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Supplies are single-use items for use in combat by the Agent or by Heroes. They are accessed from the Agent's inventory and therefore can only be used while the Agent is active. If the Agent is Knocked Out, the remaining Heroes cannot use supplies for the rest of the fight. Supplies may be purchased in the Store or Combat Store, awarded during a boss roulette, received as a Gift, or dropped by enemies during combat. In Strike Team, heroes without agent may use supplies.
Offense Supplies[]
Name | Min Dmg |
Max Dmg |
Target | Description | Effects | PVP OFF |
PVP DEF |
Grade |
---|---|---|---|---|---|---|---|---|
Antiserum Bomb | -- | One | Causes damage and removes Test Serum from Test Subjects in Spec Op 18 | Disoriented | 3473 | 3473 | Spec Op Store | |
Chaotic Grenade | -- | One | Deals damage to a single target and causes Iso-8 Corruption. | Corruption Blast Iso-8 Corruption |
341 | 341 | LE Deploy | |
Cold Iron | -- | One | Used in the forging Alrim's Rage. Can be used against Malekith to remove benefical statuses | Remove Buffs | 1617 | 1617 | Spec Op Store | |
Cluster Grenade I | 43 | 60 | All | Deals damage to all enemies. | -- | 34 | 17 | Store |
Cluster Grenade II | 116 | 160 | All | Deals damage to all enemies. | -- | 170 | 54 | Store |
Cluster Grenade III | 207 | 287 | All | Deals damage to all enemies. | -- | 192 | 96 | Store |
Cluster Grenade IV | 304 | 421 | All | Deals damage to all enemies. | -- | 281 | 140 | Store |
Cluster Grenade V | 390 | 541 | All | Deals damage to all enemies. | -- | 361 | 180 | Store |
The Crippler | 6% | 12% | One | Bleeding Burning Dizzy Exposed Poisoned Slowed Weakened |
454 | 227 | LE Deploy | |
Dark Elf Mask | -- | One | Allows the user to see through the illusions used by Dark Elves | Dark Elf Mask | 1617 | 1617 | Spec Op Store | |
EMP Grenade | -- | One | -- | Fried Circuits | 56 | 28 | Gift | |
EMP Sweeper | -- | One | Applies Obsolete Technology. Stuns all enemies with Mechanical Bodies, and leave them vulnerable to crtical attacks | Downgrade | 3820 | 3820 | Spec Op Store | |
Flash-Bang I | 80 | 116 | One | Damages a single enemy with a disorienting blast that reduces their chance to hit and dodge. | Dizzy Slowed |
86 | 75 | Store |
Flash-Bang II | 139 | 202 | One | Damages a single enemy with a disorienting blast that reduces their chance to hit and dodge. | Dizzy Slowed |
149 | 131 | Store |
Flash-Bang III | 204 | 295 | One | Damages a single enemy with a disorienting blast that reduces their chance to hit and dodge. | Dizzy Slowed |
218 | 191 | Store |
Frag Grenade I | 38 | 45 | One | Deals damage to single target. | -- | 15 | 8 | Store |
Frag Grenade II | 139 | 167 | One | Deals damage to single target. | -- | 56 | 28 | Store |
Frag Grenade III | 298 | 358 | One | Deals damage to single target. | -- | 96 | 48 | Store |
Frag Grenade IV | 487 | 585 | One | Deals damage to single target. | -- | 156 | 78 | Store |
Frag Grenade V | 679 | 815 | One | Deals damage to single target. | -- | 217 | 109 | Store |
Grim Visage | 10% | 20% | One | Damages an enemy and lowers their stats. | -- | 690 | 339 | Spec Op |
The Immobilizer | 6% | 12% | All | Damages and stuns all enemies. | Stun | 227 | 454 | LE Deploy |
Incap I | 93 | 134 | All | Disorients enemies, causing a 30% chance to lose a turn. | Incapacitated | 113 | 129 | Store |
Incap II | 149 | 213 | All | Disorients enemies, causing a 40% chance to lose a turn. | Incapacitated | 179 | 205 | Store |
