Special Operations -
Runaways
Runaways
—Image © Marvel and Playdom
Information
Status: EXPIRED
Date Began: March 23, 2015
Date Ended: April 16, 2015
Unstable Iso-8 Color: Unstable Iso-8 Blue.png Blue
Unlockable Hero: Chase Stein Chase Stein
Number of Missions: 3
Number of Tasks: 31 (6 Optional)
Exclusive Items: Adaptive Pistol
Caltrop Launcher
Crystalline Dream
First Blood
Hi-Tech Gauntlet
Hunting Rifle
Latent Staff of Return
Prototype Hi-Tech Gauntlet
Staff of Return
Nocking Iso-8
Loaded Iso-8
Blinding Iso-8
Resistant Iso-8
Finishing Iso-8
Caffeinated Iso-8
Unlockable Gear Set: Wayward Set


"Under the careful watch and guidance of Agent Coulson, Maria Hill, and Hawkeye, the Runaways embark on an undercover operation in the criminal underworld, searching for answers to the coded message left behind by the missing Director Fury."
— Chapter Briefing

Important Notes:

The only way to recruit Chase Stein is to complete the list of Tasks.

  • 15 Star Mastery of the Special Operation will NOT unlock Chase Stein.

One of the Tasks requires the defeat of an Epic Boss. This can be done by having the requirements needed to unlock the Epic Boss or by skipping the task by paying 20 Gold icon.png Gold. The requirements are:




  Mission 1 - All the King's Children
Epic  Mission 2 - Into the Fold
  Mission 3 - Field Trip!

Mission 1 - All the King's Children

All the King's Children
Op25 1.jpg Mastery Stars Score
Star icon.png 12,000
Star icon.png Star icon.png 275,000
Star icon.png Star icon.png Star icon.png 550,000
Star icon.png Star icon.png Star icon.png Star icon.png 1,100,000
Star icon.png Star icon.png Star icon.png Star icon.png Star icon.png 2,200,000

"The Runaways go deep undercover, starting their work for the Kingpin. He seems like a nice guy, as long as the kids keep doing his dirty work."
— Mission Preview

Team Up: Runaways only
Location: Empire State Building


Low Threat Map Icon.png Low Threats: x2
(1 point each)
Medium Threat Map Icon.png Medium Threats: x3
(2 points each)
High Threat Map Icon.png High Threats: x2
(3 points each)
Enemies
Maggia Grunt Icon.png Maggia Grunt Infiltratoricon.png
Passive: None
Maggia Thug Icon.png Maggia Thug Scrappericon.png
Passive: None
Maggia Henchman Icon.png Maggia Henchman Tacticianicon.png
Passive: None
Maggia Duelist Icon.png Maggia Duelist Infiltratoricon.png
Passive:
Riposte - Counters Melee attacksRiposte - Counters Melee attacks
Maggia Bodyguard Icon.png Maggia Bodyguard Scrappericon.png
Passive:
Bodyguard - Protects allies from single-target attacksBodyguard - Protects allies from single-target attacks
Hair Trigger - Has a chance to counter Ranged attacksHair Trigger - Has a chance to counter Ranged attacks
Maggia Gunman Icon.png Maggia Gunman Tacticianicon.png
Passive: None
Maggia Assassin Icon.png Maggia Assassin Infiltratoricon.png
Passive:
Riposte - Counters Melee attacksRiposte - Counters Melee attacks
Squirrelly - High chance to Avoid Melee attacksSquirrelly - High chance to Avoid Melee attacks
Maggia Hitman Icon.png Maggia Hitman Scrappericon.png
Passive:
Bodyguard - Protects allies from single-target attacksBodyguard - Protects allies from single-target attacks
Bulletproof Jacket - Takes reduced damage from Ranged attacksBulletproof Jacket - Takes reduced damage from Ranged attacks
Hair Trigger - Has a chance to counter Ranged attacksHair Trigger - Has a chance to counter Ranged attacks
Maggia Captain Icon.png Maggia Captain Tacticianicon.png
Passive:
Duck and Cover - High chance to Avoid Area attacksDuck and Cover - High chance to Avoid Area attacks

Minimum Score: 13
Need: Molly Hayes
Potential Reward: Caffeinated Iso-8, Finishing Iso-8

