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Effect BG 1 Red.pngEffect Icon 010.png
  Stun
Debuff 1 turn
 Loses next turn
 Reduced chance to dodge
Related / Similar Effects:
Slow Recharge - Deals extra damage, but lose a turn next roundSlow Recharge - Deals extra damage, but lose a turn next round
 Slow Recharge
Slow Reload - Deals extra damage but lose next turnSlow Reload - Deals extra damage but lose next turn
 Slow Reload
Asleep (1 turn) - Loses next turn; Reduced chance to dodge; Sweet dreamsAsleep (1 turn) - Loses next turn; Reduced chance to dodge; Sweet dreams
 Asleep
Kicks Like a Mule (2 turns) - Lose next turnKicks Like a Mule (2 turns) - Lose next turn
 Kicks Like a Mule
Biofeedback (2 turns) - Bioelectric energy deals damage every turn; Counts as poisonBiofeedback (2 turns) - Bioelectric energy deals damage every turn; Counts as poison
 Biofeedback
Buggy - Did the devs even test this?!Buggy - Did the devs even test this?!
 Buggy
Forced Refresh (1 turn) - Can only Recharge; Counts as Stun for actions that affect those targetsForced Refresh (1 turn) - Can only Recharge; Counts as Stun for actions that affect those targets
 Forced Refresh
Hacked - Introduced bugs into the system; Will eventually be forced to use RechargeHacked - Introduced bugs into the system; Will eventually be forced to use Recharge
 Hacked
Hold the Line - Loses a turn next roundHold the Line - Loses a turn next round
 Hold the Line
Incapacitated (1 turn) - Chance to lose a turnIncapacitated (1 turn) - Chance to lose a turn
 Incapacitated
Incapacitation (3 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targetsIncapacitation (3 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targets
 Incapacitation
Possessed (expires next turn) - Psychic effect which causes the target to immediately attack an ally; Cannot use any action besides Recharge on the next turnPossessed (expires next turn) - Psychic effect which causes the target to immediately attack an ally; Cannot use any action besides Recharge on the next turn
 Possessed
Ring Imperial (5 turns) - Suffering intense pain from Dr. Doom's ring; Taking damage every turn; 30% chance of losing a turnRing Imperial (5 turns) - Suffering intense pain from Dr. Doom's ring; Taking damage every turn; 30% chance of losing a turn
 Ring Imperial
Tooltip
Stun
Debuff
1 turn
Effect BG 1 Red.pngStun
 Loses next turn
 Reduced chance to dodge

Details

  • When Stun takes Effect, it wears off and the character gets applied with
    Recovering (Expired next round) - Recently stunned; Can't be stunnedRecovering (Expired next round) - Recently stunned; Can't be stunned
     Recovering afterwards.
  • While affected by stun, characters cannot counter, protect, follow-up, retaliate or proc some effects.
  • Attacks against this target are guaranteed to hit.
  • Cancelled by
    Incapacitation (3 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targetsIncapacitation (3 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targets
     Incapacitation.

Empowered Isotope-8

Icon Name Chance
Empowered Iso-8 005.png Surprising Empowered Iso-8
Skullthumper - All attacks have a small chance to stunSkullthumper - All attacks have a small chance to stun
 Skullthumper
10%