Incap III | 196 | 281 | All | Disorients enemies, causing a 50% chance to lose a turn. | Incapacitated | 236 | 270 | Store |
Infernal Fang | 6% | 12% | One | Damages an enemy and causes Bleeding, Burning and Sin. | Bleeding Burning Sin |
577 | 577 | Spec Op Store |
Irradiated Repulsor | -- | One | Applies Radiation Exposure. Deals damage to a single target | Radiation Exposure | 280 | 140 | LE Store | |
Kinetic Amplifier I | -- | One | Recklessly increases one ally's offensive abilities, leaving them vulnerable to attack. | Kinetic Amplifier | 177 | 103 | Store | |
Kinetic Amplifier II | -- | One | Recklessly increases one ally's offensive abilities, leaving them vulnerable to attack. | Kinetic Amplifier | 267 | 154 | Store | |
Kunai Barrage I | 69 | 138 | All | Damages all enemies and causes bleed. | Bleeding | 138 | 69 | Store |
Kunai Barrage II | 115 | 231 | All | Damages all enemies and causes bleed. | Bleeding | 231 | 116 | Store |
Kunai Barrage III | 160 | 320 | All | Damages all enemies and causes bleed. | Bleeding | 320 | 160 | Store |
Molotov I | 28 | 56 | All | Damages all enemies over time and reduces their defense. | Burning | 34 | 23 | Deploy |
Molotov II | 55 | 111 | All | Damages all enemies over time and reduces their defense. | Burning | 67 | 45 | Deploy |
Molotov III | 99 | 199 | All | Damages all enemies over time and reduces their defense. | Burning | 120 | 80 | Deploy |
Molotov IV | 143 | 286 | All | Damages all enemies over time and reduces their defense. | Burning | 172 | 115 | Deploy |
Molotov V | 187 | 286 | All | Damages all enemies over time and reduces their defense. | Burning | 225 | 150 | Deploy |
Mystical Munition | -- | One | Damages an enemy and causes Burning, Dark Void and Soulfire. | Burning Dark Void Soulfire |
635 | 317 | Spec Op | |
Nanoplague 1 | -- | All | Infects an enemy with a disease that causes damage and prevents most new beneficial effects. | Nanoplague | 124 | 142 | Store | |
Nanoplague 2 | -- | All | Infects an enemy with a disease that causes damage and prevents most new beneficial effects. | Nanoplague | 211 | 211 | Store | |
Napalm I | 35 | 71 | One | Burn single Enemy. | Burning | 71 | 36 | Store |
Napalm II | 75 | 150 | One | Burn single Enemy. | Burning | 136 | 90 | Store |
Napalm III | 122 | 245 | One | Burn single Enemy. | Burning | 221 | 147 | Store |
Napalm IV | 164 | 328 | One | Burn single Enemy. | Burning | 296 | 197 | Store |
Nerve Gas I | 42 | 84 | All | Damages all enemies and causes poison. | Poisoned | 107 | 82 | Store |
Nerve Gas II | 79 | 147 | All | Damages all enemies and causes poison. | Poisoned | 188 | 143 | Store |
Neurotoxin I | 32 | 64 | One | Damage single enemy and cause poison. | Poisoned | 54 | 27 | Store |
Neurotoxin II | 71 | 143 | One | Damage single enemy and cause poison. | Poisoned | 122 | 93 | Store |
Neurotoxin III | 118 | 236 | One | Damage single enemy and cause poison. | Poisoned | 201 | 154 | Store |
Neurotoxin IV | 161 | 323 | One | Damage single enemy and cause poison. | Poisoned | 275 | 210 | Store |
Pumpkin Bomb | -- | One | Damages an enemy and may cause Burning or Poisoned... or Both! | Burning Poisoned |
56 | 28 | Gift | |
Shredder I | 41 | 82 | One | Deals damage and inflict bleed. | Bleeding | 68 | 34 | Store |
Shredder II | 81 | 163 | One | Deals damage and inflict bleed. | Bleeding | 155 | 90 | Store |
Shredder III | 129 | 246 | One | Deals damage and inflict bleed. | Bleeding | 246 | 142 | Store |