Heroic Battle
Punisher Icon.png Punisher Generalisticon.png
Passive:
Relentless - Immune to Stun, Exhaustion, Cower and prevention effectsRelentless - Immune to Stun, Exhaustion, Cower and prevention effects
Kid Gloves - Using less-lethal attacks; After all, she's just a little kidKid Gloves - Using less-lethal attacks; After all, she's just a little kid

Minimum Score: (?)
Team Up: Chase Stein (Required), Nico Minoru (Optional), Karolina Dean (Optional)

Mini-Boss 1
Wave 1
Maggia Hitman Icon.png Maggia Hitman Scrappericon.png
Passive:
Bodyguard - Protects allies from single-target attacksBodyguard - Protects allies from single-target attacks
Bulletproof Jacket - Takes reduced damage from Ranged attacksBulletproof Jacket - Takes reduced damage from Ranged attacks
Hair Trigger - Has a chance to counter Ranged attacksHair Trigger - Has a chance to counter Ranged attacks
Maggia Captain Icon.png Maggia Captain Tacticianicon.png
Passive:
Duck and Cover - High chance to Avoid Area attacksDuck and Cover - High chance to Avoid Area attacks
Wave 2
Maggia Assassin Icon.png Maggia Assassin Infiltratoricon.png
Passive:
Riposte - Counters Melee attacksRiposte - Counters Melee attacks
Squirrelly - High chance to Avoid Melee attacksSquirrelly - High chance to Avoid Melee attacks
Blizzard Icon.png Blizzard Blastericon.png
Passive:
Cryo Suit - Immune to Ice attacks, Burning, and ChilledCryo Suit - Immune to Ice attacks, Burning, and Chilled
Relentless - Immune to Stun, Exhaustion, Cower and prevention effectsRelentless - Immune to Stun, Exhaustion, Cower and prevention effects
Icing Up - Chance to build ice every turn, increasing defense; Removed by fire attacksIcing Up - Chance to build ice every turn, increasing defense; Removed by fire attacks
Maggia Assassin Icon.png Maggia Assassin Infiltratoricon.png
Passive:
Riposte - Counters Melee attacksRiposte - Counters Melee attacks
Squirrelly - High chance to Avoid Melee attacksSquirrelly - High chance to Avoid Melee attacks

Minimum Score: (?)
Team Up: Chase Stein (Required), Nico Minoru (Optional), Karolina Dean (Optional)

Mini-Boss 2
Wave 1
Maggia Assassin Icon.png Maggia Assassin Infiltratoricon.png
Passive:
Riposte - Counters Melee attacksRiposte - Counters Melee attacks
Squirrelly - High chance to Avoid Melee attacksSquirrelly - High chance to Avoid Melee attacks
Maggia Assassin Icon.png Maggia Assassin Infiltratoricon.png
Passive:
Riposte - Counters Melee attacksRiposte - Counters Melee attacks
Squirrelly - High chance to Avoid Melee attacksSquirrelly - High chance to Avoid Melee attacks
Wave 2
Maggia Hitman Icon.png Maggia Hitman Scrappericon.png
Passive:
Bodyguard - Protects allies from single-target attacksBodyguard - Protects allies from single-target attacks
Bulletproof Jacket - Takes reduced damage from Ranged attacksBulletproof Jacket - Takes reduced damage from Ranged attacks
Hair Trigger - Has a chance to counter Ranged attacksHair Trigger - Has a chance to counter Ranged attacks
Hammerhead Icon.png Hammerhead Scrappericon.png
Passive:
Relentless - Immune to Stun, Exhaustion, Cower and prevention effectsRelentless - Immune to Stun, Exhaustion, Cower and prevention effects
Maggia Captain Icon.png Maggia Captain Tacticianicon.png
Passive:
Duck and Cover - High chance to Avoid Area attacksDuck and Cover - High chance to Avoid Area attacks

Defeating a Mini-Boss will simply remove it from the full Boss battle.
Minimum Score: (?)
Team Up: Karolina Dean (Required), Chase Stein (Optional), Molly Hayes (Optional)
Boss Drop: Hunting Rifle

