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Effects[]
- Power level is set by Agent Level when acquired.
- Consumes Short Burst Charge when fired to put Void Shield on the Agent
- Consumes High Capacity Charge when fired to put Void Shield on the Team
- Removes beneficial status effects from the target
Void Shield (1 round)
- Absorbs damage
- Removes and prevents harmful debuffs
- Attackers hitting the Void Shield have a buff removed
- Will not remove or prevent abilities destroying or preventing Shields
Notes[]
- Special Operations 12 listed Void Generator as the Epic Boss Roulette Reward in Mission 2. This is incorrect, as Sonic Blaster is the true reward for this Mission. Void Generator instead is the reward for finishing all of the Score Challenge Tasks.
Patch Notes[]
- Bug & Balance Fixes
- Fixed an issue with Void Generator not converting Short Burst Charge and High Capacity Charge into Void Shields
v · eEquipment |
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Gear • Supplies • Uniforms • Isotope-8 • Key Items • Limited Edition Items |
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Due to the stats having a difference between players depending on their Agent's Level and Equipment, Gear stats in the Wiki are now based on a Level 300 Agent equipped with a Generalist's Kevlar Jumpsuit without any Iso-8 slotted on the Uniform and no other items that affect the stats. Editors must refrain from changing the stats if this is not their Agent setup. For Customized Gear in addition to the requirements above, editors must have their Customized Gear's Power Level at 300 or greater via Reforging or obtaining the Gear at the required Level. It is recommended to use obtaining gear. | |