prevention effects



Mission 2 - Mutant League[]

Mutant League
Mastery Stars Score
11,500
256,000
512,000
1,024,000
2,048,000

"This section of Murderworld is devoted to mutants, with simmering rivalries brought to the boiling point. Is there any way out?"
— Mission Preview

Location: Empire State University

Hero Side Team-Up :  Angel, Wolverine, Emma Frost

Villain Side Team-Up:   Omega Sentinel, Sabretooth, Magneto


Low Threats: x2
(1 point each)
Medium Threats: x2
(2 points each)
High Threats: x3
(3 points each)
Enemies
SC-Alpha
Passive: None
IN-Alpha
Passive: None
BL-Alpha
Passive: None
BR-Alpha
Passive: None
TA-Alpha
Passive: None
IN-Beta
Passive:
High Acceleration - Attacks do extra damage, but attacker takes damage as wellHigh Acceleration - Attacks do extra damage, but attacker takes damage as well
BL-Beta
Passive:
Untested Power - Meltdown always critically hits.Untested Power - Meltdown always critically hits.
BR-Beta
Passive: None
TA-Beta
Passive:
Deep Thought - Attacking this target will cost extra staminaDeep Thought - Attacking this target will cost extra stamina
SC-Beta
Passive: None
Robo Toad
Passive:
Mechanical Body - See DisambiguationMechanical Body - See Disambiguation
Mindless - Immune to psychic and fear attacksMindless - Immune to psychic and fear attacks
Robo Blob
Passive:
Mechanical Body - See DisambiguationMechanical Body - See Disambiguation
Mindless - Immune to psychic and fear attacksMindless - Immune to psychic and fear attacks
Robo Shatterstar
Passive:
Mechanical Body - See DisambiguationMechanical Body - See Disambiguation
Mindless - Immune to psychic and fear attacksMindless - Immune to psychic and fear attacks
Robo Colossus
Passive:
Mechanical Body - See DisambiguationMechanical Body - See Disambiguation
Mindless - Immune to psychic and fear attacksMindless - Immune to psychic and fear attacks

Hero Side Villain Side
Team-Up: Angel (Optional) Team Up: Omega Sentinel (Optional)
Mini-Boss
Omega Sentinel
Passive:
Flying - Immune to most ground attacksFlying - Immune to most ground attacks
Relentless - Immune to Stun, Exhaustion, Cower and prevention effectsRelentless - Immune to Stun, Exhaustion, Cower and prevention effects
Overclocked - Takes 2 actions every roundOverclocked - Takes 2 actions every round
Mini-Boss
Angel
Passive:
Relentless - Immune to Stun, Exhaustion, Cower and prevention effectsRelentless - Immune to Stun, Exhaustion, Cower and prevention effects
Techno-Organic Wings - Immune to ground attacks; 20% chance to avoid attacksTechno-Organic Wings - Immune to ground attacks; 20% chance to avoid attacks
Team-Up: Wolverine (Optional)
Team Up: Sabretooth (Optional)
Mini-Boss
Sabretooth
Passive:
Relentless - Immune to Stun, Exhaustion, Cower and prevention effectsRelentless - Immune to Stun, Exhaustion, Cower and prevention effects
Bloodlust - Gains X stacks of Blood Rage when attacking a target with Bleeding, where X is the number of Bleedings on the targetBloodlust - Gains X stacks of Blood Rage when attacking a target with Bleeding, where X is the number of Bleedings on the target
Healing Factor - Gradually restores Health during combat; Reduces durations for Bleeding and Poison; Guaranteed to survive being KO'ed once and restored to half health; Gains Frenzy after being KO'edHealing Factor - Gradually restores Health during combat; Reduces durations for Bleeding and Poison; Guaranteed to survive being KO'ed once and restored to half health; Gains Frenzy after being KO'ed
Mini-Boss
Wolverine
Passive:
Relentless - Immune to Stun, Exhaustion, Cower and prevention effectsRelentless - Immune to Stun, Exhaustion, Cower and prevention effects
Healing Factor - Gradually restores Health during combat; Reduces durations for Bleeding and Poison; Attacks that would reduce health to 0 have a chance to reduce health to 1% insteadHealing Factor - Gradually restores Health during combat; Reduces durations for Bleeding and Poison; Attacks that would reduce health to 0 have a chance to reduce health to 1% instead
Berserker Rage - Chance to counter enemy attacks; Higher chance to counter with lower healthBerserker Rage - Chance to counter enemy attacks; Higher chance to counter with lower health

