Marvel: Avengers Alliance Wiki
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This Gear is Reforgeable
Transcranial Stimulator
Transcranial Stimulator

—Image © Marvel and Playdom
Gear Stats
Power Level: Agent level +10
Stamina: 33%
Target: One Enemy
Total Damage: 1201 - 1557
Hit / Critical: 82% / 7%
PVP Bonus:  +620 OFF
 +310 DEF
Type: Ranged Tech
Availability and Requirements:
Store
June 11, 2014 - Present
Gold icon Cost: 32
Limited Edition Dates:
Gold icon Cost: 64
September 7, 2012 - September 9, 2012
July 25, 2013 - August 1, 2013

Gold icon Cost: 32
December 17, 2014 - December 18, 2012
This Gear is a part of:

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Premium Gear

Tooltip
Transcranial Stimulator This Gear is Reforgeable

Ranged Tech
One Enemy
+620 OFF   +310 DEF

Transcranial Stimulator
Pwr Lvl: Agent level +10 Stamina: 33%
Damage: 1201 - 1557 Hit/Crit: 82% / 7%
Hits: n/a
Customized - Power is set by Agent level when acquiredCustomized - Power is set by Agent level when acquired
Psychic Energy Attack - Ignores most Avoidance, Shield, Counter, and Protect effects; Deals energy damage to targets immune to psychic attacksPsychic Energy Attack - Ignores most Avoidance, Shield, Counter, and Protect effects; Deals energy damage to targets immune to psychic attacks
Stimulated Mind - Counters attacks from any enemy attacking any ally with a Psychic attack.Stimulated Mind - Counters attacks from any enemy attacking any ally with a Psychic attack.
Mental Resilience - Chance to block psychic attacks; Takes less damage from psychic attacksMental Resilience - Chance to block psychic attacks; Takes less damage from psychic attacks

Effects[]

Customized - Power is set by Agent level when acquiredCustomized - Power is set by Agent level when acquired

 Customized

  • Power is set by Agent level when acquired
Psychic Energy Attack - Ignores most Avoidance, Shield, Counter, and Protect effects; Deals energy damage to targets immune to psychic attacksPsychic Energy Attack - Ignores most Avoidance, Shield, Counter, and Protect effects; Deals energy damage to targets immune to psychic attacks

 Psychic Energy Attack

  • Ignores most evasion, shield, counter, and protect effects
  • Deals energy damage against enemies immune to psychic attacks
Stimulated Mind - Counters attacks from any enemy attacking any ally with a Psychic attack.Stimulated Mind - Counters attacks from any enemy attacking any ally with a Psychic attack.

 Stimulated Mind

  • Counters attacks from any enemy attacking any ally with a Psychic attack
Psychic Warding - Taking less damage from Psychic attacks and effects; Removes one negative Psychic effect every roundPsychic Warding - Taking less damage from Psychic attacks and effects; Removes one negative Psychic effect every round

 Psychic Warding

  • Taking less damage from psychic attacks and effects
  • Removes one negative psychic effect every round

Other Versions[]

Icon Name
Masterkey Masterkey
Similar-Looking Gear


Notes[]

Patch Notes[]

August 21, 2014 Patch Notes
Undocumented Change

  • Total Damage reduced.



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Due to the stats having a difference between players depending on their Agent's Level and Equipment,
Gear stats in the Wiki are now based on a Level 300 Agent equipped with a Generalist's Kevlar Jumpsuit without any Iso-8 slotted on the Uniform and no other items that affect the stats.

Editors must refrain from changing the stats if this is not their Agent setup.

For Customized Gear in addition to the requirements above, editors must have their Customized Gear's Power Level at 300 or greater via Reforging or obtaining the Gear at the required Level. It is recommended to use obtaining gear.


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