Gear

Icon Name Chance
Custom D.A.R.S. Suppressor.png Custom D.A.R.S. Suppressor 30%
Frag Bracer.png Custom Fistborne Defibrillator 30%
Custom P.E.W. "Attenuator".png Custom P.E.W. "Attenuator" 30%
Custom Retractable Baton.png Custom Retractable Baton 30%
Custom Tidal Fist.png Custom Revolt 50%
Retractable Baton.png D.A.R.S. Suppressor 30%
Custom Tesla SP-Arc.png Custom Tesla SP-Arc 30%
Destroyer Power Relic.png Destroyer Power Relic 100%
Devourer.png Devourer
Incapacitation (3 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targetsIncapacitation (3 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targets
 Incapacitation
Dark Bargain - If Agent has Weakened, gains chance to cause IncapacitationDark Bargain - If Agent has Weakened, gains chance to cause Incapacitation
 Dark Bargain
(?)%
EMP Blaster.png EMP Blaster
Fried Circuits (1 round) - Stuns enemies with Mechanical Bodies, and leaves them vulnerable to critical attacks.Fried Circuits (1 round) - Stuns enemies with Mechanical Bodies, and leaves them vulnerable to critical attacks.
 Fried Circuits
100%
(only against mechanical characters)
Face Punch.png Face Punch 100%
Fistborne Defibrillator.png Fistborne Defibrillator 30%
Hotshot.png Hotshot
Dark Bargain - If Agent has Poison, grants massive bonus to Defense and high chance to Stun enemiesDark Bargain - If Agent has Poison, grants massive bonus to Defense and high chance to Stun enemies
 Dark Bargain
60%
Lightning Needle.png Lightning Needle
Fried Circuits (1 round) - Stuns enemies with Mechanical Bodies, and leaves them vulnerable to critical attacks.Fried Circuits (1 round) - Stuns enemies with Mechanical Bodies, and leaves them vulnerable to critical attacks.
 Fried Circuits

100%
(only against mechanical characters)

Multishot Injector.png Multishot Injector
Genetic Alteration - Chance to Stun while Genetic Alterations are made; Causes damage each turn; Causes significant damage if removed prior to expiration; Attack, Defense, Accuracy or Evasion may be reducedGenetic Alteration - Chance to Stun while Genetic Alterations are made; Causes damage each turn; Causes significant damage if removed prior to expiration; Attack, Defense, Accuracy or Evasion may be reduced
 Genetic Alteration
60%
Nonlethal Stun Baton.png Nonlethal Stun Baton 100%
Oracle.png Oracle
Incapacitation (3 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targetsIncapacitation (3 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targets
 Incapacitation
40%
P.E.W. "Attenuator".png P.E.W. "Attenuator" 30%
Retractable Baton.png Retractable Baton 30%
S.H.I.E.L.D. Slugger.png S.H.I.E.L.D. Slugger
Incapacitation (3 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targetsIncapacitation (3 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targets
 Incapacitation
40%
Second Amendment.png Second Amendment
Starktech Synergy -Starktech Synergy -
 Starktech Synergy
60%
Servoguard Programming Interface.png Servoguard Programming Interface
Summon Servoguard - Summons a random Servoguard to attack the enemySummon Servoguard - Summons a random Servoguard to attack the enemy
 Summon Servoguard
33%
Stake Thrower.png Stake Thrower
Multi-Function - Can be used to perform different actions.Multi-Function - Can be used to perform different actions.
 Multi-Function

Stake Thrower-Stake.png Smoke Stake
100%
Stun Baton.png Stun Baton 100%
Taste of Thunder.png Taste of Thunder 60%
Tesla SP-Arc.png Tesla SP-Arc 30%
The Mailbox.png The Mailbox 40%
Time Touch.png Time Touch 60%
Voltage Crash.png Voltage Crash 50%
Web Blaster.png Web Blaster 100%

Supplies

Icon Name Chance
A.I.M. EMP Prototype.png A.I.M. EMP Prototype
Fried Circuits (1 round) - Stuns enemies with Mechanical Bodies, and leaves them vulnerable to critical attacks.Fried Circuits (1 round) - Stuns enemies with Mechanical Bodies, and leaves them vulnerable to critical attacks.
 Fried Circuits
(?)%
A.I.M. EMP Prototype.png EMP Grenade
Fried Circuits (1 round) - Stuns enemies with Mechanical Bodies, and leaves them vulnerable to critical attacks.Fried Circuits (1 round) - Stuns enemies with Mechanical Bodies, and leaves them vulnerable to critical attacks.
 Fried Circuits
(?)%
Khepri's Sting.png Khepri's Sting (?)%
Present.png Present 5%
Stunner.png Stunner I
Stunned (1 turn) - Loses next turn; Reduced chance to dodgeStunned (1 turn) - Loses next turn; Reduced chance to dodge
 Stunned
50%
Stunner.png Stunner II
Stunned (1 turn) - Loses next turn; Reduced chance to dodgeStunned (1 turn) - Loses next turn; Reduced chance to dodge
 Stunned
50%
Stunner.png Stunner III
Stunned (1 turn) - Loses next turn; Reduced chance to dodgeStunned (1 turn) - Loses next turn; Reduced chance to dodge
 Stunned
50%
Stunner.png Stunner IV
Stunned (1 turn) - Loses next turn; Reduced chance to dodgeStunned (1 turn) - Loses next turn; Reduced chance to dodge
 Stunned
50%
The Immobilizer.png The Immobilizer
Stunned (1 turn) - Loses next turn; Reduced chance to dodgeStunned (1 turn) - Loses next turn; Reduced chance to dodge
 Stunned
100%