Shredder IV | 171 | 343 | One | Deals damage and inflict bleed. | Bleeding | 326 | 189 | Store |
Spacetime Shard | -- | One | Damages an enemy and causes Disadvantage | Disadvantage | 56 | 28 | LE Store | |
Stinger I | 41 | 62 | One | Lowers an enemy's offense, reducing damage and accuracy. | Weakened Dizzy |
31 | 31 | Store |
Stinger II | 101 | 151 | One | Lowers an enemy's offense, reducing damage and accuracy. | Weakened Dizzy |
79 | 103 | Store |
Stinger III | 175 | 262 | One | Lowers an enemy's offense, reducing damage and accuracy. | Weakened Dizzy |
137 | 179 | Store |
Stinger IV | 255 | 382 | One | Lowers an enemy's offense, reducing damage and accuracy. | Weakened Dizzy |
199 | 260 | Store |
Stunner I | 45 | 81 | One | Deals damage to a single enemy, chance to stun. | Stun | 76 | 38 | Store |
Stunner II | 86 | 173 | One | Deals damage to a single enemy, chance to stun. | Stun | 148 | 113 | Store |
Stunner III | 133 | 266 | One | Deals damage to a single enemy, chance to stun. | Stun | 227 | 174 | Store |
Stunner IV | 174 | 349 | One | Deals damage to a single enemy, chance to stun. | Stun | 297 | 227 | Store |
Tangler Grenade I | 46 | 70 | One | Lowers an enemy's defenses, increasing damage taken while reducing their chance to dodge and avoid critical damage. | Exposed Slowed |
35 | 35 | Store |
Tangler Grenade II | 103 | 154 | One | Lowers an enemy's defenses, increasing damage taken while reducing their chance to dodge and avoid critical damage. | Exposed Slowed |
105 | 80 | Store |
Tangler Grenade III | 183 | 275 | One | Lowers an enemy's defenses, increasing damage taken while reducing their chance to dodge and avoid critical damage. | Exposed Slowed |
188 | 143 | Store |
Tangler Grenade IV | 257 | 386 | One | Lowers an enemy's defenses, increasing damage taken while reducing their chance to dodge and avoid critical damage. | Exposed Slowed |
263 | 201 | Store |
Vibranium Frag Grenade | -- | One | Vibranium Fragments tear through enemy defences. Applies Exposed, Bleeding, Shield Breaker and Hobbled | Exposed Bleeding Shield Breaker Hobbled |
3157 | 3157 | Spec Op Store | |
Web Grenade | -- | One | Damages and Webs an enemy. | Webbed | 20 | 35 | Gift |
Defense Supplies[]
Name | Target | Description | Effects | PVP OFF |
PVP DEF |
Grade |
---|---|---|---|---|---|---|
Armor Piercer | One | Gives Armor Piercing for multiple rounds. | Armor Piercing | 181 | 138 | Store |
Bauxite Interference Helmet | One | Grants Unlock Potential, Psychic Immunity and grants an Extra Turn. | Potential Unleashed Mental Shield Extra Turn |
317 | 635 | Spec Op |
Chrono Accelerator | One | Two Turns RIGHT NOW. | Burst of Speed | 313 | 313 | Store |
Chrono Boost | One | Grants 2 actions for every action. | Haste | 150 | 150 | Store |
Concealed Blades I | One | Blades that damage a single enemy. | Concealed Blades | 111 | 64 | Store |
Concealed Blades II | One | Blades that damage a single enemy. | Concealed Blades | 197 | 114 | Store |
Concealed Blades III | One | Blades that damage a single enemy. | Concealed Blades | 285 | 186 | Store |
Counter Strike | One | • Performs a Counter-Attack against single target attacks. • Does not stack with Infiltrator class bonus. • Only one Strike may be active at one time. |
Counter Strike | 72 | 72 | Store |
Deflection Patch I | One | Reduces damage taken by one ally. | Fortified | 12 | 25 | Store |
