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We're Getting Mutants in the MCU - The Loop
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Details
- When Stun takes Effect, it wears off and the character gets applied with Recovering afterwards.
- While affected by stun, characters cannot counter, protect, follow-up, retaliate or proc some effects.
- Attacks against this target are guaranteed to hit.
- Cancelled by Incapacitation.
Empowered Isotope-8
Icon | Name | Chance |
---|---|---|
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Surprising Empowered Iso-8 Skullthumper |
10% |
Gear
Icon | Name | Chance |
---|---|---|
![]() |
Custom D.A.R.S. Suppressor | 30% |
![]() |
Custom Fistborne Defibrillator | 30% |
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Custom P.E.W. "Attenuator" | 30% |
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Custom Retractable Baton | 30% |
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Custom Revolt | 50% |
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D.A.R.S. Suppressor | 30% |
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Custom Tesla SP-Arc | 30% |
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Destroyer Power Relic | 100% |
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Devourer Incapacitation Dark Bargain |
(?)% |
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EMP Blaster Fried Circuits |
100% (only against mechanical characters) |
![]() |
Face Punch | 100% |
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Fistborne Defibrillator | 30% |
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Hotshot Dark Bargain |
60% |
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Lightning Needle Fried Circuits |
100% |
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Multishot Injector Genetic Alteration |
60% |
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Nonlethal Stun Baton | 100% |
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Oracle Incapacitation |
40% |
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P.E.W. "Attenuator" | 30% |
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Retractable Baton | 30% |
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S.H.I.E.L.D. Slugger Incapacitation |
40% |
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Second Amendment Starktech Synergy |
60% |
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Servoguard Programming Interface Summon Servoguard |
33% |
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Stake Thrower Multi-Function ![]() |
100% |
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Stun Baton | 100% |
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Taste of Thunder | 60% |
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Tesla SP-Arc | 30% |
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The Mailbox | 40% |
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Time Touch | 60% |
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Voltage Crash | 50% |
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Web Blaster | 100% |
Supplies
Icon | Name | Chance |
---|---|---|
![]() |
A.I.M. EMP Prototype Fried Circuits |
(?)% |
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EMP Grenade Fried Circuits |
(?)% |
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Khepri's Sting | (?)% |
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Present | 5% |
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Stunner I Stunned |
50% |
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Stunner II Stunned |
50% |
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Stunner III Stunned |
50% |
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Stunner IV Stunned |
50% |
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The Immobilizer Stunned |
100% |
Heroes
Name | Ability | Chance |
---|---|---|
![]() |
40% | |
![]() Short Circuit |
60% (only against mechanical characters) | |
![]() Short Circuit |
60% (only against mechanical characters) | |