Heroes

Name Ability Chance
Ares Icon 1.png
Ares-Crush Your Enemies.png Crush Your Enemies 40%
Bishop Icon 1.png
Bishop-Cyberkinetic Crash.png Cyberkinetic Crash
Short Circuit - Chance to cause Stun to Mechanical targetsShort Circuit - Chance to cause Stun to Mechanical targets
 Short Circuit
60%
(only against mechanical characters)
Black Panther Icon 1.png
Black Panther-Vibranium Daggers.png Vibranium Daggers
Short Circuit - Chance to cause Stun to Mechanical targetsShort Circuit - Chance to cause Stun to Mechanical targets
 Short Circuit
60%
(only against mechanical characters)
Black Widow Icon 1.pngBlack Widow Icon 2.pngBlack Widow Icon 3.pngBlack Widow Icon 4.png
Black Widow-Martial Arts Combo.png Martial Arts Combo
Black Widow-Widow's Bite.png Widow's Bite
Black Widow-Flying Kick.png Flying Kick
Widowmaker - The next attack has a chance to StunWidowmaker - The next attack has a chance to Stun
 Widowmaker
75%
Black Widow-Widow's Bite.png Widow's Bite
Incapacitation (3 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targetsIncapacitation (3 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targets
 Incapacitation
40%
Blizzard Icon 1.png
Blizzard-Ice Beam.png Ice Beam
Blood Runs Cold - Chilled attacks stun bleeding targetsBlood Runs Cold - Chilled attacks stun bleeding targets
 Blood Runs Cold
If the enemy has
Bleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 timesBleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 times
 Bleeding
Boomerang Icon 1.png
Boomerang-Utili-Rangs.png Utili-Rangs
Multi-Function - Can be used to perform different actions.Multi-Function - Can be used to perform different actions.
 Multi-Function

Boomerang-Reflexerang.png Reflexerang
60%
Cable Icon 1.png
T-O Overdrive - Able to use Psychic attacksT-O Overdrive - Able to use Psychic attacks
 T-O Overdrive
Cable-Telekinetic Slam.png Telekinetic Slam 40%
Captain Britain Icon 1.png
Captain Britain-Smashing.png Smashing 40%
Constrictor Icon 1.png
Constrictor-Lightning Lash.png Lightning Lash
Incapacitation (3 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targetsIncapacitation (3 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targets
 Incapacitation
40%
Cyclops Icon 1.pngCyclops Icon 2.pngCyclops Icon 3.png
Cyclops-Mega Optic Blast.png Mega Optic Blast
Incapacitation (3 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targetsIncapacitation (3 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targets
 Incapacitation
40%
Deadpool Icon 1.pngDeadpool Icon 2.png
Deadpool-No Holds Barred.png No Holds Barred
Lots of Red Boxes - Causes Weakened, Exposed, Slowed, Dizzy, Combo Setup, and a bunch of other random debuffs, but only if Deadpool is ImbaLots of Red Boxes - Causes Weakened, Exposed, Slowed, Dizzy, Combo Setup, and a bunch of other random debuffs, but only if Deadpool is Imba
 Lots of Red Boxes
10%
Doctor Doom Icon 1.png
Doctor Doom-Summon Servo-Guard.png Summon Servo-Guard
Multi-Function - Can be used to perform different actions.Multi-Function - Can be used to perform different actions.
 Multi-Function

