Marvel: Avengers Alliance Wiki
Marvel: Avengers Alliance Wiki

I keep tabs on things. I like to have data to project the future or understand the present. Playdom doesn't have a lot of pattern to what they do, so this is largely folly, but I think it's interesting to look at the calendars to see what can be seen. At any rate, I thought it would be a good idea to put my calendars up.

NOTE: These calendars only apply to the FB version of the game. I do not play any other version.

Special Operations[]

I have noted the operation by the main hero obtained, as it was easier for me to think of, as opposed to numbers or titles.

Spec Op Start End Length Gap
Mockingbird Monday, May 14, 2012 Wednesday, June 20, 2012 37 0
Emma Frost Wednesday, July 25, 2012 Monday, August 27, 2012 33 35
Magik Friday, September 21, 2012 Tuesday, October 23, 2012 32 25
Ghost Rider Friday, October 26, 2012 Tuesday, November 27, 2012 32 3
Valkyrie Friday, November 30, 2012 Monday, January 07, 2013 38 3
Havok Tuesday, January 29, 2013 Monday, February 25, 2013 27 22
Hank Pym Friday, March 08, 2013 Sunday, March 31, 2013 23 11
Vision Friday, April 05, 2013 Sunday, April 28, 2013 23 5
Rescue Wednesday, May 01, 2013 Saturday, June 01, 2013 31 3
Wonderman Friday, June 07, 2013 Monday, July 01, 2013 24 6
Daimon Hellstrom Saturday, July 13, 2013 Monday, August 05, 2013 23 12
Ares Friday, August 23, 2013 Monday, September 16, 2013 24 18
Black Bolt Friday, September 20, 2013 Sunday, October 13, 2013 23 4
Heimdall Tuesday, October 29, 2013 Friday, November 29, 2013 31 16

Note, Length is the number of days from start to finish. Gap is the number of days from the finish of the previous operation to the start of the new operation.

We can make some very general generalities. Operations in the modern era (I think we can throw out everything from Mock to Valk as the learning period) run from 23 days to 31 days, with the low end being more prevalent and the long end being for extenuating circumstance (Movie promotion, Holidays).

We can also suggest that, when there isn't a specific event to tie to, it's 2-3 weeks between operations. The specific event tie ins mess up the calendar somewhat. You see the Magik-Ghost Rider-Valkyrie cluster, and it was caused by needing the Ghost Rider operation to tie to Halloween and the Valkyrie tie to the holiday season. You can also look at the Pym-Vision-Rescue-Wonderman cluster, and see that there was a need to get the Vision operation in ahead of the Iron Man 3 promotion, and then get the Iron Man 3 promotion (Rescue) going. Since it ran 7-8 days longer than the typical operation, it crammed up against Wonderman's operation. And lastly, Black Bolt was launched to tie in with the Infinity event in the comics and the introduction of the Thane character.

My main conclusion is that we get 2-3 weeks, unless there is a scheduling issue.

PVP Tournaments[]

Spec Op Start End Length Gap
Deadpool 10/9/2012 11/5/2012 27 0
Cable 11/13/2012 12/10/2012 27 8
Psylocke 12/13/2012 1/7/2013 25 3
Punisher 1/11/2013 2/4/2013 24 4
X-23 2/15/2013 3/11/2013 24 11
Fantomex 3/21/2013 4/11/2013 21 10
Shatterstar 4/17/2013 5/7/2013 20 6
Red Hulk 5/21/2013 6/10/2013 20 14
Angel 6/18/2013 7/15/2013 27 8
Bishop 8/15/2013 9/9/2013 25 31
Spiral 10/1/2013 10/28/2013 27 22
Domino 11/12/2013 12/9/2013 27 15

Not much pattern to discern there. They had been trending the length downwards from Cable-Red Hulk, at which point they started adding sweeteners to make you play daily PVP. Red Hulk actually had the first major sweetener, with Juggernaut boxes, and much was made of the difficulty in obtaining enough lockboxes, even with daily play. At that point, they seemed to settle on a longer tournament, starting with Angel (sweetened by the Shepherd's Staff), Bishop (Elektra), Spiral (Synthetic Cube) and Domino (Sabretooth).

You can also see a wide variation in the amount of time between PVP tournaments. This might correspond to levels of fatigue and complaint from players. You see the first few were stacked pretty close, and then X-23 and Fantomex had longer gaps. Then, there was some complaint about there being nothing to do in the game, so Shatterstar started promptly. Complaints, longer release for Rulk (or testing on LBs for Juggernaut, or testing of Juggernaut*), then a week off for Angel and then things got longer. We know about the FUBAR Angel thing, which might explain the long layoff. There were a lot of angry people about that one. Hell, I took two PVP seasons off after that tournament. Then 22 days from Bishop to Spiral, which might've been about perfecting multifunction skills and devices and 15 for Domino (testing Sabretooth).

The short of it is, there's really no good predictive measure for when the next PVP will start. I think 27 days is a likely length, but I don't think we can say with any certainty much more about PVP tournaments based on this data.