Marvel: Avengers Alliance Wiki
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This Gear is Reforgeable
Stark Resilient
Stark Resilient

—Image © Marvel and Playdom
Gear Stats
Power Level: Agent level +5
Stamina: 22%
Target: One Enemy
Total Damage: 601 - 721
Cooldown:

(Starts Cooled down)
2 Rounds

Hit / Critical: 82% / 43%
Number of Hits: 1
PVP Bonus:  +129 OFF
 +129 DEF
Type: Ranged Tech
Gun Explosion
Description:

• Unbroken
StarkTech Set - 2 of 4

Availability and Requirements:
Special Operations - Extremis
Task 20 Reward
Silver-icon Sell: 250
This Gear is a part of:

StarkTech Set (2 of 4)

Tooltip
Stark Resilient This Gear is Reforgeable

Ranged Tech Gun
One Enemy
+129 OFF   +129 DEF

Stark Resilient
Pwr Lvl: Agent level +5 Stamina: 22%
Damage: 601 - 721 Hit/Crit: 82% / 43%
Hits: n/a Cooldown: (Starts Cooled down) 2 Rounds
Customized - Power is set by Agent level when acquiredCustomized - Power is set by Agent level when acquired
High Crits - Increased chance of critical hitsHigh Crits - Increased chance of critical hits
True Strike - Ignores most Avoidance effectsTrue Strike - Ignores most Avoidance effects
Starktech Synergy - If Agent has the Ram's Horn, gains Paragon Exploiter and starting cooldown is removedStarktech Synergy - If Agent has the Ram's Horn, gains Paragon Exploiter and starting cooldown is removed

Effects[]

Customized - Power is set by Agent level when acquiredCustomized - Power is set by Agent level when acquired

 Customized

  • Power is set by Agent Level when acquired
High Crits - Increased chance of critical hitsHigh Crits - Increased chance of critical hits

 High Crits

  • Increased chance of critical hits
True Strike - Ignores most Avoidance effectsTrue Strike - Ignores most Avoidance effects

 True Strike

  • Ignores most Avoidance effects
Starktech Synergy -Starktech Synergy -

 Starktech Synergy



Notes[]





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Due to the stats having a difference between players depending on their Agent's Level and Equipment,
Gear stats in the Wiki are now based on a Level 300 Agent equipped with a Generalist's Kevlar Jumpsuit without any Iso-8 slotted on the Uniform and no other items that affect the stats.

Editors must refrain from changing the stats if this is not their Agent setup.

For Customized Gear in addition to the requirements above, editors must have their Customized Gear's Power Level at 300 or greater via Reforging or obtaining the Gear at the required Level. It is recommended to use obtaining gear.


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