Doctor Doom-Summon Servo Basher.png Summon Servo Basher
40%
Emma Frost Icon 1.pngEmma Frost Icon 2.png
Emma Frost-War Diamond.png War Diamond 60%
Falcon Icon 1.png
Falcon-Dive Bomber.png Dive Bomber 60%
Fixer Icon 1.png
Chemical Mine - Surrounded by chemical explosives; Does not detonate on counter-attacks or follow-ups; Enemies caught in the explosion gain Dizzy, Exposed, Slowed, Weakened, and IncapacitationChemical Mine - Surrounded by chemical explosives; Does not detonate on counter-attacks or follow-ups; Enemies caught in the explosion gain Dizzy, Exposed, Slowed, Weakened, and Incapacitation
 Chemical Mine
Incapacitation (3 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targetsIncapacitation (3 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targets
 Incapacitation
40%
Gorgon Icon 1.png
Gorgon-Walk All Over You.png Walk All Over You 15%
Hawkeye Icon 1.pngHawkeye Icon 2.pngHawkeye Icon 3.pngHawkeye Icon 4.png
Hawkeye-Trick Arrow.png Trick Arrow 60%
Hawkeye Icon 2.png
Hawkeye-Sure Shot.png Magno-volt Arrow
Hawkeye-Arrow Volley.png Magno-volt Volley
Loaded Quiver - Randomly pulls out arrows that cause a variety of effectsLoaded Quiver - Randomly pulls out arrows that cause a variety of effects
 Loaded Quiver
Magno-volt Arrow - Next attack will fire magno-volt arrowsMagno-volt Arrow - Next attack will fire magno-volt arrows
 Magno-volt Arrow

Fried Circuits (1 round) - Stuns enemies with Mechanical Bodies, and leaves them vulnerable to critical attacks.Fried Circuits (1 round) - Stuns enemies with Mechanical Bodies, and leaves them vulnerable to critical attacks.
 Fried Circuits
100%
(only against mechanical characters)
Hawkeye-Sure Shot.png Toxic Gas Arrow
Hawkeye-Arrow Volley.png Toxic Gas Volley
Loaded Quiver - Randomly pulls out arrows that cause a variety of effectsLoaded Quiver - Randomly pulls out arrows that cause a variety of effects
 Loaded Quiver
Toxic Gas Arrow - Next attack will fire toxic gas arrowsToxic Gas Arrow - Next attack will fire toxic gas arrows
 Toxic Gas Arrow

