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Effect BG 1 RedEffect Icon 176
  Trickster
Debuff 1 round
 Many beneficial status effects are replaced with their opposite
 Healing actions damage their targets instead
 Creates a negative effect according to the class of the target
Related / Similar Effects:
Chaos Shield - The next attack will restore health instead of causing damage; Many harmful status effects become replaced by their oppositeChaos Shield - The next attack will restore health instead of causing damage; Many harmful status effects become replaced by their opposite
 Chaos Shield
Buff Blocker (1 round) - Removes beneficial status effects from the target and prevents new applicationsBuff Blocker (1 round) - Removes beneficial status effects from the target and prevents new applications
 Buff Blocker
Disadvantage - Creates a negative effect according to the class of the targetDisadvantage - Creates a negative effect according to the class of the target
 Disadvantage
Opportunist - Has a chance to cause Cornered, Exhausted, Impaired, Neutralized, Off-Balance, Staggered, or WindedOpportunist - Has a chance to cause Cornered, Exhausted, Impaired, Neutralized, Off-Balance, Staggered, or Winded
 Opportunist
Pressure Points - Has a chance to cause Dizzy, Exposed, Slowed or WeakenedPressure Points - Has a chance to cause Dizzy, Exposed, Slowed or Weakened
 Pressure Points
Tooltip
Trickster
Debuff
1 round
Effect BG 1 RedTrickster
 Many beneficial status effects are replaced with their opposite
 Healing actions damage their targets instead
 Creates a negative effect according to the class of the target

Hero[]

Name Ability
Loki Icon 1
Loki-Trickster Seal Trickster Seal

Villains[]

Name Ability
Loki 2 Icon
Loki
Trickster Seal

Effects[]

Blaster Blaster
Impaired - Attacks from target enemy do 20% less damage and cannot crit; Cancelled by Restrain or SubdueImpaired - Attacks from target enemy do 20% less damage and cannot crit; Cancelled by Restrain or Subdue
 Impaired
Bruiser Bruiser
Neutralized - Removes and prevents stat increasing effectsNeutralized - Removes and prevents stat increasing effects
 Neutralized
Infiltrator Infiltrator
Off-balance (1 round) - Removes and prevents Counter-Attack effectsOff-balance (1 round) - Removes and prevents Counter-Attack effects
 Off-balance
Scrapper Scrapper
Winded (1 Round) - Removes and prevents Follow-Up attacksWinded (1 Round) - Removes and prevents Follow-Up attacks
 Winded
Tactician Tactician
Exhausted (1 round) - Cannot take extra turns; Quick Actions become normal actionsExhausted (1 round) - Cannot take extra turns; Quick Actions become normal actions
 Exhausted
Generalist Generalist &
Hulk Up - Increases Hulk's attack and accuracy; This effect can be applied up to 5 timesHulk Up - Increases Hulk's attack and accuracy; This effect can be applied up to 5 times
 Hulk Up
Intimidated (2 rounds) - Reduces AttackIntimidated (2 rounds) - Reduces Attack
 Intimidated
Strengthened (3 rounds) - Attack increased by 25%Strengthened (3 rounds) - Attack increased by 25%
 Strengthened
Weakened (3 rounds) - Attack reduced by 25%Weakened (3 rounds) - Attack reduced by 25%
 Weakened
Agile (3 rounds) - Evasion increased by 25%Agile (3 rounds) - Evasion increased by 25%
 Agile
Slowed (3 rounds) - Evasion reduced by 25%Slowed (3 rounds) - Evasion reduced by 25%
 Slowed
Fortified (3 turns) - Defense increased by 25%Fortified (3 turns) - Defense increased by 25%
 Fortified
Exposed (3 rounds) - Defense reduced by 25%Exposed (3 rounds) - Defense reduced by 25%
 Exposed
Focused (3 turns) - Accuracy increased by 25%Focused (3 turns) - Accuracy increased by 25%
 Focused
Dizzy (3 rounds) - Accuracy reduced by 25%Dizzy (3 rounds) - Accuracy reduced by 25%
 Dizzy
Phased - Avoids all attacks except magic and psychic attacks; Increased damage on next attack; Removed after attacking; Cannot protect alliesPhased - Avoids all attacks except magic and psychic attacks; Increased damage on next attack; Removed after attacking; Cannot protect allies
 Phased
Tangible - Cannot gain Astral Form, Ethereal, Intangible, or PhasedTangible - Cannot gain Astral Form, Ethereal, Intangible, or Phased
 Tangible
Stealthy - Does not trigger counter-attacks or protect abilitiesStealthy - Does not trigger counter-attacks or protect abilities
 Stealthy
Hobbled - Attacks cannot be StealthyHobbled - Attacks cannot be Stealthy
 Hobbled
Avoidance Effects
Targeted (1 turn) - Attacks against this target are guaranteed to hit and critTargeted (1 turn) - Attacks against this target are guaranteed to hit and crit
 Targeted
Counter Effects
Off-balance (1 round) - Removes and prevents Counter-Attack effectsOff-balance (1 round) - Removes and prevents Counter-Attack effects
 Off-balance
Follow-up Effects
Winded (1 Round) - Removes and prevents Follow-Up attacksWinded (1 Round) - Removes and prevents Follow-Up attacks
 Winded
Pinpoint Effects
Distraction (1 round) - Next attack has a high chance to missDistraction (1 round) - Next attack has a high chance to miss
 Distraction
Protect Effects
Cornered (1 round) - Removes and prevents Protect effects (4 Cosmic Energy)Cornered (1 round) - Removes and prevents Protect effects (4 Cosmic Energy)
 Cornered
Shield Effects
Melt Armor (2 turns) - All attacks against this target ignore defenseMelt Armor (2 turns) - All attacks against this target ignore defense
 Melt Armor
Other beneficial status effects
Remove Buffs - Removes beneficial status effects from the targetRemove Buffs - Removes beneficial status effects from the target
 Remove Buffs


Notes[]

  • Prevents new applications of buffs while Trickster is active.
  • Currently doesn't work on damaging the targets with this debuff when using healing abilities.
  • The icon is the rune Uruz upside down.


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