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This Gear is Reforgeable
The ANTenna
The ANTenna

—Image © Marvel and Playdom
Gear Stats
Gadget Gadget
Power Level: Agent level +5
Stamina: 11%
Target: One Enemy
Cooldown:

2 Rounds

PVP Bonus:  +8018 OFF
 +16036 DEF
Type: Tech
Description:

• Formican Set - 1 of 4

Availability and Requirements:
Special Operations - Enter Ant-Man
Complete Task 20
Silver-icon.png Sell: 250
Research: The ANTenna
This Gear is a part of:

Formican Set
Special Operations Gear
Special Operation 28 Gear

Tooltip
The ANTenna This Gear is ReforgeableGadget

Tech
One Enemy
+8018 OFF   +16036 DEF

The ANTenna
Pwr Lvl: Agent Lvl +5 Stamina: 11%
Damage: n/a Hit/Crit: n/a
Hits: n/a Cooldown: 2 Rounds
Formican Set - Gains new abilities per Set PieceFormican Set - Gains new abilities per Set Piece
Ants! - Ant attacks have a high chance to crit and do not trigger counter or retaliation effects; This counts as a Summon abilityAnts! - Ant attacks have a high chance to crit and do not trigger counter or retaliation effects; This counts as a Summon ability
Customized - Power is set by Agent level when acquiredCustomized - Power is set by Agent level when acquired
Stealthy - Does not trigger counter-attacks or protect abilitiesStealthy - Does not trigger counter-attacks or protect abilities
Formican Set - Gains new abilities per Set Piece: Neutralized, Off-Balance (2/4); Staggered, Winded(3/4); Exhausted, Quick Action (4/4)Formican Set - Gains new abilities per Set Piece: Neutralized, Off-Balance (2/4); Staggered, Winded(3/4); Exhausted, Quick Action (4/4)
Cornered (1 round) - Removes and prevents Protect effects (4 Cosmic Energy)Cornered (1 round) - Removes and prevents Protect effects (4 Cosmic Energy)
Impaired - Attacks from target enemy do 20% less damage and cannot crit; Cancelled by Restrain or SubdueImpaired - Attacks from target enemy do 20% less damage and cannot crit; Cancelled by Restrain or Subdue
Neutralized - Removes and prevents stat increasing effectsNeutralized - Removes and prevents stat increasing effects
Off-balance (1 round) - Removes and prevents Counter-Attack effectsOff-balance (1 round) - Removes and prevents Counter-Attack effects
Winded (1 Round) - Removes and prevents Follow-Up attacksWinded (1 Round) - Removes and prevents Follow-Up attacks
Staggered - Cannot dodge most attacks; Ignores most Advoidance effectsStaggered - Cannot dodge most attacks; Ignores most Advoidance effects
Exhausted - Cannot take extra turns; Quick Actions become normal actionsExhausted - Cannot take extra turns; Quick Actions become normal actions

Effects


Always Active

Formican Set - Gains new abilities per Set PieceFormican Set - Gains new abilities per Set Piece

 Formican Set

  • Gains new abilities per Set Piece


Special Properties

Ants! - Ant attacks have a high chance to crit and do not trigger counter or retaliation effects; This counts as a Summon abilityAnts! - Ant attacks have a high chance to crit and do not trigger counter or retaliation effects; This counts as a Summon ability

 Ants!

  • Ant attacks have a high chance to crit and do not trigger counter or retaliation effects
  • This counts as a Summon ability
Customized - Power is set by Agent level when acquiredCustomized - Power is set by Agent level when acquired

 Customized

  • Power is set by Agent level when acquired
Stealthy - Does not trigger counter-attacks or protect abilitiesStealthy - Does not trigger counter-attacks or protect abilities

 Stealthy

  • Does not trigger counter-attacks or protect abilities
Formican Set - Gains new abilities per Set Piece: Neutralized, Off-Balance (2/4); Staggered, Winded(3/4); Exhausted, Quick Action (4/4)Formican Set - Gains new abilities per Set Piece: Neutralized, Off-Balance (2/4); Staggered, Winded(3/4); Exhausted, Quick Action (4/4)

 Formican Set


One Enemy

Cornered (1 round) - Removes and prevents Protect effects (4 Cosmic Energy)Cornered (1 round) - Removes and prevents Protect effects (4 Cosmic Energy)

 Cornered

  • Removes and prevents Protect effects
Impaired - Attacks from target enemy do 20% less damage and cannot crit; Cancelled by Restrain or SubdueImpaired - Attacks from target enemy do 20% less damage and cannot crit; Cancelled by Restrain or Subdue

 Impaired

  • Attacks from target enemy do 20% less damage and cannot crit
  • Cancelled by Restrain or Subdue
Neutralized - Removes and prevents stat increasing effectsNeutralized - Removes and prevents stat increasing effects

 Neutralized

  • Removes and prevents stat increasing effects
Off-balance (1 round) - Removes and prevents Counter-Attack effectsOff-balance (1 round) - Removes and prevents Counter-Attack effects

 Off-balance

  • Removes and prevents Counter-Attack effects
Winded (1 Round) - Removes and prevents Follow-Up attacksWinded (1 Round) - Removes and prevents Follow-Up attacks

 Winded

  • Removes and prevents Follow-Up attacks
Staggered - Cannot dodge most attacks; Ignores most Advoidance effectsStaggered - Cannot dodge most attacks; Ignores most Advoidance effects

 Staggered

  • Cannot dodge most attacks
  • Ignores most Avoidance effects
Exhausted - Cannot take extra turns; Quick Actions become normal actionsExhausted - Cannot take extra turns; Quick Actions become normal actions

 Exhausted

Gallery





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Due to the stats having a difference between players depending on their Agent's Level and Equipment,
Gear stats in the Wiki are now based on a Level 300 Agent equipped with a Generalist's Kevlar Jumpsuit without any Iso-8 slotted on the Uniform and no other items that affect the stats.

Editors must refrain from changing the stats if this is not their Agent setup.

For Customized Gear in addition to the requirements above, editors must have their Customized Gear's Power Level at 300 or greater via Reforging or obtaining the Gear at the required Level. It is recommended to use obtaining gear.