Marvel: Avengers Alliance Wiki
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The Crippler
The Crippler

—Image © Marvel and Playdom
Supply Stats
Type: Supplies Offense Offense
Damage: 6% - 12%
PVP Bonus:  +454 OFF
+227 DEF
Description:

• Debuffs single enemy with burning, poison, bleeding, slowed, weakened, exposed, dizzy

Availability and Requirements
Gold icon Cost: 2
Silver-icon Sell: 30
Limited Edition Dates:
June 14 - 16, 2012
Reward Update started
August 22, 2012
Tooltip
The Crippler
Offense
Damage: 6% - 12%
+454 OFF   +227 DEF
The Crippler
• Debuffs single enemy with burning, poison, bleeding, slowed, weakened, exposed, dizzy
Burning (2 rounds) - Taking damage every turn; Defense reduced; Cancelled by chilledBurning (2 rounds) - Taking damage every turn; Defense reduced; Cancelled by chilled
Poisoned (2 turns) - Taking damage every turn; Attack reducedPoisoned (2 turns) - Taking damage every turn; Attack reduced
Bleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 timesBleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 times
Slowed (3 rounds) - Evasion reduced by 25%Slowed (3 rounds) - Evasion reduced by 25%
Weakened (3 rounds) - Attack reduced by 25%Weakened (3 rounds) - Attack reduced by 25%
Exposed (3 rounds) - Defense reduced by 25%Exposed (3 rounds) - Defense reduced by 25%
Dizzy (3 rounds) - Accuracy reduced by 25%Dizzy (3 rounds) - Accuracy reduced by 25%

Effects[]

Burning (2 rounds) - Taking damage every turn; Defense reduced; Cancelled by chilledBurning (2 rounds) - Taking damage every turn; Defense reduced; Cancelled by chilled

 Burning

  • Taking damage every turn
  • Defense reduced
  • Cancelled by Chilled
Poisoned (2 turns) - Taking damage every turn; Attack reducedPoisoned (2 turns) - Taking damage every turn; Attack reduced

 Poisoned

  • Takes damage every turn
  • Attack reduced -10%
Bleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 timesBleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 times

 Bleeding

  • Taking damage every turn or after performing hostile actions
  • This effect can be applied three times
Slowed (3 rounds) - Evasion reduced by 25%Slowed (3 rounds) - Evasion reduced by 25%

 Slowed

  • Evasion reduced by 25%
Weakened (3 rounds) - Attack reduced by 25%Weakened (3 rounds) - Attack reduced by 25%

 Weakened

  • Attack reduced by 25%
Exposed (3 rounds) - Defense reduced by 25%Exposed (3 rounds) - Defense reduced by 25%

 Exposed

  • Defense reduced by 25%
Dizzy (3 rounds) - Accuracy reduced by 25%Dizzy (3 rounds) - Accuracy reduced by 25%

 Dizzy

  • Accuracy reduced by 25%



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Due to the stats having a difference between players depending on their Agent's Level and Equipment,
Gear stats in the Wiki are now based on a Level 300 Agent equipped with a Generalist's Kevlar Jumpsuit without any Iso-8 slotted on the Uniform and no other items that affect the stats.

Editors must refrain from changing the stats if this is not their Agent setup.

For Customized Gear in addition to the requirements above, editors must have their Customized Gear's Power Level at 300 or greater via Reforging or obtaining the Gear at the required Level. It is recommended to use obtaining gear.


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