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Stegron Icon.png Stegron Articles and Topics:
  • Overview


Stegron
Gender: Agent Male Gender.png Male
Carries Metal? No
Organization: Savage Land

Class: Tacticianicon.png Tactician
Health: Bar01.png Bar01.png Bar01.png Bar01.png Bar01.png  5
Stamina: Bar01.png Bar01.png Bar02.png Bar02.png Bar02.png  2
Attack: Bar01.png Bar01.png Bar01.png Bar02.png Bar02.png  3
Defense: Bar01.png Bar01.png Bar01.png Bar01.png Bar01.png  5
Accuracy: Bar01.png Bar01.png Bar02.png Bar02.png Bar02.png  2
Evasion: Bar01.png Bar01.png Bar02.png Bar02.png Bar02.png  2
Initiative: 0
Effects:
Takes 2 actions every round.

Bio:
Dr. Vincent Stegron experimented with dinosaur tissue on a S.H.I.E.L.D. project with Dr. Curt Connors. Stegron stole the samples, fled to the Savage Land, and created a formulathat transformed him into the "Dinosaur Man."
Appearances
First Marvel: Avengers Alliance Appearance: Special Operations - Savage Lands: Mission 1 - Saurian Supremacy
First Comic Appearance: Marvel Team-Up Vol. 1 #19 (March, 1974) (Marvel Database Page)
Story Appearances
Season 1: None
Season 2: Unknown
Special Operations Appearances
Missions: Spec Ops 21 - Mission 1
Other Appearances
Daily Missions: None
Simulator: Villain Archive

Actions

Action Type Target # of Hits Cooldown Effects
Charge Melee One Enemy 1 1 round Special Properties
Deadly Crits - Deals extra damage on critical hitsDeadly Crits - Deals extra damage on critical hits
 Deadly Crits
One Enemy
Impaired - Attacks from target enemy do 20% less damage and cannot crit; Cancelled by Restrain or SubdueImpaired - Attacks from target enemy do 20% less damage and cannot crit; Cancelled by Restrain or Subdue
 Impaired
Tenderized (4 turns) - Takes increased damage from Slashing attacksTenderized (4 turns) - Takes increased damage from Slashing attacks
 Tenderized
Self
Rising Up - Has a chance to gain Focused, Fortified, Agile, or StrengthenedRising Up - Has a chance to gain Focused, Fortified, Agile, or Strengthened
 Rising Up
Punch
(default counter / follow-up)
Melee One Enemy 1 1 round Special Properties
Brutal Strike - Damage cannot be prevented by resurrection effectsBrutal Strike - Damage cannot be prevented by resurrection effects
 Brutal Strike
One Enemy
Disadvantage - Creates a negative effect according to the class of the targetDisadvantage - Creates a negative effect according to the class of the target
 Disadvantage
Swipe Melee All Enemies 1 2 rounds Special Properties
Hemorrhaging Attack - Causes all applications of Bleeding to triggerHemorrhaging Attack - Causes all applications of Bleeding to trigger
 Hemorrhaging Attack
All Enemies
Stun (1 turn) - Loses next turn; Reduced chance to dodgeStun (1 turn) - Loses next turn; Reduced chance to dodge
 Stun (60% chance)
Bite Melee Slashing One Enemy 1 1 round One Enemy
Bleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 timesBleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 times
 Bleeding x2
Contamination - Causes Poisoned Chance to cause Weakened, Dizzy, and SlowedContamination - Causes Poisoned Chance to cause Weakened, Dizzy, and Slowed
 Contamination
Hunker Down Buff Self n/a 2 rounds Self
Thorns (2 rounds) - Successful enemy melee attacks against this target give the attacker Bleeding and immediately Hemorrhage; This effect can be applied 3 timesThorns (2 rounds) - Successful enemy melee attacks against this target give the attacker Bleeding and immediately Hemorrhage; This effect can be applied 3 times
 Thorns
Remove Debuffs - Remove harmful status effects from the targetRemove Debuffs - Remove harmful status effects from the target
 Remove Debuffs
Demoralize [1] n/a All Enemies n/a n/a Special Properties
Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects
 Subtle
All Enemies
Cower - 20% Chance for attacks to fail and cower in fear; Can only occur once per roundCower - 20% Chance for attacks to fail and cower in fear; Can only occur once per round
 Cower
Despair (2 rounds) - Removes and prevents resurrection effects while active; Prevents most healing while activeDespair (2 rounds) - Removes and prevents resurrection effects while active; Prevents most healing while active
 Despair

  1. Used when Stegron's health goes below 50%.

Gallery

For all Images, Artworks, and Icons, see Stegron/Gallery.



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