Boss + Mini-Boss 1 & 2
Wave 1
Blizzard Icon.png Blizzard Blastericon.png
Passive:
Cryo Suit - Immune to Ice attacks, Burning, and ChilledCryo Suit - Immune to Ice attacks, Burning, and Chilled
Relentless - Immune to Stun, Exhaustion, Cower and prevention effectsRelentless - Immune to Stun, Exhaustion, Cower and prevention effects
Icing Up - Chance to build ice every turn, increasing defense; Removed by fire attacksIcing Up - Chance to build ice every turn, increasing defense; Removed by fire attacks
Hammerhead Icon.png Hammerhead Scrappericon.png
Passive:
Relentless - Immune to Stun, Exhaustion, Cower and prevention effectsRelentless - Immune to Stun, Exhaustion, Cower and prevention effects
Maggia Assassin Icon.png Maggia Assassin Infiltratoricon.png
Passive:
Riposte - Counters Melee attacksRiposte - Counters Melee attacks
Squirrelly - High chance to Avoid Melee attacksSquirrelly - High chance to Avoid Melee attacks
Wave 2
Maggia Hitman Icon.png Maggia Hitman Scrappericon.png
Passive:
Bodyguard - Protects allies from single-target attacksBodyguard - Protects allies from single-target attacks
Bulletproof Jacket - Takes reduced damage from Ranged attacksBulletproof Jacket - Takes reduced damage from Ranged attacks
Hair Trigger - Has a chance to counter Ranged attacksHair Trigger - Has a chance to counter Ranged attacks
Madame Masque Icon.png Madame Masque Tacticianicon.png
Passive:
Relentless - Immune to Stun, Exhaustion, Cower and prevention effectsRelentless - Immune to Stun, Exhaustion, Cower and prevention effects
Maggia Captain Icon.png Maggia Captain Tacticianicon.png
Passive:
Duck and Cover - High chance to Avoid Area attacksDuck and Cover - High chance to Avoid Area attacks

S.H.I.E.L.D. surveillance teams have seen Bullseye near the Empire State Building. Send Hawkeye to track him down.
Iconbg.pngHawkeye DURATION:
Duration Icon.png 2 BATTLES
Iconbg.pngArcane Component.png CHANCE TO GET:
1 Arcane Component
Before we can clear Molly Hayes for full combat with the rest of the Runaways, we need to do some paperwork. After all, S.H.I.E.L.D. is a government agency...
Iconbg.pngMolly Hayes DURATION:
Duration Icon.png 0 BATTLES
Iconbg.pngArcane Component.png CHANCE TO GET:
1 Arcane Component
Step up surveillance operations on the Maggia. We need to see for ourselves what the Kingpin's enemies are doing.
Iconbg.pngAny Hero DURATION:
Duration Icon.png 2 BATTLES
Iconbg.pngArcane Component.png CHANCE TO GET:
1 Arcane Component
Chase left the Leapfrog parked in the middle of Herald Square. Send a hero to keep gawkers away until we can move it.
Iconbg.pngAny Hero DURATION:
Duration Icon.png 3 BATTLES
Iconbg.pngArcane Component.png CHANCE TO GET:
1 Arcane Component
Maggia elements fleeing the Runaways have stolen a car and are trying to get to the Queens-Midtown Tunnel. Send a hero to cut them off.
Iconbg.pngAny Hero DURATION:
Duration Icon.png 3 BATTLES
Iconbg.pngArcane Component.png CHANCE TO GET:
1 Arcane Component

Mission 2 - Into the Fold

Into the Fold
Op25 2.jpg Mastery Stars Score
Star icon.png 12,500
Star icon.png Star icon.png 375,000
Star icon.png Star icon.png Star icon.png 750,000
Star icon.png Star icon.png Star icon.png Star icon.png 1,500,000
Star icon.png Star icon.png Star icon.png Star icon.png Star icon.png 3,000,000

"It turns out the Runaways have a knack for criminal activities. It must be genetic."
— Mission Preview

Team Up: Runaways only
Location: Financial District


Minimum Score: 4
Need: Karolina Dean
Potential Reward: Blinding Iso-8, Loaded Iso-8, Resistant Iso-8