Deflection Patch II | One | Reduces damage taken by one ally. | Fortified | 31 | 62 | Store |
Deflection Patch III | One | Reduces damage taken by one ally. | Fortified | 58 | 116 | Store |
Deflection Patch IV | One | Reduces damage taken by one ally. | Fortified | 91 | 182 | Store |
Deflection Patch V | One | Reduces damage taken by one ally. | Fortified | 117 | 235 | Store |
Double Strike | One | • Single target attacks grant an immediate second attack. • Does not stack with the Scrapper bonus. • Only one Strike may be active at one time. |
Double Strike | 148 | 74 | Store |
Evasion Patch I | One | Increases one ally's ability to dodge attacks and protect vital areas. | Agile | 12 | 18 | Store |
Evasion Patch II | One | Increases one ally's ability to dodge attacks and protect vital areas. | Agile | 31 | 47 | Store |
Evasion Patch III | One | Increases one ally's ability to dodge attacks and protect vital areas. | Agile | 63 | 95 | Store |
Evasion Patch IV | One | Increases one ally's ability to dodge attacks and protect vital areas. | Agile | 101 | 152 | Store |
Evasion Patch V | One | Increases one ally's ability to dodge attacks and protect vital areas. | Agile | 136 | 204 | Store |
Focus Patch I | One | Increases one ally's ability to hit and crit. | Focused | 12 | 18 | Store |
Focus Patch II | One | Increases one ally's ability to hit and crit. | Focused | 51 | 34 | Store |
Focus Patch III | One | Increases one ally's ability to hit and crit. | Focused | 100 | 66 | Store |
Focus Patch IV | One | Increases one ally's ability to hit and crit. | Focused | 159 | 106 | Store |
Focus Patch V | One | Increases one ally's ability to hit and crit. | Focused | 208 | 138 | Store |
Gene Inoculation | One | Removes all harmful afflictions from one ally and temporarily prevents any new harmful effects. | Gene Inoculation | 112 | 223 | Store |
Hologram Generator | One | Avoids the next two single target attacks. | Mirror Images | 77 | 153 | Store |
Holographic Hand-Link | All | Gives all allies an Extra Turn and Mirror Image | Mirror Images Extra Turn |
150 | 150 | LE Deploy |
Overdrive Ampule 1 | One | Restores 60% stamina but drains 10% health instantly and 60%/-10% each turn for 4 turns. Removes other regen effects. | Nanostim Ampule | 200 | 100 | Store |
Overdrive Ampule 2 | One | Restores 60% stamina but drains 10% health instantly and 60%/-10% each turn for 4 turns. Removes other regen effects. | Nanostim Ampule | 292 | 146 | Store |
Panacea Injection | One | Removes all harmful afflictions from one ally. | Remove Debuffs | 32 | 65 | Store |
Penetrating Strike | One | • Attacks are guaranteed to crit and ignore defense. • Does not stack with the Blaster bonus. • Only one Strike may be active at one time. |
-- | 113 | 65 | Store |
Protect | One | Takes attack in the place of teammates. | Protect | 66 | 131 | Store |
Reconstruct Ampule 1 | One | Restores 40% health but drains 10% stamina instantly and 40%/-10% each turn for 4 turns. Removes other regen effects. | Nanoheal Ampule | 97 | 194 | Store |
Reconstruct Ampule 2 | One | Restores 40% health but drains 10% stamina instantly and 40%/-10% each turn for 4 turns. Removes other regen effects. | Nanoheal Ampule | 143 | 286 | Store |
Revenge Strike | One | • Grants Enraged when attacked, increasing damage of the next. attack and reducing damage taken. • Does not stack with Bruiser class bonus. • Only one Strike may be active at one time. |
Revenge Strike | 61 | 31 | Store |