Incapacitated (1 turn) - Chance to lose a turnIncapacitated (1 turn) - Chance to lose a turn
 Incapacitated
40%
Hercules Icon 1.png
Hercules-Column Down.png Column Down 40%
Howard the Duck Icon 1.png
Howard the Duck-Eat My Glove!.png "Eat My Glove!"
Knockout Punch - Stuns targets that have Combo SetupKnockout Punch - Stuns targets that have Combo Setup
 Knockout Punch
100%
If the enemy has
Combo Setup (3 turns) - The next unarmed attack against this target deals extra damageCombo Setup (3 turns) - The next unarmed attack against this target deals extra damage
 Combo Setup
Howard the Duck-Quack-Fu.png Quack-Fu
Incapacitation (3 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targetsIncapacitation (3 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targets
 Incapacitation
40%
Hulk Icon 1.pngHulk Icon 2.pngHulk Icon 3.pngHulk Icon 4.png
Hulk-Titanic Hurl.png Titanic Hurl 60%
Iceman Icon 2.png
Iceman-Ice Capades.png Cold Day 40%
Jessica Jones Icon 1.png
Jessica Jones-S.W.A.T.'ed.png S.W.A.T.'ed 60%
Juggernaut Icon 1.png
Juggernaut-Sunday Punch.png Sunday Punch 10%
Karolina Dean Icon 1.png
Karolina Dean-Lucy In The Sky.png Lucy In The Sky 40%
Kate Bishop Icon 1.png
Kate Bishop-Quiver of Arrows.png Quiver of Arrows
Multi-Function - Can be used to perform different actions.Multi-Function - Can be used to perform different actions.
 Multi-Function
Kate Bishop-Tranq Arrow.png Tranq Arrow
80%
Kate Bishop-Quiver of Arrows.png Quiver of Arrows
Multi-Function - Can be used to perform different actions.Multi-Function - Can be used to perform different actions.
 Multi-Function
Kate Bishop-EMP Arrow.png EMP Arrow
Fried Circuits (1 round) - Stuns enemies with Mechanical Bodies, and leaves them vulnerable to critical attacks.Fried Circuits (1 round) - Stuns enemies with Mechanical Bodies, and leaves them vulnerable to critical attacks.
 Fried Circuits
100%
(only against mechanical characters)
Kate Bishop-Quiver of Arrows.png Quiver of Arrows
Multi-Function - Can be used to perform different actions.Multi-Function - Can be used to perform different actions.
 Multi-Function
Kate Bishop-Sonic Arrow.png Sonic Arrow
Incapacitation (3 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targetsIncapacitation (3 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targets
 Incapacitation
40%
Luke Cage Icon 1.png
Luke Cage-Face Punch.png Face Punch
Knockout Punch - Stuns targets that have Combo SetupKnockout Punch - Stuns targets that have Combo Setup
 Knockout Punch
100%If the enemy has
Combo Setup (3 turns) - The next unarmed attack against this target deals extra damageCombo Setup (3 turns) - The next unarmed attack against this target deals extra damage
 Combo Setup
Magneto Icon 1.png
Magneto-Heavy Metal.png Heavy Metal
Heavy Metal - 50% chance to stun target; 75% chance to stun Magnetized targetsHeavy Metal - 50% chance to stun target; 75% chance to stun Magnetized targets
 Heavy Metal
50%
(Normal)
75%
(
Magnetized (2 rounds) - Attacks from this character can't crit; Can't dodge attacksMagnetized (2 rounds) - Attacks from this character can't crit; Can't dodge attacks
 Magnetized Targets)
Medusa Icon 1.png
Medusa-Rocking Locks.png Rocking Locks
Incapacitation (3 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targetsIncapacitation (3 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targets
 Incapacitation
40%
Mockingbird Icon 1.png
Mockingbird-Pole Vault.png Pole Vault 60%
Molly Hayes Icon 1.png
Molly Hayes-Let's Play Catch!.png Let's Play Catch!
Incapacitation (3 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targetsIncapacitation (3 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targets
 Incapacitation
40%
Moon Knight Icon 1.png
Moon Knight-Tripwire Tackle.png Tripwire Tackle 60%
Moon Knight Icon 1.png
Moon Knight-Tripwire Tackle.png Tripwire Tackle 60% - 100%[1]
Morbius Icon 1.png
Morbius-Experimentation.png Experimentation
Chemical Reaction - Applies random buffs to affected characters; Chance to apply random harmful effects due to unknown reactions; Drains stamina when appliedChemical Reaction - Applies random buffs to affected characters; Chance to apply random harmful effects due to unknown reactions; Drains stamina when applied
 Chemical Reaction
(Self)
(?)%
Nico Minoru Icon 1.png
Nico Minoru-Lesser Arcana.png Lesser Arcana
Multi-Function - Can be used to perform different actions.Multi-Function - Can be used to perform different actions.
 Multi-Function