Heroic Battle
Groot Icon.png Groot Bruisericon.png
Passive:
Flora Colossus - Protects allies from single-target and area attacks; Revived as a Cutting when HP reaches 0Flora Colossus - Protects allies from single-target and area attacks; Revived as a Cutting when HP reaches 0
Relentless - Immune to Stun, Exhaustion, Cower and prevention effectsRelentless - Immune to Stun, Exhaustion, Cower and prevention effects
Biocommunication - Chance to counter enemy attacks, applying Cower and Withered; Becomes Talking Plant when Groot becomes a CuttingBiocommunication - Chance to counter enemy attacks, applying Cower and Withered; Becomes Talking Plant when Groot becomes a Cutting
Rocket Raccoon Icon.png Rocket Raccoon Blastericon.png
Passive:
Relentless - Immune to Stun, Exhaustion, Cower and prevention effectsRelentless - Immune to Stun, Exhaustion, Cower and prevention effects
Trigger Happy - Joins in on another ally's Follow-Up or Counter-AttackTrigger Happy - Joins in on another ally's Follow-Up or Counter-Attack
Half-Cocked - Starts combat with 3 Ammo CellsHalf-Cocked - Starts combat with 3 Ammo Cells

Minimum Score: (?)
Team Up: Chase Stein (Required), Victor Mancha (Optional), Nico Minoru (Optional)

Mini-Boss 1
Hellfire Elite (Infiltrator) Icon.png Hellfire Elite Infiltratoricon.png
Passive:
Master Marksman - Attacks almost never miss; Attacks against marked targets are guaranteed to critMaster Marksman - Attacks almost never miss; Attacks against marked targets are guaranteed to crit
Hellfire Elite - Equipped with advanced weaponry, increasing their critical hit damage, and chance to critically hit.Hellfire Elite - Equipped with advanced weaponry, increasing their critical hit damage, and chance to critically hit.
Dragoness Icon.png Dragoness Blastericon.png
Passive:
Flying - Immune to most ground attacksFlying - Immune to most ground attacks
Mechanical Wings - Chance to avoid attacks; Susceptible to Electricity and EMP grenadesMechanical Wings - Chance to avoid attacks; Susceptible to Electricity and EMP grenades
Hellfire Elite (Infiltrator) Icon.png Hellfire Elite Infiltratoricon.png
Passive:
Master Marksman - Attacks almost never miss; Attacks against marked targets are guaranteed to critMaster Marksman - Attacks almost never miss; Attacks against marked targets are guaranteed to crit
Hellfire Elite - Equipped with advanced weaponry, increasing their critical hit damage, and chance to critically hit.Hellfire Elite - Equipped with advanced weaponry, increasing their critical hit damage, and chance to critically hit.

Minimum Score: (?)
Team Up: Nico Minoru (Required), Chase Stein (Optional), Karolina Dean (Optional)

Mini-Boss 2
Hellfire Elite (Infiltrator) Icon.png Hellfire Elite Infiltratoricon.png
Passive:
Master Marksman - Attacks almost never miss; Attacks against marked targets are guaranteed to critMaster Marksman - Attacks almost never miss; Attacks against marked targets are guaranteed to crit
Hellfire Elite - Equipped with advanced weaponry, increasing their critical hit damage, and chance to critically hit.Hellfire Elite - Equipped with advanced weaponry, increasing their critical hit damage, and chance to critically hit.
Selene Icon.png Selene Infiltratoricon.png
Passive:
Game Piece - Selene and her lieutenants have a chance to gain an extra turn.Game Piece - Selene and her lieutenants have a chance to gain an extra turn.
Magic Reduction - Reduced damage from Magic attacksMagic Reduction - Reduced damage from Magic attacks
Relentless - Immune to Stun, Exhaustion, Cower and prevention effectsRelentless - Immune to Stun, Exhaustion, Cower and prevention effects
Hellfire Elite (Tactician) Icon.png Hellfire Elite Tacticianicon.png
Passive:
Hellfire Elite - Equipped with advanced weaponry, increasing their critical hit damage, and chance to critically hit.Hellfire Elite - Equipped with advanced weaponry, increasing their critical hit damage, and chance to critically hit.

