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Marvel: Avengers Alliance Wiki
This Gear is Reforgeable
Watcher's Blade
Watcher's Blade

—Image © Marvel and Playdom
Gear Stats
Power Level: Agent level +5
Stamina: 22%
Target: One Enemy
Total Damage: Customized
Hit / Critical: 82% / 7%
PVP Bonus:  +1835 OFF
 +1835 DEF
Type: Slashing Melee
Description:

Dark Defiance Set - 1 of 4

Availability and Requirements:
Spec Ops 14
Complete Task 20
Silver-icon.png Sell: 250
This Gear is a part of:

Dark Defiance Set (1 of 4)
Special Operations Gear
Special Operations 14 Gear

Tooltip
Watcher's Blade This Gear is Reforgeable

Slashing Melee
One Enemy
+1835 OFF   +1835 DEF

Watcher's Blade
Pwr Lvl: Agent level +5 Stamina: 22
Damage: Customized Hit/Crit: 82% / 7%
Hits: n/a
At the Ready - 50% chance when attacked to reset the cooldown of Horn of Wisdom and make it a Quick ActionAt the Ready - 50% chance when attacked to reset the cooldown of Horn of Wisdom and make it a Quick Action
Customized - Power is set by Agent level when acquiredCustomized - Power is set by Agent level when acquired
Cornered (1 round) - Removes and prevents Protect effects (4 Cosmic Energy)Cornered (1 round) - Removes and prevents Protect effects (4 Cosmic Energy)
Off-balance (1 round) - Removes and prevents Counter-Attack effectsOff-balance (1 round) - Removes and prevents Counter-Attack effects
Final Stand (2 rounds) - Activated when an ally has been defeated; Algrim's Rage no longer requires Invigorated before performing a follow-up attackFinal Stand (2 rounds) - Activated when an ally has been defeated; Algrim's Rage no longer requires Invigorated before performing a follow-up attack

Effects

At the Ready - 50% chance when attacked to reset the cooldown of Horn of Wisdom and make it a Quick ActionAt the Ready - 50% chance when attacked to reset the cooldown of Horn of Wisdom and make it a Quick Action

 At the Ready

  • 50% chance when attacked to reset the cooldown of Horn of Wisdom and make it a Quick Action
Customized - Power is set by Agent level when acquiredCustomized - Power is set by Agent level when acquired

 Customized

  • Power is set by Agent Level when acquired
Cornered (1 round) - Removes and prevents Protect effects (4 Cosmic Energy)Cornered (1 round) - Removes and prevents Protect effects (4 Cosmic Energy)

 Cornered (1 round)

  • Removes and prevents Protect effects
Off-balance (1 round) - Removes and prevents Counter-Attack effectsOff-balance (1 round) - Removes and prevents Counter-Attack effects

 Off-balance (1 round)

  • Removes and prevents Counter-Attack effects
Final Stand (2 rounds) - Activated when an ally has been defeated; Algrim's Rage no longer requires Invigorated before performing a follow-up attackFinal Stand (2 rounds) - Activated when an ally has been defeated; Algrim's Rage no longer requires Invigorated before performing a follow-up attack

 Final Stand (2 rounds)

  • Activated when an ally has been defeated
  • Algrim's Rage no longer requires Invigorated before performing a follow-up attack



Notes




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Due to the stats having a difference between players depending on their Agent's Level and Equipment,
Gear stats in the Wiki are now based on a Level 300 Agent equipped with a Generalist's Kevlar Jumpsuit without any Iso-8 slotted on the Uniform and no other items that affect the stats.

Editors must refrain from changing the stats if this is not their Agent setup.

For Customized Gear in addition to the requirements above, editors must have their Customized Gear's Power Level at 300 or greater via Reforging or obtaining the Gear at the required Level. It is recommended to use obtaining gear.