Nico Minoru-Freeze!.png Freeze!
60%
Nightcrawler Icon 1.pngNightcrawler Icon 2.png
Nightcrawler-Night Kick.png Night Kick 60%
Phoenix Icon 1.pngPhoenix Icon 2.pngPhoenix Icon 3.png
Phoenix-Telekinesis.png Telekinesis 60%
Punisher Icon 1.png
Punisher-Tangler Grenade.png Tangler Grenade 60%
Quicksilver Icon 1.pngQuicksilver Icon 2.png
Quicksilver-Vortex Lariat.png Vortex Lariat
Takedown - Has an increased chance to cause Stun per application of QuicknessTakedown - Has an increased chance to cause Stun per application of Quickness
 Takedown
Increased chance per stack of
Quickness - Increases Accuracy and Evasion by 10%; Consumes one Quickness to counter attacks; This effect can be applied up to 5 timesQuickness - Increases Accuracy and Evasion by 10%; Consumes one Quickness to counter attacks; This effect can be applied up to 5 times
 Quickness
Red Hulk Icon 1.png
Red Hulk-Gamma Bomb.png Gamma Bomb
Incapacitation (3 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targetsIncapacitation (3 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targets
 Incapacitation
40%
Rogue Icon 1.pngRogue Icon 2.pngRogue Icon 3.png
Rogue-Absorb Power.png Absorb Power
Absorb Class - Gains the positive aspects of the target's class, Chance to stun targetAbsorb Class - Gains the positive aspects of the target's class, Chance to stun target
 Absorb Class
Increased chance with
In the Fray (1 round) - Deals increased damage; Restores more from Drain Essence; Increased chance to stun with Absorb PowerIn the Fray (1 round) - Deals increased damage; Restores more from Drain Essence; Increased chance to stun with Absorb Power
 In the Fray
Ronan Icon 1.png
Ronan-Cosmic Wave.png Cosmic Wave 30%
Sabretooth Icon 1.png
Sabretooth-Tantrum.png Tantrum 40%
Scarlet Witch Icon 1.pngScarlet Witch Icon 2.pngScarlet Witch Icon 3.png
Scarlet Witch-Probability Field.png Probability Field
Probability Field - Creates random buffs on all allies and random debuffs on all enemiesProbability Field - Creates random buffs on all allies and random debuffs on all enemies
 Probability Field
5%
She-Hulk Icon 1.pngShe-Hulk Icon 2.png
She-Hulk-Motion Granite.png Motion Granite
Incapacitation (3 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targetsIncapacitation (3 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targets
 Incapacitation
40%
Spider-Man Icon 1.pngSpider-Man Icon 2.pngSpider-Man Icon 3.pngSpider-Man Icon 4.png
Spider-Man-Web Swing.png Web Swing 60%
Spiral Icon 1.png
Spiral-Time Spiral.png Time Spiral 60%
Star-Lord Icon 1.pngStar-Lord Icon 2.png
Star-Lord-Trick Shot.png Trick Shot 10%
Thane Icon 1.png
Thane-Sealing Touch.png Sealing Touch
Crystallized Amber - Loses next turn; Reduced chance to dodge; Attacks against this target are guaranteed to hit and critCrystallized Amber - Loses next turn; Reduced chance to dodge; Attacks against this target are guaranteed to hit and crit
 Crystallized Amber
Three applications of
Amber - Petrifies the target in amber over time; Prevents Counter-Attacks, Follow-Ups, and Protects; Second application causes Exhausted; Third application causes Stun and guaranteed critical hitsAmber - Petrifies the target in amber over time; Prevents Counter-Attacks, Follow-Ups, and Protects; Second application causes Exhausted; Third application causes Stun and guaranteed critical hits
 Amber
Thing Icon 1.pngThing Icon 2.png
Thing-Gizmo Sandwich.png Gizmo Sandwich 60%
Thor (Jane Foster) Icon 1.png
Thor (Jane Foster)-Shocking Slam.png Shocking Slam 30%
Thundra Icon 1.png
Thundra-Cyclone Smash.png Cyclone Smash 60%
Ultimate Spider-Man Icon 1.png
Ultimate Spider-Man-Web Bomb.png Web Bomb 100%
Vision Icon 1.pngVision Icon 2.png
Range Interface - Switch Interface to Range SpecialistRange Interface - Switch Interface to Range Specialist
 Range Interface
Vision-Microwave Pulse.png Microwave Pulse
Fried Circuits (1 round) - Stuns enemies with Mechanical Bodies, and leaves them vulnerable to critical attacks.Fried Circuits (1 round) - Stuns enemies with Mechanical Bodies, and leaves them vulnerable to critical attacks.
 Fried Circuits
100%
(only against mechanical characters)
Vision Icon 1.pngVision Icon 2.png
Melee Interface - Switch Interface to Melee SpecialistMelee Interface - Switch Interface to Melee Specialist
 Melee Interface
Vision-Physical Disruption.png Physical Disruption
Incapacitation (3 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targetsIncapacitation (3 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targets
 Incapacitation
40%
Wolverine Icon 1.pngWolverine Icon 2.pngWolverine Icon 3.png
Wolverine-Feral Ambush.png Feral Ambush 60%

