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Spiral Icon 1 Spiral Articles and Topics:
This article is about the playable hero. For the Enemy version, see Robo Spiral.


Infiltratoricon  X-Force Spiral
Spiral
Base Stats
Health: Bar01 Bar01 Bar02 Bar02 Bar02   117
Stamina: Bar01 Bar01 Bar01 Bar02 Bar02   130
Attack: Bar01 Bar01 Bar01 Bar01 Bar02   29
Defense: Bar01 Bar01 Bar02 Bar02 Bar02   23
Accuracy: Bar01 Bar01 Bar01 Bar01 Bar02   29
Evasion: Bar01 Bar01 Bar01 Bar01 Bar02   29
Effects:
Cost and Requirements:
Gender: Agent Female Gender Female
Carries Metal? Yes
Organization/s:

X-Force

Bio:
Once a talented stuntwoman named Rita Wayword, Spiral was kidnapped and genetically transformed into a six-armed assassin by extra-dimensional aliens. The experience damaged her sanity but granted her potent magical abilities. Though both her motives and loyalty are questionable, Spiral's powers are such that having her as an ally is worth the risk... simply to avoid making her an enemy.
Cut Loose Cut Loose Flashbolt Flashbolt Level 2
Stamina Cost: 15% Stamina Cost: 25%
Target: One Enemy Target: One Enemy
Total Damage: {{{damage}}} Total Damage: {{{damage2}}}
Cooldown: n/a Cooldown: n/a
# of Hits: 3 # of Hits: 1
Hit/Critical: 91% / 91% Hit/Critical: 91% / 16%
Type: Melee Slashing Type: Ranged Magic

Special Properties

Deadly Crits - Deals extra damage on critical hitsDeadly Crits - Deals extra damage on critical hits
 Deadly Crits
High Crits - Increased chance of critical hitsHigh Crits - Increased chance of critical hits
 High Crits

Self

Whirling Dervish - Replaces Macabre Fandango with Sword Dance; Returns to Macabre Fandango after using Sword DanceWhirling Dervish - Replaces Macabre Fandango with Sword Dance; Returns to Macabre Fandango after using Sword Dance
 Whirling Dervish
• What a feeling

Special Properties

Stealthy - Does not trigger counter-attacks or protect abilitiesStealthy - Does not trigger counter-attacks or protect abilities
 Stealthy

One Enemy

Bane (3 turns) - Taking additional damage from Magic attacks and effectsBane (3 turns) - Taking additional damage from Magic attacks and effects
 Bane
Depower (1 round) - The next offensive action no longer applies harmful or beneficial effectsDepower (1 round) - The next offensive action no longer applies harmful or beneficial effects
 Depower

Self

Babe With the Power - Replaces Macabre Fandango with Dance Magic Dance; Returns to Macabre Fandango after using Dance Magic DanceBabe With the Power - Replaces Macabre Fandango with Dance Magic Dance; Returns to Macabre Fandango after using Dance Magic Dance
 Babe With the Power

(Default Ability)
Macabre Fandango Macabre Fandango Level 6 Time Spiral Time Spiral Level 9
Stamina Cost: 20% Stamina Cost: 30%
Target: All Enemies Target: One Enemy
Total Damage: {{{damage3a}}} Total Damage: {{{damage4}}}
Cooldown: 2 Rounds Cooldown: 2 Rounds
# of Hits: n/a # of Hits: 1
Hit/Critical: 100% / 18% Hit/Critical: 91% / 27%
Type: Ranged Magic Buff Debuff Type: Ranged Magic

Special Properties

Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects
 Subtle

All Enemies

Pressure Points - Has a chance to cause Dizzy, Exposed, Slowed or WeakenedPressure Points - Has a chance to cause Dizzy, Exposed, Slowed or Weakened
 Pressure Points

All Allies

Rising Up - Has a chance to gain Focused, Fortified, Agile, or StrengthenedRising Up - Has a chance to gain Focused, Fortified, Agile, or Strengthened
 Rising Up