![]() ![]() ![]() Widowmaker |
75% | |
![]() Incapacitation |
40% | |
![]() Blood Runs Cold |
If the enemy has Bleeding | |
![]() Multi-Function ![]() |
60% | |
T-O Overdrive | ![]() |
40% |
![]() |
40% | |
![]() Incapacitation |
40% | |
![]() Incapacitation |
40% | |
![]() Lots of Red Boxes |
10% | |
![]() Multi-Function ![]() |
40% | |
![]() |
60% | |
![]() |
60% | |
Chemical Mine Incapacitation |
40% | |
![]() |
15% | |
![]() |
60% | |
![]() ![]() Loaded Quiver Magno-volt Arrow Fried Circuits |
100% (only against mechanical characters) | |
![]() ![]() Loaded Quiver Toxic Gas Arrow Incapacitated |
40% | |
![]() |
40% | |
![]() Knockout Punch |
100% If the enemy has Combo Setup | |
![]() Incapacitation |
40% | |
![]() |
60% | |
![]() |
40% | |
![]() |
60% | |
![]() |
10% | |
![]() |
40% | |
![]() Multi-Function ![]() |
80% | |
![]() Multi-Function ![]() Fried Circuits |
100% (only against mechanical characters) | |
![]() Multi-Function ![]() Incapacitation |
40% | |
![]() Knockout Punch |
100%If the enemy has Combo Setup | |
![]() Heavy Metal |
50% (Normal) 75% ( Magnetized Targets) | |
![]() Incapacitation |
40% | |
![]() |
60% | |
![]() Incapacitation |
40% | |
![]() |
60% | |
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60% - 100%[1] | |
![]() Chemical Reaction (Self) |
(?)% | |
![]() Multi-Function ![]() |
60% | |
![]() |
60% | |
![]() |
60% | |
![]() |
60% | |
![]() Takedown |
Increased chance per stack of Quickness | |
![]() Incapacitation |
40% | |
![]() Absorb Class |
Increased chance with In the Fray | |
![]() |
30% | |
![]() |
40% | |
![]() Probability Field |
5% | |
![]() Incapacitation |
40% | |
![]() |
60% | |
![]() |
60% | |
![]() |
10% | |
![]() Crystallized Amber |
Three applications of Amber | |
![]() |
60% | |
![]() |
30% | |
![]() |
60% | |
![]() |
100% | |
Range Interface | ![]() Fried Circuits |
100% (only against mechanical characters) |
Melee Interface | ![]() Incapacitation |
40% |
![]() |
60% |
Enemies
Name | Ability | Chance |
---|---|---|
![]() Abomination |
Throw Debris Mission 1.4.1 Throw Object |
(?)% |
![]() Absorbing Man |
The Crusher | 30% |
![]() Apocalypse |
Techno-Mace | 60% |
![]() Angler |
Trap Shot | (?)% |
![]() ![]() ![]() |
Loaded Dice Probability Field |
5% |
![]() ![]() ![]() ![]() ![]() ![]() |
TILT | 60% |
![]() Ares |
Crush Your Enemies | 40% |
![]() Arnim Zola |
Multi-Shot Injector | (?)% |
![]() ![]() ![]() |
Stygian Slash Incapacitation |
40% |
![]() Bob |
Stun Baton | (?)% |
![]() Bowman |
Arrow of Hate | 60% |
![]() BR-Alpha |
Defibrilator | 100% |
![]() BR-Beta |
Defibrilator | 100% |
![]() Brawler |
Heavy Weapon | 100% |
![]() Bulldozer |
Tired | (?)% |
![]() Bullseye |
Kickoff | (?)% |
![]() Captain Britain |
Smashing | 40% |
![]() Constrictor |
Dual Whip | (?)% |
![]() Criminal Thrall |
Induce Trauma | 50% |
![]() Criminal Vampire |
Induce Trauma | 50% |
![]() Dark Widow |
Dark Widow's Bite | (?)% |
![]() Deadpool |
No Holds Barred Lots of Red Boxes |
10% |
![]() Death |
Cold Day | 40% |
![]() Doctor Octopus |
Radioactive Punch Mission 2.1.4 |
100% |
![]() Dr. Doom |
Summoning Portal Mission 1.10.5 (Final Wave) |
(?)% |
Ring Imperial | 30% | |
Mystical Ensnaring (When attacked by melee attacks) |
100% | |
![]() Emma Frost |
War Diamond | (?)% |
![]() Enforcer |
Induce Trauma | (?)% |
![]() Enhancement Experiment |
Explosive Headbutt | (?)% |
![]() Exoskeletal Battletank |
Failed Experiment | (?)% |
![]() Famine |
Absorb Power | 35% |
![]() Flotnar |
Putrid Breath | 30% |
![]() Framer |
Trap Shot | (?)% |
![]() Goliath |
Heavy Weapon | 100% |
![]() Green Goblin |
Glider Smack | (?)% |
![]() Grim Reaper |
Shock Incapacitation |
40% |
![]() Hammerhead |
Brutal Head Butt | (?)% |
![]() Hawkeye |
Trick Arrow | (?)% |
![]() Hydra Officer |
Stun Baton | (?)% |
![]() Hydra Soldier |
Stun Baton Mission 1.7.1, Mission 1.8.5, Mission 1.11.2 |
(?)% |
![]() Hydra Vanguard |
Stun Baton | (?)% |
![]() Jack O'Lantern |
Wrist Zap | (?)% |
![]() Jailbird |
Stickball Mission 1.8.3, Mission 1.9.1, Mission 1.9.5, Spec Op 5.1 |