Enemies

Name Ability Chance
Abomination Icon.png
 Abomination
Throw Debris
Mission 1.4.1

Throw Object
Mission 1.1.6, Mission 1.9.4

(?)%
Absorbing Man Icon.png
 Absorbing Man
The Crusher 30%
Apocalypse Icon.png
 Apocalypse
Techno-Mace 60%
Angler (1) Icon.png
 Angler
Trap Shot (?)%
Arcade Icon.png
Infiltrator.pngTactician.png Arcade
Loaded Dice
Probability Field - Creates random buffs on all allies and random debuffs on all enemiesProbability Field - Creates random buffs on all allies and random debuffs on all enemies
 Probability Field
5%
Arcade Icon.png
Blaster.pngBruiser.pngInfiltrator.pngScrapper.pngTactician.png Arcade
TILT 60%
Ares Icon.png
 Ares
Crush Your Enemies 40%
Arnim Zola Icon.png
 Arnim Zola
Multi-Shot Injector (?)%
Blackheart Icon.png
Generalist.pngBruiser.png Blackheart
Stygian Slash
Incapacitation (3 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targetsIncapacitation (3 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targets
 Incapacitation
40%
Hydra Soldier Icon.png
 Bob
Stun Baton (?)%
Bowman Icon.png
 Bowman
Arrow of Hate 60%
BR-Alpha Icon.png
 BR-Alpha
Defibrilator 100%
BR-Beta Icon.png
 BR-Beta
Defibrilator 100%
Brawler Icon.png
 Brawler
Heavy Weapon 100%
Bulldozer Icon.png
 Bulldozer
Tired (?)%
Bullseye Icon.png
 Bullseye
Kickoff (?)%
Captain Britain Icon.png
 Captain Britain
Smashing 40%
Constrictor Icon.png
 Constrictor
Dual Whip (?)%
Criminal Thrall Icon.png
 Criminal Thrall
Induce Trauma 50%
Criminal Thrall Icon.png
 Criminal Vampire
Induce Trauma 50%
Dark Widow Icon.png
 Dark Widow
Dark Widow's Bite (?)%
Deadpool Icon.png
 Deadpool
No Holds Barred
Lots of Red Boxes - Causes Weakened, Exposed, Slowed, Dizzy, Combo Setup, and a bunch of other random debuffs, but only if Deadpool is ImbaLots of Red Boxes - Causes Weakened, Exposed, Slowed, Dizzy, Combo Setup, and a bunch of other random debuffs, but only if Deadpool is Imba
 Lots of Red Boxes
10%
Death Icon.png
 Death
Cold Day 40%
Doctor Octopus Icon.png
 Doctor Octopus
Radioactive Punch
Mission 2.1.4
100%
Dr. Doom Icon.png
 Dr. Doom
Summoning Portal
Mission 1.10.5 (Final Wave)
(?)%
Ring Imperial 30%
Mystical Ensnaring 2 turns - Protected from incoming attacks; Attackers are stunnedMystical Ensnaring 2 turns - Protected from incoming attacks; Attackers are stunned
 Mystical Ensnaring
(When attacked by melee attacks)
100%
Emma Frost-B Icon.png
 Emma Frost
War Diamond (?)%
Enforcer (1) Icon.png
 Enforcer
Induce Trauma (?)%
SC-Delta Icon.png
 Enhancement Experiment
Explosive Headbutt (?)%
Exoskeletal Battletank Icon.png
 Exoskeletal Battletank
Failed Experiment (?)%
Famine Icon.png
 Famine
Absorb Power 35%
Flotnar Icon.png
 Flotnar
Putrid Breath 30%
Framer Icon.png
 Framer
Trap Shot (?)%
Goliath Icon.png
 Goliath
Heavy Weapon 100%
Green Goblin Icon.png
 Green Goblin
Glider Smack (?)%
Grim Reaper Icon.png
 Grim Reaper
Shock
Incapacitation (3 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targetsIncapacitation (3 rounds) - Chance to lose a turn; Counts as Stun for actions that affect those targets
 Incapacitation
40%
Hammerhead Icon.png
 Hammerhead
Brutal Head Butt (?)%
Hawkeye-B Icon.png
 Hawkeye