Hero Side Villain Side
Team-Up: Emma Frost (Optional) Team-Up: Magneto (Optional)
Boss Drops: Ultraconductor Boss Drops: Vexing Pistol
Boss
Omega Sentinel
Passive:
Flying - Immune to most ground attacksFlying - Immune to most ground attacks
Relentless - Immune to Stun, Exhaustion, Cower and prevention effectsRelentless - Immune to Stun, Exhaustion, Cower and prevention effects
Overclocked - Takes 2 actions every roundOverclocked - Takes 2 actions every round
Magneto
Passive:
Relentless - Immune to Stun, Exhaustion, Cower and prevention effectsRelentless - Immune to Stun, Exhaustion, Cower and prevention effects
Flying - Immune to most ground attacksFlying - Immune to most ground attacks
Mental Shield - Immune to psychic attacksMental Shield - Immune to psychic attacks
Sabretooth
Passive:
Relentless - Immune to Stun, Exhaustion, Cower and prevention effectsRelentless - Immune to Stun, Exhaustion, Cower and prevention effects
Bloodlust - Gains X stacks of Blood Rage when attacking a target with Bleeding, where X is the number of Bleedings on the targetBloodlust - Gains X stacks of Blood Rage when attacking a target with Bleeding, where X is the number of Bleedings on the target
Healing Factor - Gradually restores Health during combat; Reduces durations for Bleeding and Poison; Guaranteed to survive being KO'ed once and restored to half health; Gains Frenzy after being KO'edHealing Factor - Gradually restores Health during combat; Reduces durations for Bleeding and Poison; Guaranteed to survive being KO'ed once and restored to half health; Gains Frenzy after being KO'ed
Boss
Angel
Passive:
Relentless - Immune to Stun, Exhaustion, Cower and prevention effectsRelentless - Immune to Stun, Exhaustion, Cower and prevention effects
Techno-Organic Wings - Immune to ground attacks; 20% chance to avoid attacksTechno-Organic Wings - Immune to ground attacks; 20% chance to avoid attacks
Emma Frost
Passive:
Relentless - Immune to Stun, Exhaustion, Cower and prevention effectsRelentless - Immune to Stun, Exhaustion, Cower and prevention effects
Diamond Body - Chance to predict the next attack, taking less damageDiamond Body - Chance to predict the next attack, taking less damage
Wolverine
Passive:
Berserker Rage - Chance to counter enemy attacks; Higher chance to counter with lower healthBerserker Rage - Chance to counter enemy attacks; Higher chance to counter with lower health
Come At Me, Bub - Chance to protect allies from single target attacks; Chance to protect scales as health increasesCome At Me, Bub - Chance to protect allies from single target attacks; Chance to protect scales as health increases
Healing Factor - Gradually restores Health during combat; Reduces durations for Bleeding and Poison; Attacks that would reduce health to 0 have a chance to reduce health to 1% insteadHealing Factor - Gradually restores Health during combat; Reduces durations for Bleeding and Poison; Attacks that would reduce health to 0 have a chance to reduce health to 1% instead

Hero Side Villain Side
Fantomex DURATION:
3 BATTLES
Kitty Pryde DURATION:
2 BATTLES
Nightcrawler DURATION:
1 BATTLE
Storm DURATION:
1 BATTLE
Any Hero DURATION:
1 BATTLE
Black Widow DURATION:
3 BATTLES
Any Hero DURATION:
2 BATTLES
Any Hero DURATION:
1 BATTLE
Any Hero DURATION:
1 BATTLE
Any Hero DURATION:
1 BATTLE



Mission 3 - The Gathering[]