Skull Protector | One | • Restores a small amount of health. • Reduces Fire and Magic damage by 50%. |
Skull Protector | 339 | 690 | Spec Op |
Smoke Grenade | One | Obscures the battlefield, making it possible to dodge enemy attacks. | Smoke Grenade | 149 | 194 | Store |
Strike Patch I | One | Increases one ally's damage. | Strengthened | 18 | 18 | Store |
Strike Patch II | One | Increases one ally's damage. | Strengthened | 67 | 33 | Store |
Strike Patch III | One | Increases one ally's damage. | Strengthened | 124 | 62 | Store |
Strike Patch IV | One | Increases one ally's damage. | Strengthened | 184 | 92 | Store |
Strike Patch V | One | Increases one ally's damage. | Strengthened | 237 | 118 | Store |
Tactical Strike | One | • Single target attacks grant an extra turn. • Does not stack with the Tactician bonus. • Only one Strike may be active at one time. |
Tactical Strike | 122 | 93 | Store |
Way of the Spider | One | Adds "Great Responsibility" Buff to target ally. | Great Responsibility Great Power |
359 | 359 | LE Deploy |
Zap-8 I | One | Greatly increases all stats, at a cost. | Zap-8 | 19 | 19 | Store |
Zap-8 II | One | Greatly increases all stats, at a cost. | Zap-8 | 54 | 54 | Store |
Zap-8 III | One | Greatly increases all stats, at a cost. | Zap-8 | 93 | 93 | Store |
Zap-8 IV | One | Greatly increases all stats, at a cost. | Zap-8 | 136 | 136 | Store |
Zap-8 V | One | Greatly increases all stats, at a cost. | Zap-8 | 182 | 182 | Store |
Healing Supplies[]
Name | Target | Min Health |
Max Health |
Min Stamina |
Max Stamina |
Effects | PVP OFF |
PVP DEF |
Grade |
---|---|---|---|---|---|---|---|---|---|
First Aid Pack I | One Ally | 77 | 115 | -- | -- | 6 | 12 | Store | |
First Aid Pack II | One Ally | 235 | 353 | -- | -- | 19 | 38 | Store | |
First Aid Pack III | One Ally | 526 | 789 | -- | -- | 42 | 84 | Store | |
First Aid Pack IV | One Ally | 920 | 1380 | -- | -- | 74 | 147 | Store | |
First Aid Pack V | One Ally | 1300 | 1949 | -- | -- | 104 | 208 | Store | |
First Aid Pack VI | One Ally | 1688 | 2531 | -- | -- | 135 | 270 | Deploy | |
Stamina Boost Pack I | One Ally | -- | 115 | 153 | -- | 10 | 9 | Store | |
Stamina Boost Pack II | One Ally | -- | 378 | 504 | -- | 32 | 28 | Store | |
Stamina Boost Pack III | One Ally | -- | 835 | 1113 | -- | 71 | 62 | Store | |
Stamina Boost Pack IV | One Ally | -- | 1413 | 1884 | -- | 121 | 106 | Store | |
Stamina Boost Pack V | One Ally | -- | 1985 | 2646 | -- | 169 | 148 | Store | |
Restoration Pack I | One Ally | 102 | 169 | 169 | 237 | -- | 18 | 23 | Store |
Restoration Pack II | One Ally | 189 | 315 | 315 | 441 | -- | 33 | 43 | Store |
Restoration Pack III | One Ally | 371 | 618 | 618 | 866 | -- | 64 | 84 | Store |
Restoration Pack IV | One Ally | 620 | 1033 | 1033 | 1446 | -- | 107 | 140 | Store |
Restoration Pack V | One Ally | 837 | 1395 | 1395 | 1953 | -- | 145 | 190 | Store |
Healing Serum I | One Ally | 111 | -- | Healing Serum | 15 | 30 | Store | ||
Healing Serum II | One Ally | 280 | -- | Healing Serum | 37 | 75 | Store | ||
Healing Serum III | One Ally | 506 | -- | Healing Serum | 67 | 135 | Store | ||
Healing Serum IV | One Ally | 731 | -- | Healing Serum | 97 | 195 | Store | ||
Stamina Serum I | One Ally | -- | 161 | Stamina Serum | 16 | 23 | Store | ||
Stamina Serum II | One Ally | -- | 381 | Stamina Serum | 61 | 53 | Store | ||
Stamina Serum III | One Ally | -- | 683 | Stamina Serum | 109 | 96 | Store | ||
Stamina Serum IV | One Ally | -- | 993 | Stamina Serum | 159 | 139 | Store | ||