(?)% |
![]() ![]() ![]() ![]() ![]() ![]() |
Excessive Force | (?)% |
![]() Living Monolith |
Hammer of Geb Spec Op 6.3 |
(?)% |
![]() M.O.D.O.K. |
Technical Debt Mission 2.1.6 |
(?)% |
![]() Maggia Bodyguard |
"Outta My Way!" | (?)% |
![]() Maggia Hitman |
"Outta My Way!" | (?)% |
![]() Magik |
Soulflare Full Charge: Stun |
(?)% |
![]() Magneto |
Magnetic Repulsion | (?)% |
![]() Mr. Sinister |
Telekinetic Test | 100% |
![]() Muscle |
Induce Trauma | (?)% |
![]() Nico Minoru |
Freeze! | 60% |
![]() Omega Sentinel |
Neural Disruptors | (?)% |
![]() Phoenix |
Telekinesis | (?)% |
![]() Piledriver |
Money Shot | (?)% |
![]() Power Armor |
Hurl | (?)% |
![]() Prime Sentinel |
Pressure Strike | (?)% |
![]() Red Skull |
Rapid Fire Mission 1.11.6 |
(?)% |
![]() Sabretooth |
Trash Toss | (?)% |
![]() Scream |
Web Swing | 40% |
![]() Selene |
Lapidare | (?)% |
![]() Servo-Basher |
Clothesline | (?)% |
![]() Servo-Pummeler |
Clothesline | (?)% |
![]() Spider-Man |
Web Swing | 60% |
![]() Stegron |
Swipe | 60% |
![]() TA-Alpha |
Telekinetic | (?)% |
![]() TA-Beta |
Telekinetic | (?)% |
![]() TA-Delta |
Psionic | 30% |
![]() TA-Gamma |
Psionic | 30% |
![]() ![]() |
Crushing Force | 60% |
![]() Titanium Man |
Short Circuit | (?)% |
![]() Viper |
Gas Grenade Mission 1.12.2, Spec Op 3.3 |
100% |
![]() Vulture |
Wing Swipe | 30% |
![]() Web-Head Brute |
Induce Trauma | 50% |
![]() Web-Head Ravager |
Induce Trauma | 50% |
![]() Whiplash |
Shock Lash Mission 1.1.2 Draining Lash Mission 1.3.1, Mission 1.9.3 |
(?)% |
![]() Wolverine |
Feral Ambush | 60% |
![]() Wrecker |
Unsafe | (?)% |
![]() ![]() Yardbird |
Stickball | (?)% |
Related Effects
- Absorb Class - Chance to Stun target
- Adamantium Body - Immune to Poison, Bleeding, Stun, and Psychic Attacks
- Amber - Slowly petrifying in amber (Counts as Stun)
- Amber - Third application causes Stun and guaranteed critical hits
- Binding Web - Stunned
- Complete Petrification - Stunned
- Crystallized Amber
- Dark Bargain - If Agent has Poison, grants massive bonus to Defense and high chance to Stun enemies.
- Deflector Shield - Prevents Stun effects while active
- Energized Shield - Immune to Stun
- Exploits Stun - Deals extra damage against Stunned targets.
- Forced Refresh - Can only rest. Counts as stunned
- Fried Circuits - Stuns enemies with Mechanical Bodies, and leaves them vulnerable to critical attacks
- Full Charge: Stun - Consume two Soul Charges to cause Melt Armor and Stun
- Genetic Alteration - Chance to stun while Genetic Alterations are made
- Hard Amber - Slowly petrifying in amber (Counts as Stun)
- Hardened Spit - Stunned and disgusting
- Heavy Metal - 50% chance to stun target; 75% chance to stun Magnetized targets
- Impact of the Cretan Bull - 40% chance to stun targets; Stun causes targets to lose their next turn
- Incapacitation - Counts as Stun for the purpose of attacks
- In the Fray - Increased chance to stun with Absorb Power
- Knockout Punch - Stuns targets that have Combo Setup
- Recovering - Recently stunned; Can't be stunned
- Relentless - Immune to Stun and Exhaustion
- Saccharine - "Polyglottal" ability is able to hit Phased targets and deals extra damage against targets with Combo Setup, Dizzy, Exposed, Slowed, Stunned, or Weakened.
- Short Circuit - Chance to cause Stun to Mechanical targets
- Starktech Synergy - If the Agent has the Lasercutter, gains 60% to stun and the starting cooldown is removed
- Stunned
- Takedown - Has an increased chance to cause Stun per application of Quickness
- Unstoppable - Immune to Stun
- Unstoppable - Can not be stunned
- Widowmaker - The next attack has a chance to Stun
Notes
- Stun also prevent the stacking of effects such as War Frenzy.
- ↑ Chance changes every turn. Cite error: Invalid
<ref>
tag; name "Moon Knight" defined multiple times with different content
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Gear • Supply • Hero • Enemy • A-Iso • E-Iso • Heroic Battle • Simulator | |||
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