The Gathering
Mastery Stars Score
10,500
228,000
456,000
912,000
1,824,000

"Looks like Arcade's interests have taken a turn for the mystical in this section. If Nico Minoru's still inside Murderworld, she's here."
— Mission Preview

Location: Chrysler Building

Hero Side Team-Up : Nico MinoruDaimon Hellstrom, Thor

Villain Side Team-Up:  Scarlet Witch, Satana, Loki

Low Threats: NONE
(1 point each)
Medium Threats: x2
(2 points each)
High Threats: x3
(3 points each)
Enemies
Cusptero
Passive: None
Verignis
Passive:
Volatile -Volatile -
Meretrix
Passive: None
Praefectus
Passive: None
Harpe
Passive: None
Domina
Passive: None
Robo Executioner
Passive:
Mechanical Body - See DisambiguationMechanical Body - See Disambiguation
Mindless - Immune to psychic and fear attacksMindless - Immune to psychic and fear attacks
Robo Wrecker
Passive:
Mechanical Body - See DisambiguationMechanical Body - See Disambiguation
Mindless - Immune to psychic and fear attacksMindless - Immune to psychic and fear attacks
Robo Sif
Passive:
Mechanical Body - See DisambiguationMechanical Body - See Disambiguation
Mindless - Immune to psychic and fear attacksMindless - Immune to psychic and fear attacks
Robo Spiral
Passive:
Mechanical Body - See DisambiguationMechanical Body - See Disambiguation
Mindless - Immune to psychic and fear attacksMindless - Immune to psychic and fear attacks

Hero Side Villain Side
Team-Up: Nico Minoru (Optional) Team Up: Scarlet Witch (Optional)
Mini-Boss
Scarlet Witch
Passive:
Reality Warping - Probability manipulation grants a 20% chance to avoid attacksReality Warping - Probability manipulation grants a 20% chance to avoid attacks
Relentless - Immune to Stun, Exhaustion, Cower and prevention effectsRelentless - Immune to Stun, Exhaustion, Cower and prevention effects
Mini-Boss
Nico Minoru
Passive:
Flying - Immune to most ground attacksFlying - Immune to most ground attacks
Relentless - Immune to Stun, Exhaustion, Cower and prevention effectsRelentless - Immune to Stun, Exhaustion, Cower and prevention effects
Back From the Brink - Returns to full health once when HP are reduced to 0; Grants Haste and removes harmful effectsBack From the Brink - Returns to full health once when HP are reduced to 0; Grants Haste and removes harmful effects
Team-Up: Daimon Hellstrom (Optional)
Team Up: Satana (Optional)
Mini-Boss
Satana
Passive:
Flying - Immune to most ground attacksFlying - Immune to most ground attacks
Relentless - Immune to Stun, Exhaustion, Cower and prevention effectsRelentless - Immune to Stun, Exhaustion, Cower and prevention effects
Dark Pact - Raises stats when affected by Dizzy, Exposed, Slowed, or WeakenedDark Pact - Raises stats when affected by Dizzy, Exposed, Slowed, or Weakened
Mini-Boss
Daimon Hellstrom
Passive:
Darksoul - Reduces damage taken from damage over time effects; While Burning is applied, counters attacks with fire damage; While Dark Void is applied, attacks restore healthDarksoul - Reduces damage taken from damage over time effects; While Burning is applied, counters attacks with fire damage; While Dark Void is applied, attacks restore health
Netheranium Spire - 50% chance to nullify magic attacks against all allies; Restores Stamina and gains Burning and Dark Void after nullifying a magic attackNetheranium Spire - 50% chance to nullify magic attacks against all allies; Restores Stamina and gains Burning and Dark Void after nullifying a magic attack
Relentless - Immune to Stun, Exhaustion, Cower and prevention effectsRelentless - Immune to Stun, Exhaustion, Cower and prevention effects