Defeating a Mini-Boss will simply remove it from the full Boss battle.
Minimum Score: (?)
Team Up: Molly Hayes (Required), Nico Minoru (Optional), Karolina Dean (Optional)
Boss Drop: First Blood

Boss + Mini-Boss 1 & 2
Wave 1
Hellfire Elite (Tactician) Icon.png Hellfire Elite Tacticianicon.png
Passive:
Hellfire Elite - Equipped with advanced weaponry, increasing their critical hit damage, and chance to critically hit.Hellfire Elite - Equipped with advanced weaponry, increasing their critical hit damage, and chance to critically hit.
Selene Icon.png Selene Infiltratoricon.png
Passive:
Game Piece - Selene and her lieutenants have a chance to gain an extra turn.Game Piece - Selene and her lieutenants have a chance to gain an extra turn.
Magic Reduction - Reduced damage from Magic attacksMagic Reduction - Reduced damage from Magic attacks
Relentless - Immune to Stun, Exhaustion, Cower and prevention effectsRelentless - Immune to Stun, Exhaustion, Cower and prevention effects
Hellfire Elite (Infiltrator) Icon.png Hellfire Elite Infiltratoricon.png
Passive:
Master Marksman - Attacks almost never miss; Attacks against marked targets are guaranteed to critMaster Marksman - Attacks almost never miss; Attacks against marked targets are guaranteed to crit
Hellfire Elite - Equipped with advanced weaponry, increasing their critical hit damage, and chance to critically hit.Hellfire Elite - Equipped with advanced weaponry, increasing their critical hit damage, and chance to critically hit.
Wave 2
Hellfire Elite (Tactician) Icon.png Hellfire Elite Tacticianicon.png
Passive:
Hellfire Elite - Equipped with advanced weaponry, increasing their critical hit damage, and chance to critically hit.Hellfire Elite - Equipped with advanced weaponry, increasing their critical hit damage, and chance to critically hit.
Sebastian Shaw Icon.png Sebastian Shaw Bruisericon.png
Passive:
Imperial Guard - Protects those who are worthy; Very high crit resistance against all non-psychic attacksImperial Guard - Protects those who are worthy; Very high crit resistance against all non-psychic attacks
Kinetic Absorption - Increases Energy Reserves when hit by non-psychic attacksKinetic Absorption - Increases Energy Reserves when hit by non-psychic attacks
Relentless - Immune to Stun, Exhaustion, Cower and prevention effectsRelentless - Immune to Stun, Exhaustion, Cower and prevention effects
Dragoness Icon.png Dragoness Blastericon.png
Passive:
Flying - Immune to most ground attacksFlying - Immune to most ground attacks
Mechanical Wings - Chance to avoid attacks; Susceptible to Electricity and EMP grenadesMechanical Wings - Chance to avoid attacks; Susceptible to Electricity and EMP grenades

Must finish all Battles and Deploys before the Epic Boss will appear.
Team Up: Victor Mancha (Required), Molly Hayes (Optional), Nico Minoru (Optional)
Boss Drop: Staff of Return

Epic Boss
Ultron Mode-B Icon.png Ultron Bot-B Blastericon.png
Passive:
Adamantium Body - Immune to Poison, Bleeding, Stun, and Psychic AttacksAdamantium Body - Immune to Poison, Bleeding, Stun, and Psychic Attacks
Hemorrhagic Wave - Chance to counter non-stealthy attacks with a hemorrhagic wave; Causes all applications of Bleeding to triggerHemorrhagic Wave - Chance to counter non-stealthy attacks with a hemorrhagic wave; Causes all applications of Bleeding to trigger
Ultron Mode-C Icon.png Ultron Bot-C Tacticianicon.png
Passive:
Adamantium Body - Immune to Poison, Bleeding, Stun, and Psychic AttacksAdamantium Body - Immune to Poison, Bleeding, Stun, and Psychic Attacks