One Enemy

Stun (1 turn) - Loses next turn; Reduced chance to dodgeStun (1 turn) - Loses next turn; Reduced chance to dodge
 Stun (60% chance)
Exhausted (1 round) - Cannot take extra turns; Quick Actions become normal actionsExhausted (1 round) - Cannot take extra turns; Quick Actions become normal actions
 Exhausted

Self

Sixty-Four Rotations - Replaces Macabre Fandango with Fouetté en Tournant; Returns to Macabre Fandango after using Fouetté en TournantSixty-Four Rotations - Replaces Macabre Fandango with Fouetté en Tournant; Returns to Macabre Fandango after using Fouetté en Tournant
 Sixty-Four Rotations

(Requires Whirling Dervish applied)
Sword Dance Sword Dance Level 6 Time Spiral Time Spiral Level 9
Stamina Cost: 25% Stamina Cost: 30%
Target: All Enemies Target: One Enemy
Total Damage: {{{damage3b}}} Total Damage: {{{damage4}}}
Cooldown: 2 Rounds Cooldown: 2 Rounds
# of Hits: n/a # of Hits: 1
Hit/Critical: 100% / 24% Hit/Critical: 91% / 27%
Type: Melee Magic Type: Ranged Magic

Special Properties

Stealthy - Does not trigger counter-attacks or protect abilitiesStealthy - Does not trigger counter-attacks or protect abilities
 Stealthy

All Enemies

Weak Point (2 turns) - The next attack against this target is guaranteed to hit and critWeak Point (2 turns) - The next attack against this target is guaranteed to hit and crit
 Weak Point

Self

Mirror Image (4 rounds) - High chance to Avoid the next two single-target attacksMirror Image (4 rounds) - High chance to Avoid the next two single-target attacks
 Mirror Image

One Enemy

Stun (1 turn) - Loses next turn; Reduced chance to dodgeStun (1 turn) - Loses next turn; Reduced chance to dodge
 Stun (60% chance)
Exhausted (1 round) - Cannot take extra turns; Quick Actions become normal actionsExhausted (1 round) - Cannot take extra turns; Quick Actions become normal actions
 Exhausted

Self

Sixty-Four Rotations - Replaces Macabre Fandango with Fouetté en Tournant; Returns to Macabre Fandango after using Fouetté en TournantSixty-Four Rotations - Replaces Macabre Fandango with Fouetté en Tournant; Returns to Macabre Fandango after using Fouetté en Tournant
 Sixty-Four Rotations

(Requires Babe With the Power applied)
Dance Magic Dance Dance Magic Dance Level 6 Time Spiral Time Spiral Level 9
Stamina Cost: 15% Stamina Cost: 30%
Target: All Enemies Target: One Enemy
Total Damage: {{{damage3c}}} Total Damage: {{{damage4}}}
Cooldown: 2 Rounds Cooldown: 2 Rounds
# of Hits: n/a # of Hits: 1
Hit/Critical: 100% / 24% Hit/Critical: 91% / 27%
Type: Ranged Magic Type: Ranged Magic

Special Properties

Catastrophic - Can't be Protected against; Ignores most Avoidance effects; Guaranteed to hitCatastrophic - Can't be Protected against; Ignores most Avoidance effects; Guaranteed to hit
 Catastrophic

All Enemies

Breakdown - Chance to cause Biofeedback, Dark Void, Deathfrost, Radiation Exposure, or SoulfireBreakdown - Chance to cause Biofeedback, Dark Void, Deathfrost, Radiation Exposure, or Soulfire
 Breakdown

All Allies

Buildup - Chance to cause Cosmic Energy, Force Field, Recuperation, Regeneration, or Teresing BoostBuildup - Chance to cause Cosmic Energy, Force Field, Recuperation, Regeneration, or Teresing Boost
 Buildup