Hero Side Villain Side
Team-Up: Thor (Optional) Team-Up: Loki (Optional)
Boss Drops: Crooked Branch Boss Drops: Roaring Thunder
Boss
Scarlet Witch
Passive:
Reality Warping - Probability manipulation grants a 20% chance to avoid attacksReality Warping - Probability manipulation grants a 20% chance to avoid attacks
Relentless - Immune to Stun, Exhaustion, Cower and prevention effectsRelentless - Immune to Stun, Exhaustion, Cower and prevention effects
Loki
Passive:
Relentless - Immune to Stun, Exhaustion, Cower and prevention effectsRelentless - Immune to Stun, Exhaustion, Cower and prevention effects
Lie-Smith - 20% Chance to create illusions, avoiding attacks and then countering themLie-Smith - 20% Chance to create illusions, avoiding attacks and then countering them
Satana
Passive:
Flying - Immune to most ground attacksFlying - Immune to most ground attacks
Relentless - Immune to Stun, Exhaustion, Cower and prevention effectsRelentless - Immune to Stun, Exhaustion, Cower and prevention effects
Dark Pact - Raises stats when affected by Dizzy, Exposed, Slowed, or WeakenedDark Pact - Raises stats when affected by Dizzy, Exposed, Slowed, or Weakened
Boss
Nico Minoru
Passive:
Flying - Immune to most ground attacksFlying - Immune to most ground attacks
Relentless - Immune to Stun, Exhaustion, Cower and prevention effectsRelentless - Immune to Stun, Exhaustion, Cower and prevention effects
Back From the Brink - Returns to full health once when HP are reduced to 0; Grants Haste and removes harmful effectsBack From the Brink - Returns to full health once when HP are reduced to 0; Grants Haste and removes harmful effects
Thor
Passive:
Asgardian - Immune to Burning, Chilled, Poison, and RadiationAsgardian - Immune to Burning, Chilled, Poison, and Radiation
Relentless - Immune to Stun, Exhaustion, Cower and prevention effectsRelentless - Immune to Stun, Exhaustion, Cower and prevention effects
Daimon Hellstrom
Passive:
Darksoul - Reduces damage taken from damage over time effects; While Burning is applied, counters attacks with fire damage; While Dark Void is applied, attacks restore healthDarksoul - Reduces damage taken from damage over time effects; While Burning is applied, counters attacks with fire damage; While Dark Void is applied, attacks restore health
Netheranium Spire - 50% chance to nullify magic attacks against all allies; Restores Stamina and gains Burning and Dark Void after nullifying a magic attackNetheranium Spire - 50% chance to nullify magic attacks against all allies; Restores Stamina and gains Burning and Dark Void after nullifying a magic attack
Relentless - Immune to Stun, Exhaustion, Cower and prevention effectsRelentless - Immune to Stun, Exhaustion, Cower and prevention effects

Hero Side Villain Side
Dr. Strange DURATION:
1 BATTLE
Sif DURATION:
2 BATTLES
Valkyrie DURATION:
2 BATTLES
Any Hero DURATION:
1 BATTLE
Any Hero DURATION:
1 BATTLE
Any Hero DURATION:
1 BATTLE
Any Hero DURATION:
1 BATTLE
Any Hero DURATION:
2 BATTLES
Any Hero DURATION:
2 BATTLES
Any Hero DURATION:
1 BATTLE



Notes & Trivia
[]

  • All of the missions are named after famous game:
    • Mission 1: Street Fighter is named after the famous game, Street Fighter.
    • Mission 2: Mutant League is named after a game by the same name.
    • Mission 3: The Gathering, is named after the game Magic: The Gathering.

Required Heroes[]

In order to unlock the Epic Boss for certain Tasks, the following Heroes are required to be recruited:

Heroes Side Epic Boss Villains Side Epic Boss
135 90 1
23 Free 200
  • Both Epic Bosses are required to finish certain Tasks.
  • Total Command Points required for Heroes Side Epic Boss: 226
  • Total Command Points required for Villains Side Epic Boss: 223
  • Total Command Points required Overall: 449

Restricted Heroes[]

The following Heroes are unavailable due to mission restrictions:

Mission 1

Mission 2

Mission 3

Mission 1

Mission 2

Mission 3