Marvel: Avengers Alliance Wiki
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Target Painter II
Target Painter II

—Image © Marvel and Playdom
Gear Stats
Gadget Gadget
Power Level: Agent level
Stamina: 11%
Target: One Enemy
Cooldown:

4 Rounds

Hit / Critical: 100%
PVP Bonus:  +1000 OFF
 +1000 DEF
Type: Debuff Tech
Availability and Requirements:
Daily Missions Roulette
Silver-icon.png Sell: 20,000
This Gear is a part of:

Daily Mission Gear

Tooltip
Target Painter II Gadget

Debuff Tech
One Enemy
+1000 OFF   +1000 DEF

Target Painter II
Pwr Lvl: Agent Level Stamina: 11%
Damage: n/a Hit/Crit: 100%
Hits: n/a Cooldown: 4 Rounds
Quick Action - Grants an immediate free turn after using; Does not trigger follow-up attacksQuick Action - Grants an immediate free turn after using; Does not trigger follow-up attacks
Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects
Weak Point (2 turns) - The next attack against this target is guaranteed to hit and critWeak Point (2 turns) - The next attack against this target is guaranteed to hit and crit

Effects


Special Properties

Quick Action - Grants an immediate free turn after using; Does not trigger follow-up attacksQuick Action - Grants an immediate free turn after using; Does not trigger follow-up attacks

 Quick Action

  • Grants an immediate free turn after using
  • Does not trigger follow-up attacks
Subtle - Does not trigger most status effectsSubtle - Does not trigger most status effects

 Subtle

  • Does not trigger most status effects


One Enemy

Weak Point (2 turns) - The next attack against this target is guaranteed to hit and critWeak Point (2 turns) - The next attack against this target is guaranteed to hit and crit

 Weak Point (2 rounds)

  • The next attack against this target is guaranteed to hit and crit

Other Versions

Icon Name
Digital Spotter.png Target Painter
Regular Version
Terrible Gaze.png Terrible Gaze
Similar-Looking Gear



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Due to the stats having a difference between players depending on their Agent's Level and Equipment,
Gear stats in the Wiki are now based on a Level 300 Agent equipped with a Generalist's Kevlar Jumpsuit without any Iso-8 slotted on the Uniform and no other items that affect the stats.

Editors must refrain from changing the stats if this is not their Agent setup.

For Customized Gear in addition to the requirements above, editors must have their Customized Gear's Power Level at 300 or greater via Reforging or obtaining the Gear at the required Level. It is recommended to use obtaining gear.


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