One of the Hellfire Club's artifacts has created a barrier around their base in this building. We need some serious kinetic energy to break through it. Cannonball would be perfect.
Iconbg.pngCannonball DURATION:
Duration Icon.png 2 BATTLES
Iconbg.pngArcane Component.png CHANCE TO GET:
1 Arcane Component
There's a hostage situation in a brokerage firm's secured server area. Hellfire Club soldiers are threatening a massacre. Send Karnak to break into the room and defuse the threat.
Iconbg.pngKarnak DURATION:
Duration Icon.png 3 BATTLES
Iconbg.pngArcane Component.png CHANCE TO GET:
1 Arcane Component
The Runaways' actions have drawn a lot of attention. Some local kids have decided to start playing vigilante themselves, and now they're in trouble. Send Karolina Dean to save them from themselves.
Iconbg.pngKarolina Dean DURATION:
Duration Icon.png 0 BATTLES
Iconbg.pngArcane Component.png CHANCE TO GET:
1 Arcane Component
The computer science research lab at Empire State University has sent out an automated alert. Send a hero to the campus to see what's happening.
Iconbg.pngAny Hero DURATION:
Duration Icon.png 2 BATTLES
Iconbg.pngArcane Component.png CHANCE TO GET:
1 Arcane Component
Some Kind of electromagnetic phenomenon has sparked a number of transformer fires in this area. Send a hero to make sure this isn't a terrorist act.
Iconbg.pngAny Hero DURATION:
Duration Icon.png 3 BATTLES
Iconbg.pngArcane Component.png CHANCE TO GET:
1 Arcane Component

Mission 3 - Field Trip!

Field Trip!
Op25 3.jpg Mastery Stars Score
Star icon.png 20,500
Star icon.png Star icon.png 315,000
Star icon.png Star icon.png Star icon.png 630,000
Star icon.png Star icon.png Star icon.png Star icon.png 1,260,000
Star icon.png Star icon.png Star icon.png Star icon.png Star icon.png 2,520,000

"The Runaways go on a field trip to the UN Headquarters. While they're there, the kids will learn about human rights and peacekeeping, and they'll make sure that all 193 flags remain unsmashed."
— Mission Preview

Team Up: Runaways only
Location: UN Building


Low Threat Map Icon.png Low Threats: NONE
(1 point each)
Medium Threat Map Icon.png Medium Threats: x3
(2 points each)
High Threat Map Icon.png High Threats: x4
(3 points each)
Enemies
Radical Icon.png Agitator Blastericon.png
Passive:
Hardened - Chance to take reduced damage from attacksHardened - Chance to take reduced damage from attacks
Nihilist Icon.png Insurgent Bruisericon.png
Passive:
Hardened - Chance to take reduced damage from attacksHardened - Chance to take reduced damage from attacks
Revolutionary Icon.png Instigator Tacticianicon.png
Passive:
Hardened - Chance to take reduced damage from attacksHardened - Chance to take reduced damage from attacks
Radical Icon.png Radical Blastericon.png
Passive:
Combat Maneuvers - Counter-attacks when an ally is attackedCombat Maneuvers - Counter-attacks when an ally is attacked
Hardened - Chance to take reduced damage from attacksHardened - Chance to take reduced damage from attacks
Nihilist Icon.png Nihilist Bruisericon.png
Passive:
Combat Maneuvers - Counter-attacks when an ally is attackedCombat Maneuvers - Counter-attacks when an ally is attacked
Hardened - Chance to take reduced damage from attacksHardened - Chance to take reduced damage from attacks
Revolutionary Icon.png Revolutionary Tacticianicon.png
Passive:
Combat Maneuvers - Counter-attacks when an ally is attackedCombat Maneuvers - Counter-attacks when an ally is attacked
Hardened - Chance to take reduced damage from attacksHardened - Chance to take reduced damage from attacks

Minimum Cleared Score: 4
Need: Hawkeye
Potential Reward: Nocking Iso-8

Heroic Battle
Bullseye Icon.png Bullseye Tacticianicon.png
Passive:
Cruelty - Gains a damage boost when attacking a Bleeding enemy with a single-target attack; This effect stacks up to 3 timesCruelty - Gains a damage boost when attacking a Bleeding enemy with a single-target attack; This effect stacks up to 3 times
Faster on the Draw - Chance to pre-emptively counter ranged attacksFaster on the Draw - Chance to pre-emptively counter ranged attacks
Master Marksman - Attacks almost never miss; Attacks against marked targets are guaranteed to critMaster Marksman - Attacks almost never miss; Attacks against marked targets are guaranteed to crit