Trick Arrow (?)%
Hydra Officer Icon.png
 Hydra Officer
Stun Baton (?)%
Hydra Soldier Icon.png
 Hydra Soldier
Stun Baton
Mission 1.7.1, Mission 1.8.5, Mission 1.11.2
(?)%
Hydra Vanguard Icon.png
 Hydra Vanguard
Stun Baton (?)%
Jack O'Lantern Icon.png
 Jack O'Lantern
Wrist Zap (?)%
Jailbird Icon.png
 Jailbird
Stickball
Mission 1.8.3, Mission 1.9.1, Mission 1.9.5, Spec Op 5.1
(?)%
Kurse Icon.png
Blaster.pngBruiser.pngInfiltrator.pngScrapper.pngTactician.png Kurse
Excessive Force (?)%
Living Monolith Icon.png
 Living Monolith
Hammer of Geb
Spec Op 6.3
(?)%
M.O.D.O.K. Icon.png
 M.O.D.O.K.
Technical Debt
Mission 2.1.6
(?)%
Maggia Bodyguard Icon.png
 Maggia Bodyguard
"Outta My Way!" (?)%
Maggia Hitman Icon.png
 Maggia Hitman
"Outta My Way!" (?)%
Magik Icon.png
 Magik
Soulflare
Full Charge: Stun (1 turn) - Consume two Soul Charges to cause Melt Armor and StunFull Charge: Stun (1 turn) - Consume two Soul Charges to cause Melt Armor and Stun
 Full Charge: Stun
(?)%
Magneto Icon.png
 Magneto
Magnetic Repulsion (?)%
Mr. Sinister Icon.png
 Mr. Sinister
Telekinetic Test 100%
Muscle Icon.png
 Muscle
Induce Trauma (?)%
Nico Minoru Icon.png
 Nico Minoru
Freeze! 60%
Omega Sentinel Icon.png
 Omega Sentinel
Neural Disruptors (?)%
Phoenix Icon.png
 Phoenix
Telekinesis (?)%
Piledriver Icon.png
 Piledriver
Money Shot (?)%
Power Armor Icon.png
 Power Armor
Hurl (?)%
Prime Sentinel Icon.png
 Prime Sentinel
Pressure Strike (?)%
Red Skull Icon.png
 Red Skull
Rapid Fire
Mission 1.11.6
(?)%
Sabretooth Icon.png
 Sabretooth
Trash Toss (?)%
Scream Icon.png
 Scream
Web Swing 40%
Selene Icon.png
 Selene
Lapidare (?)%
Servo-Pummeler Icon.png
 Servo-Basher
Clothesline (?)%
Servo-Pummeler Icon.png
 Servo-Pummeler
Clothesline (?)%
Spider-Man Icon.png
 Spider-Man
Web Swing 60%
Stegron Icon.png
 Stegron
Swipe 60%
TA-Alpha Icon.png
 TA-Alpha
Telekinetic (?)%
TA-Beta Icon.png
 TA-Beta
Telekinetic (?)%
TA-Delta Icon.png
 TA-Delta
Psionic 30%
TA-Beta Icon.png
 TA-Gamma
Psionic 30%
Thanos Icon.png
Bruiser.png Thanos
Crushing Force 60%
Titanium Man Icon.png
 Titanium Man
Short Circuit (?)%
Viper Icon.png
 Viper
Gas Grenade
Mission 1.12.2, Spec Op 3.3
100%
Vulture Icon.png
 Vulture
Wing Swipe 30%
Ravager Icon.png
 Web-Head Brute
Induce Trauma 50%
Ravager2 Icon.png
 Web-Head Ravager
Induce Trauma 50%
Whiplash Icon.png
 Whiplash
Shock Lash
Mission 1.1.2
Draining Lash
Mission 1.3.1, Mission 1.9.3
(?)%
Wolverine Icon.png
 Wolverine
Feral Ambush 60%
Wrecker Icon.png
 Wrecker
Unsafe (?)%
Yardbird Yardbird
 Yardbird
Stickball (?)%

Related Effects

Notes

  • Stun also prevent the stacking of effects such as 
    War Frenzy (2 rounds) - Increases attack and accuracy; This effect can be applied up to 3 times; The next attack removes a charge of War Frenzy to deal extra damageWar Frenzy (2 rounds) - Increases attack and accuracy; This effect can be applied up to 3 times; The next attack removes a charge of War Frenzy to deal extra damage
     War Frenzy.

  1. Chance changes every turn. Cite error: Invalid <ref> tag; name "Moon Knight" defined multiple times with different content


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