One Enemy

Stun (1 turn) - Loses next turn; Reduced chance to dodgeStun (1 turn) - Loses next turn; Reduced chance to dodge
 Stun (60% chance)
Exhausted (1 round) - Cannot take extra turns; Quick Actions become normal actionsExhausted (1 round) - Cannot take extra turns; Quick Actions become normal actions
 Exhausted

Self

Sixty-Four Rotations - Replaces Macabre Fandango with Fouetté en Tournant; Returns to Macabre Fandango after using Fouetté en TournantSixty-Four Rotations - Replaces Macabre Fandango with Fouetté en Tournant; Returns to Macabre Fandango after using Fouetté en Tournant
 Sixty-Four Rotations

(Requires Sixty-Four Rotations applied)
Fouetté en Tournant Fouetté en Tournant Level 6 Time Spiral Time Spiral Level 9
Stamina Cost: 35% Stamina Cost: 30%
Target: All Enemies Target: One Enemy
Total Damage: {{{damage3d}}} Total Damage: {{{damage4}}}
Cooldown: 2 Rounds Cooldown: 2 Rounds
# of Hits: n/a # of Hits: 1
Hit/Critical: 100% / 18% Hit/Critical: 91% / 27%
Type: Ranged Magic Type: Ranged Magic

Special Properties

Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects
 Subtle

All Enemies

Disoriented (1 round) - Single-target attacks have a chance of hitting allies; Removed after attacking an allyDisoriented (1 round) - Single-target attacks have a chance of hitting allies; Removed after attacking an ally
 Disoriented

All Allies

Epiphany (2 rounds) - The next attack is guaranteed to be a critical hitEpiphany (2 rounds) - The next attack is guaranteed to be a critical hit
 Epiphany

One Enemy

Stun (1 turn) - Loses next turn; Reduced chance to dodgeStun (1 turn) - Loses next turn; Reduced chance to dodge
 Stun (60% chance)
Exhausted (1 round) - Cannot take extra turns; Quick Actions become normal actionsExhausted (1 round) - Cannot take extra turns; Quick Actions become normal actions
 Exhausted

Self

Sixty-Four Rotations - Replaces Macabre Fandango with Fouetté en Tournant; Returns to Macabre Fandango after using Fouetté en TournantSixty-Four Rotations - Replaces Macabre Fandango with Fouetté en Tournant; Returns to Macabre Fandango after using Fouetté en Tournant
 Sixty-Four Rotations


For information regarding Heroes' Leveling costs and requirements, refer to this page.
Information above may only be accurate to the Facebook Version.
Actions, Effects, and Stats may or may not differ from the Mobile Version as majority of the Heroes are still on their older Patch versions. Stats are based on Agent level 2. Action Stats are based on a hero without Iso-8, Empowered Iso-8, and Augmented Iso-8 socketed. Total Damage/Healing is based on Agent Level 300.
Please do not change the data into the Mobile Version with the exception of adding the Mobile Version's Cost and Requirements.


Character-Restricted Empowered ISO-8[]

Character-Restricted Augmented ISO-8[]

  • None

Patch History[]

Team-Up Bonuses[]

For a complete list of Spiral's Team-Up Bonuses, see Spiral/Team-Up Bonuses.

Spiral has the following Team-Up Bonuses:

  • Anti-Precog: Characters against Precognitive Justice
  • Arcane Arts: Heroes who use magic
  • Bad Mojo: Heroes from Mojoworld
  • Body Shoppe: Spiral switched Psylocke's body with a Japanese assassin
  • Body Swap: Heroes who aren't in their original body
  • Fully Armed: Heroes with an arsenal of weapons
  • Hollywood: Heroes who are actors
  • Natural Born Killers: Heroes who are known for assassinations
  • Portable: Heroes who can teleport
  • Red in the Ledger: Heroes who started their careers as villains
  • Tiny Transistors: Cybernetic heroes
  • X-Force: Heroes who are members of any incarnations of X-Force
  • You Have My Sword: Heroes who wield swords


Gallery[]

For all Images, Artwork, and Icons (Original and Alternate Uniform versions), see Spiral/Gallery.


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