Minimum Score: (?)
Team Up: Molly Hayes (Required), Victor Mancha (Optional), Karolina Dean (Optional)

Mini-Boss 1
Revolutionary Icon.png Revolutionary Tacticianicon.png
Passive:
Combat Maneuvers - Counter-attacks when an ally is attackedCombat Maneuvers - Counter-attacks when an ally is attacked
Hardened - Chance to take reduced damage from attacksHardened - Chance to take reduced damage from attacks
Batroc Icon.png Batroc Scrappericon.png
Passive:
Relentless - Immune to Stun, Exhaustion, Cower and prevention effectsRelentless - Immune to Stun, Exhaustion, Cower and prevention effects
Revers - Counters most melee attacks, applying Neutralized and IncapacitateRevers - Counters most melee attacks, applying Neutralized and Incapacitate
Nihilist Icon.png Nihilist Bruisericon.png
Passive:
Combat Maneuvers - Counter-attacks when an ally is attackedCombat Maneuvers - Counter-attacks when an ally is attacked
Hardened - Chance to take reduced damage from attacksHardened - Chance to take reduced damage from attacks

Minimum Score: (?)
Team Up: Karolina Dean (Required), Victor Mancha (Optional), Chase Stein (Optional)

Mini-Boss 2
Radical Icon.png Radical Blastericon.png
Passive:
Combat Maneuvers - Counter-attacks when an ally is attackedCombat Maneuvers - Counter-attacks when an ally is attacked
Hardened - Chance to take reduced damage from attacksHardened - Chance to take reduced damage from attacks
Whiplash Icon.png Whiplash Scrappericon.png
Passive:
Counter-attack - Counters single-target attacksCounter-attack - Counters single-target attacks
New Russian - Whiplash's attacks gain Exploit Attrition, dealing extra damage against targets with Bleeding, Burning, Chilled, Dark Void, Iso-8 Corruption, Poisoned, or Radiation Exposure.New Russian - Whiplash's attacks gain Exploit Attrition, dealing extra damage against targets with Bleeding, Burning, Chilled, Dark Void, Iso-8 Corruption, Poisoned, or Radiation Exposure.
Relentless - Immune to Stun, Exhaustion, Cower and prevention effectsRelentless - Immune to Stun, Exhaustion, Cower and prevention effects
Radical Icon.png Radical Blastericon.png
Passive:
Combat Maneuvers - Counter-attacks when an ally is attackedCombat Maneuvers - Counter-attacks when an ally is attacked
Hardened - Chance to take reduced damage from attacksHardened - Chance to take reduced damage from attacks

Minimum Score: (?)
Team Up: Chase Stein (Required), Victor Mancha (Optional), Nico Minoru (Optional)
Boss Drop: Caltrop Launcher

Boss
Wave 1
Nihilist Icon.png Nihilist Bruisericon.png
Passive:
Combat Maneuvers - Counter-attacks when an ally is attackedCombat Maneuvers - Counter-attacks when an ally is attacked
Hardened - Chance to take reduced damage from attacksHardened - Chance to take reduced damage from attacks
Revolutionary Icon.png Revolutionary Tacticianicon.png
Passive:
Combat Maneuvers - Counter-attacks when an ally is attackedCombat Maneuvers - Counter-attacks when an ally is attacked
Hardened - Chance to take reduced damage from attacksHardened - Chance to take reduced damage from attacks
Nihilist Icon.png Nihilist Bruisericon.png
Passive:
Combat Maneuvers - Counter-attacks when an ally is attackedCombat Maneuvers - Counter-attacks when an ally is attacked
Hardened - Chance to take reduced damage from attacksHardened - Chance to take reduced damage from attacks
Wave 2
Radical Icon.png Radical Blastericon.png
Passive:
Combat Maneuvers - Counter-attacks when an ally is attackedCombat Maneuvers - Counter-attacks when an ally is attacked
Hardened - Chance to take reduced damage from attacksHardened - Chance to take reduced damage from attacks
Flag-Smasher Icon.png Flag-Smasher Generalisticon.png
Passive:
Relentless - Immune to Stun, Exhaustion, Cower and prevention effectsRelentless - Immune to Stun, Exhaustion, Cower and prevention effects
Subversion - Chance to preemptively counter defensive actions and actions applying beneficial statusesSubversion - Chance to preemptively counter defensive actions and actions applying beneficial statuses
Radical Icon.png Radical Blastericon.png
Passive:
Combat Maneuvers - Counter-attacks when an ally is attackedCombat Maneuvers - Counter-attacks when an ally is attacked
Hardened - Chance to take reduced damage from attacksHardened - Chance to take reduced damage from attacks