Regenerating Serum I | One Ally | 126 | 125 | Regen Serum | 26 | 34 | Store | ||
Regenerating Serum II | One Ally | 269 | 322 | Regen Serum | 56 | 73 | Store | ||
Regenerating Serum III | One Ally | 471 | 566 | Regen Serum | 98 | 128 | Store | ||
Regenerating Serum IV | One Ally | 656 | 787 | Regen Serum | 136 | 178 | Store | ||
Team First Aid Pack I | All Allies | 342 | 513 | -- | -- | 51 | 103 | Store | |
Team First Aid Pack II | All Allies | 631 | 946 | -- | -- | 95 | 189 | Store | |
Team First Aid Pack III | All Allies | 937 | 1405 | -- | -- | 140 | 281 | Store | |
Team Stamina Boost I | All Allies | -- | 536 | 715 | -- | 54 | 107 | Store | |
Team Stamina Boost II | All Allies | -- | 985 | 1313 | -- | 98 | 197 | Store | |
Team Stamina Boost III | All Allies | -- | 1447 | 1929 | -- | 145 | 289 | Store | |
Team Restore I | All Allies | 310 | 413 | 413 | 516 | -- | 54 | 107 | Store |
Team Restore II | All Allies | 546 | 727 | 727 | 909 | -- | 109 | 218 | Store |
Team Restore III | All Allies | 773 | 1030 | 1030 | 1288 | -- | 154 | 309 | Store |
Shawarma | One Ally | 30% | 50% | 50% | 70% | Well Fed | 24 | 32 | Gift |
Quantum Elixir | One Ally | 100% | Extra Turn | 351 | 269 | LE Deploy | |||
Team Healing Elixir | All Allies | 40% | 60% | -- | -- | 269 | 351 | LE Deploy |
Status Effects[]
Name | Target | Description | Effects | PVP OFF |
PVP DEF |
Grade |
---|---|---|---|---|---|---|
Antitoxin | Ally | Removes poison, venom, and biofeedback from an ally and prevents new applications. | Resist Poison | 8 | 16 | Store |
Thawing Formula | Ally | Removes chill and freeze from an ally and prevents new applications. | Resist Chilled | 8 | 16 | Store |
Extinguisher | Ally | Removes burning from an ally and prevents new applications. | Resist Burning | 8 | 16 | Store |
Smelling Salts | Ally | Removes stun from an ally and prevents new applications. | Resist Stun | 8 | 16 | Store |
Hemostatic Spray | Ally | Remove bleeding and ravaged from an ally and prevents new applications. | Resist Bleeding | 8 | 16 | Store |
Detoxifier | Allies | Removes poison, venom, and biofeedback from all allies and prevents new applications. | Resist Poison | 70 | 91 | Store |
Liquid Fire | Allies | Removes chill and freeze from all allies and prevents new applications. | Resist Chilled | 75 | 86 | Store |
Flame Suppressant | Allies | Removes burning from all allies and prevents new applications. | Resist Burning | 80 | 80 | Store |
Neurostim | Allies | Removes stun from all allies and prevents new applications. | Resist Stun | 86 | 75 | Store |
Coagulator | Allies | Removes bleeding and ravaged from all allies and prevents new applications. | Resist Bleeding | 91 | 70 | Store |
v · eEquipment |
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Gear • Supplies • Uniforms • Isotope-8 • Key Items • Limited Edition Items |
• • |
Due to the stats having a difference between players depending on their Agent's Level and Equipment, Gear stats in the Wiki are now based on a Level 300 Agent equipped with a Generalist's Kevlar Jumpsuit without any Iso-8 slotted on the Uniform and no other items that affect the stats. Editors must refrain from changing the stats if this is not their Agent setup. For Customized Gear in addition to the requirements above, editors must have their Customized Gear's Power Level at 300 or greater via Reforging or obtaining the Gear at the required Level. It is recommended to use obtaining gear. | |