Marvel: Avengers Alliance Wiki
Vibranium Frag Grenade
Vibranium Frag Grenade

—Image © Marvel and Playdom
Supply Stats
Type: Offense
Damage: 4% - 8%
PVP Bonus:  +3157 OFF
+3157 DEF
Description:

• Vibranium Fragments tear through enemy defenses
Applies Exposed, Bleeding, Shield Breaker and Hobbled

Availability and Requirements
Cost: 2,000
Cost: 10
Research: Vibranium Frag Grenade
Tooltip
Vibranium Frag Grenade
Defense
Damage: 4% - 8%
+3157 OFF   +3157 DEF
Vibranium Frag Grenade
• Vibranium Fragments tear through enemy defenses
Applies Exposed, Bleeding, Shield Breaker and Hobbled
Hobbled - Attacks cannot be StealthyHobbled - Attacks cannot be Stealthy
Shield Breaker (1 round) - Removes and prevents new shieldsShield Breaker (1 round) - Removes and prevents new shields
Bleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 timesBleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 times
Exposed (3 rounds) - Defense reduced by 25%Exposed (3 rounds) - Defense reduced by 25%

Effects[]

Hobbled - Attacks cannot be StealthyHobbled - Attacks cannot be Stealthy

 Hobbled

Shield Breaker (1 round) - Removes and prevents new shieldsShield Breaker (1 round) - Removes and prevents new shields

 Shield Breaker

  • Removes and prevents new shields
Bleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 timesBleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 times

 Bleeding

  • Taking damage every round or after performing hostile actions
  • This effect can be applied 3 times
Exposed (3 rounds) - Defense reduced by 25%Exposed (3 rounds) - Defense reduced by 25%

 Exposed

  • Defense reduces by 25%



Due to the stats having a difference between players depending on their Agent's Level and Equipment,
Gear stats in the Wiki are now based on a Level 300 Agent equipped with a Generalist's Kevlar Jumpsuit without any Iso-8 slotted on the Uniform and no other items that affect the stats.

Editors must refrain from changing the stats if this is not their Agent setup.

For Customized Gear in addition to the requirements above, editors must have their Customized Gear's Power Level at 300 or greater via Reforging or obtaining the Gear at the required Level. It is recommended to use obtaining gear.