Marvel: Avengers Alliance Wiki
Marvel: Avengers Alliance Wiki
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This Gear is Reforgeable
Tactical Launcher
Tactical Launcher

—Image © Marvel and Playdom
Gear Stats
Ranged Ranged
Power Level: Agent level +5
Stamina: 22%
Target: One Enemy
Total Damage: 347 - 416
Cooldown:

2 Rounds

Hit / Critical: 82% / 7%
PVP Bonus:  +41593 OFF
 +20796 DEF
Type: Ranged Gun
Availability and Requirements:
Special Operations - Truth of Infinity
Mission 2 Boss reward
Silver-icon Sell: 250
Tooltip
Tactical Launcher This Gear is ReforgeableRanged

Ranged Gun
One Enemy
+41593 OFF   +20796 DEF

Tactical Launcher
Pwr Lvl: Agent Lvl +5 Stamina: 22%
Damage: 347 - 416 Hit/Crit: 82% / 7%
Hits: n/a Cooldown: 2 Rounds
Customized - Power is set by Agent level when acquiredCustomized - Power is set by Agent level when acquired
Multi-Function - Can be used to perform different actions.Multi-Function - Can be used to perform different actions.
Quick Action - Grants an immediate free turn after using; Does not trigger follow-up attacksQuick Action - Grants an immediate free turn after using; Does not trigger follow-up attacks
Stun (1 turn) - Loses next turn; Reduced chance to dodgeStun (1 turn) - Loses next turn; Reduced chance to dodge
Static Charge (3 rounds) - Nearby electric attacks may chain to this target, causing extra damage.Static Charge (3 rounds) - Nearby electric attacks may chain to this target, causing extra damage.

"So many options..."
SO: 36 Description

Effects[]


Special Properties

Customized - Power is set by Agent level when acquiredCustomized - Power is set by Agent level when acquired

 Customized

  • Power is set by Agent level when acquired
Multi-Function - Can be used to perform different actions.Multi-Function - Can be used to perform different actions.

 Multi-Function

  • Can be used to perform different actions.
Quick Action - Grants an immediate free turn after using; Does not trigger follow-up attacksQuick Action - Grants an immediate free turn after using; Does not trigger follow-up attacks

 Quick Action

  • Grants an immediate free turn after using
  • Does not trigger follow-up attacks
  • Can only use 1 Quick Action each round


One Enemy

Stun (1 turn) - Loses next turn; Reduced chance to dodgeStun (1 turn) - Loses next turn; Reduced chance to dodge

 Stun (1 turn)

70% chance

  • Loses next turn
  • Reduced chance to dodge
Static Charge (3 rounds) - Nearby electric attacks may chain to this target, causing extra damage.Static Charge (3 rounds) - Nearby electric attacks may chain to this target, causing extra damage.

 Static Charge (3 rounds)

  • Nearby electric attacks may chain to this target, causing extra damage

Actions[]

Tactical Launcher Tactical Launcher
Stamina Cost: 22%
Target: One Enemy
Total Damage: 436 - 522
Cooldown:

2 Rounds

# of Hits: 1
Hit/Critical: 82% / 7%
Type: Ranged Gun


Special Properties

Customized - Power is set by Agent level when acquiredCustomized - Power is set by Agent level when acquired
 Customized
Quick Action - Grants an immediate free turn after using; Does not trigger follow-up attacksQuick Action - Grants an immediate free turn after using; Does not trigger follow-up attacks
 Quick Action

One Enemy

Envenomed (2 rounds) - Taking damage every turn; Reduces Attack; Counts as Poison for other effectsEnvenomed (2 rounds) - Taking damage every turn; Reduces Attack; Counts as Poison for other effects
 Envenomed
Blinded - Next single-target attack has a 50% chance to missBlinded - Next single-target attack has a 50% chance to miss
 Blinded

Tactical Launcher Tactical Launcher
Stamina Cost: 22%
Target: One Enemy
Total Damage: 603 - 723
Cooldown:

2 Rounds

# of Hits: 1
Hit/Critical: 82% / 26%
Type: Ranged Gun


Special Properties

Customized - Power is set by Agent level when acquiredCustomized - Power is set by Agent level when acquired
 Customized
Deadly Crits - Deals extra damage on critical hitsDeadly Crits - Deals extra damage on critical hits
 Deadly Crits
High Crits - Increased chance of critical hitsHigh Crits - Increased chance of critical hits
 High Crits
Quick Action - Grants an immediate free turn after using; Does not trigger follow-up attacksQuick Action - Grants an immediate free turn after using; Does not trigger follow-up attacks
 Quick Action



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Due to the stats having a difference between players depending on their Agent's Level and Equipment,
Gear stats in the Wiki are now based on a Level 300 Agent equipped with a Generalist's Kevlar Jumpsuit without any Iso-8 slotted on the Uniform and no other items that affect the stats.

Editors must refrain from changing the stats if this is not their Agent setup.

For Customized Gear in addition to the requirements above, editors must have their Customized Gear's Power Level at 300 or greater via Reforging or obtaining the Gear at the required Level. It is recommended to use obtaining gear.



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