Thane Icon 1.png Thane Articles and Topics:


Blastericon.png  Modern Thane
Thane
Base Stats
Health: Bar01.png Bar01.png Bar01.png Bar02.png Bar02.png   7153
Stamina: Bar01.png Bar01.png Bar01.png Bar02.png Bar02.png   7153
Attack: Bar01.png Bar01.png Bar01.png Bar01.png Bar01.png   1717
Defense: Bar01.png Bar01.png Bar02.png Bar02.png Bar02.png   1288
Accuracy: Bar01.png Bar01.png Bar01.png Bar02.png Bar02.png   1431
Evasion: Bar01.png Bar01.png Bar02.png Bar02.png Bar02.png   1288
Effects:
Self-Preservation - Starts the combat with PreservationSelf-Preservation - Starts the combat with Preservation
 Self-Preservation
Cost and Requirements:
Gender: Agent Male Gender.png Male
Carries Metal? Yes
Organization/s:

Inhumans

Bio:
This mysterious being appeared during Thanos' invasion of Earth. What he is and where he came from remains to be seen, but one thing is for certain: he holds tremendous power in his hands.
Thane-Sealing Touch.png Sealing Touch Thane-Amber Field.png Amber Field Level 2
Stamina Cost: 15% Stamina Cost: 22%
Target: One Enemy Target: One Ally
Total Damage: 672 - 806 Total Damage: n/a
Cooldown: n/a Cooldown: 2 Rounds
# of Hits: 2 # of Hits: n/a
Hit/Critical: 88% / 11% Hit/Critical: 100%
Type: Unarmed Melee Type: Buff Energy

One Enemy

Amber - Petrifies the target in amber over time; Prevents Counter-Attacks, Follow-Ups, and Protects; Second application causes Exhausted; Third application causes Stun and guaranteed critical hitsAmber - Petrifies the target in amber over time; Prevents Counter-Attacks, Follow-Ups, and Protects; Second application causes Exhausted; Third application causes Stun and guaranteed critical hits
 Amber (2 rounds)
Fatal Blow (1 turn) - Defeats normal enemies with less than 30% health; Greatly damages bosses with less than 30% healthFatal Blow (1 turn) - Defeats normal enemies with less than 30% health; Greatly damages bosses with less than 30% health
 Fatal Blow

One Ally

Preservation - • Shield effect absorbs incoming damage • Removes harmful status effects from the target and prevents new applications • Heals target when shield is removedPreservation - • Shield effect absorbs incoming damage • Removes harmful status effects from the target and prevents new applications • Heals target when shield is removed
 Preservation (1 round)
Thane-Black Hand.png Black Hand Level 6 Thane-Life and Death.png Life and Death Level 9
Stamina Cost: 20% Stamina Cost: 40%
Target: One Enemy Target: All Enemies
Total Damage: n/a Total Damage: 755 - 906
Cooldown: 2 Rounds
Starts cooled down
Cooldown: n/a
# of Hits: 1 # of Hits: 1
Hit/Critical: 8% Hit/Critical: 88% / 88%
Type: Debuff Type: Ranged Energy

Special Properties

Quick Action - Grants an immediate free turn after using; Does not trigger follow-up attacksQuick Action - Grants an immediate free turn after using; Does not trigger follow-up attacks
 Quick Action
Stealthy - Does not trigger counter-attacks or protect abilitiesStealthy - Does not trigger counter-attacks or protect abilities
 Stealthy

One Enemy

Nanoplague (2 rounds) - Deals damage every turn; Prevents most beneficial statuses; Removed by resting or healingNanoplague (2 rounds) - Deals damage every turn; Prevents most beneficial statuses; Removed by resting or healing
 Nanoplague (2 rounds)
Despair (2 rounds) - Removes and prevents resurrection effects while active; Prevents most healing while activeDespair (2 rounds) - Removes and prevents resurrection effects while active; Prevents most healing while active
 Despair (2 rounds)

Special Properties

Desperation Attack - The lower this character's Health, the more damage this attack doesDesperation Attack - The lower this character's Health, the more damage this attack does
 Desperation Attack
Exploits Stun - Deals extra damage against Stunned targetsExploits Stun - Deals extra damage against Stunned targets
 Exploits Stun
Brutal Strike - Damage cannot be prevented by resurrection effectsBrutal Strike - Damage cannot be prevented by resurrection effects
 Brutal Strike

All Allies

On The Other Hand - Heals allies after damaging enemiesOn The Other Hand - Heals allies after damaging enemies
 On The Other Hand


For information regarding Heroes' Leveling costs and requirements, refer to this page.
Information above may only be accurate to the Facebook Version.
Actions, Effects, and Stats may or may not differ from the Mobile Version as majority of the Heroes are still on their older Patch versions. Stats are based on Agent level 2. Action Stats are based on a hero without Iso-8, Empowered Iso-8, and Augmented Iso-8 socketed. Total Damage/Healing is based on Agent Level 300.
Please do not change the data into the Mobile Version with the exception of adding the Mobile Version's Cost and Requirements.


Character-Exclusive Empowered ISO-8

  • None

Character-Restricted Augmented ISO-8

Patch History

Team Up Bonuses

For a complete list of Thane's Team-Up Bonuses, see Thane/Team-Up Bonuses.

Thane has the following Team-Up Bonuses:

  • Close Encounters: Earthlings that have origins or powers granted by extraterrestrials
  • Death in the Family: Children of Thanos
  • More Human Than Human: Heroes who are Inhumans
  • Pro-Precog: Characters for Precognitive Justice
  • Titanomachy: Heroes with a grudge or vendetta against Thanos


Gallery

For all Images, Artwork, and Icons (Original and Alternate Uniform versions), see Thane/Gallery.


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