While hunting U.L.T.I.M.A.T.U.M. personnel, a field team ran across a cache of Hellfire Club artifacts. Don't tell Fisk, but do send Nico Minoru to see what they are.
Iconbg.pngNico Minoru DURATION:
Duration Icon.png 0 BATTLES
Iconbg.pngArcane Component.png CHANCE TO GET:
1 Arcane Component
U.L.T.I.M.A.T.U.M. must have connections with other terrorist associations. Send a hero to observe their tactics and see if they match operating procedures of other known groups.
Iconbg.pngAny Hero DURATION:
Duration Icon.png 2 BATTLES
Iconbg.pngArcane Component.png CHANCE TO GET:
1 Arcane Component
The panic at the UN has sent some employees and diplomats fleeing towards the river. U.L.T.I.M.A.T.U.M. troops are there to cut them off. Send a hero to eliminate the U.L.T.I.M.A.T.U.M. forces.
Iconbg.pngAny Hero DURATION:
Duration Icon.png 2 BATTLES
Iconbg.pngArcane Component.png CHANCE TO GET:
1 Arcane Component
Some UN staffers are trapped on the roof of the headquarters tower. Send a hero to accompany rescue helicopters in case U.L.T.I.M.A.T.U.M. troops attacks them.
Iconbg.pngAny Hero DURATION:
Duration Icon.png 3 BATTLES
Iconbg.pngArcane Component.png CHANCE TO GET:
1 Arcane Component
Send a hero to help keep U.L.T.I.M.A.T.U.M. forces bottled up near the UN. We don't want them getting out into the city now that the Runaways are starting to break up their operations.
Iconbg.pngAny Hero DURATION:
Duration Icon.png 3 BATTLES
Iconbg.pngArcane Component.png CHANCE TO GET:
1 Arcane Component

Required Heroes

In order to unlock the Epic Boss, as well as for other certain Tasks, the following Heroes are required to be recruited:

Epic ic.png
Cannonball Icon Large 1.png
Deploy ic.pngTask ic.pngHeroic Battle ic.png
Hawkeye Icon Large 1.png
Epic ic.png
Karnak Icon Large 1.png
Task ic.pngHeroic Battle ic.pngEpic ic.png
Karolina Dean Icon Large 1.png
Deploy ic.pngTask ic.pngHeroic Battle ic.png
Molly Hayes Icon Large 1.png
Deploy ic.pngTask ic.png
Nico Minoru Icon Large 1.png
200 Command point icon.png 1 Command point icon.png 135 Command point icon.png 90 Command point icon.png 90 Command point icon.png 200 Command point icon.png
  • Deploy ic.png Required in 1 or more Deploys
  • Task ic.png Required to complete 1 or more tasks
  • Heroic Battle ic.png Required to initiate a Heroic Battle
  • Epic ic.png Required Deploy for an Epic Boss
  • Command point icon.png Total Command Points required: 716
  • Karnak could have been recruited for free during his respective PVP Tournament.
  • Cannonball and Nico Minoru could have been recruited for free during their respective Special Operations.


Notes

  • Although technically there are no restricted heroes in this Spec Ops as you are free to use any hero in a deploy mission, only the Agent, Hawkeye and Runaways heroes can be used in battles.
  • This is the first Special Operations to include Heroic Battles.

Patch Notes

March 25, 2015 Patch Notes

  • Bug Fixes
    • Deploys in Spec Op 25 requiring the use of a Runaway will now complete as soon as the Runaway is deployed. This addresses an issue in which some users had to abandon deploys in order to proceed in the Spec Op.
    • Heroic Battles in Spec Op 25 have had the drop rates for E-Iso modified, to increase the chance of an E-Iso being awarded.


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