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This Gear is Reforgeable
Weather Control Device
Weather Control Device

—Image © Marvel and Playdom
Gear Stats
Gadget Gadget
Power Level: Agent level +10
PVP Bonus:  +13554 OFF
 +13554 DEF
Type: Tech
Availability and Requirements:
Gold icon.png Cost: 64
Silver-icon.png Sell: 800
Limited Edition Dates:
December 26, 2014 - January 2, 2015
January 9, 2015 - January 16, 2015
July 1, 2015 - July 8, 2015
April 2, 2016 - April 5, 2016
This Gear is a part of:

Limited Edition Items

Tooltip
Weather Control Device This Gear is ReforgeableGadget

Tech

+13554 OFF   +13554 DEF

Weather Control Device
Pwr Lvl: Agent Lvl +10 Stamina: (?)%
Damage: n/a Hit/Crit: n/a
Hits: n/a
Customized - Power is set by Agent level when acquiredCustomized - Power is set by Agent level when acquired
Multi-Function - Can be used to perform different actions.Multi-Function - Can be used to perform different actions.
Action 1: Fire Tornado - Attacks All Enemies; Quick Action & Catastrophic; Applies Burning, Dizzy & ExhaustedAction 1: Fire Tornado - Attacks All Enemies; Quick Action & Catastrophic; Applies Burning, Dizzy & Exhausted
Action 2: Hail Storm - Attacks All Enemies; Quick Action & Catastrophic; Applies Chilled, Bleeding & WindedAction 2: Hail Storm - Attacks All Enemies; Quick Action & Catastrophic; Applies Chilled, Bleeding & Winded
Action 3: Warm Zephyr - Heals All Allies; Quick Action & 2 Round Recharge; Removes all DebuffsAction 3: Warm Zephyr - Heals All Allies; Quick Action & 2 Round Recharge; Removes all Debuffs

Effects

Customized - Power is set by Agent level when acquiredCustomized - Power is set by Agent level when acquired

 Customized

  • Power is set by Agent level when acquired
Multi-Function - Can be used to perform different actions.Multi-Function - Can be used to perform different actions.

 Multi-Function

  • Can be used to perform different actions.
Action 1: Fire Tornado - Attacks All Enemies; Quick Action & Catastrophic; Applies Burning, Dizzy & ExhaustedAction 1: Fire Tornado - Attacks All Enemies; Quick Action & Catastrophic; Applies Burning, Dizzy & Exhausted

 Action 1: Fire Tornado

  • Attacks All Enemies
  • Quick Action & Catastrophic
  • Applies Burning, Dizzy & Exhausted
Action 2: Hail Storm - Attacks All Enemies; Quick Action & Catastrophic; Applies Chilled, Bleeding & WindedAction 2: Hail Storm - Attacks All Enemies; Quick Action & Catastrophic; Applies Chilled, Bleeding & Winded

 Action 2: Hail Storm

  • Attacks All Enemies
  • Quick Action & Catastrophic
  • Applies Chilled, Bleeding & Winded
Action 3: Warm Zephyr - Heals All Allies; Quick Action & 2 Round Recharge; Removes all DebuffsAction 3: Warm Zephyr - Heals All Allies; Quick Action & 2 Round Recharge; Removes all Debuffs

 Action 3: Warm Zephyr

  • Heals All Allies
  • Quick Action & 2 Round Recharge
  • Removes all Debuffs

Actions

Fire Tornado Fire Tornado
Stamina Cost: 11%
Target: All Enemies
Total Damage: 208 - 257
Cooldown:

1 Round

# of Hits: 1
Hit/Critical: 100% / 8%
Type: Fire Ranged Tech


Special Properties

Scorched - Applies Scorched to enemies with BurningScorched - Applies Scorched to enemies with Burning
 Scorched
Catastrophic - Can't be Protected against; Ignores most Avoidance effects; Guaranteed to hitCatastrophic - Can't be Protected against; Ignores most Avoidance effects; Guaranteed to hit
 Catastrophic
Quick Action - Grants an immediate free turn after using; Does not trigger follow-up attacksQuick Action - Grants an immediate free turn after using; Does not trigger follow-up attacks
 Quick Action

All Enemies

Burning (2 rounds) - Taking damage every turn; Defense reduced; Cancelled by chilledBurning (2 rounds) - Taking damage every turn; Defense reduced; Cancelled by chilled
 Burning
Dizzy (3 rounds) - Accuracy reduced by 25%Dizzy (3 rounds) - Accuracy reduced by 25%
 Dizzy
Exhausted (1 round) - Cannot take extra turns; Quick Actions become normal actionsExhausted (1 round) - Cannot take extra turns; Quick Actions become normal actions
 Exhausted

Fire Tornado Hail Storm
Stamina Cost: 11%
Target: All Enemies
Total Damage: 208 - 245
Cooldown:

1 Round

# of Hits: 1
Hit/Critical: 100% / 8%
Type: Ice Ranged Tech


Special Properties

Frigid - Applies Frigid to enemies with ChilledFrigid - Applies Frigid to enemies with Chilled
 Frigid
Catastrophic - Can't be Protected against; Ignores most Avoidance effects; Guaranteed to hitCatastrophic - Can't be Protected against; Ignores most Avoidance effects; Guaranteed to hit
 Catastrophic
Quick Action - Grants an immediate free turn after using; Does not trigger follow-up attacksQuick Action - Grants an immediate free turn after using; Does not trigger follow-up attacks
 Quick Action

All Enemies

Chilled (2 rounds) - Taking damage every turn; Evasion reduced; Cancelled by burningChilled (2 rounds) - Taking damage every turn; Evasion reduced; Cancelled by burning
 Chilled
Bleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 timesBleeding (3 rounds) - Taking damage every round or after performing hostile actions; This effect can be applied 3 times
 Bleeding
Winded (1 Round) - Removes and prevents Follow-Up attacksWinded (1 Round) - Removes and prevents Follow-Up attacks
 Winded

Fire Tornado Warm Zephyr
Stamina Cost: 11%
Target: All Allies
Healing: 391 - 465
Cooldown:

1 Round

# of Hits: 1
Hit/Critical: 100%
Type: Heal Tech


Special Properties

Heal All Allies - Restores health to all alliesHeal All Allies - Restores health to all allies
 Heal All Allies
Quick Action - Grants an immediate free turn after using; Does not trigger follow-up attacksQuick Action - Grants an immediate free turn after using; Does not trigger follow-up attacks
 Quick Action
Warm Zephyr Recharging (1 round) - After Warm Zephyr is activated it comes back online 2 rounds laterWarm Zephyr Recharging (1 round) - After Warm Zephyr is activated it comes back online 2 rounds later
 Warm Zephyr Recharging

All Allies

Remove Debuffs - Remove harmful status effects from the targetRemove Debuffs - Remove harmful status effects from the target
 Remove Debuffs



Notes

  • This gear is based on Crystal.
  • Each action has a shared cooldown.
  • Listed in store types as Ranged and Gadget

Patch Notes

January 6, 2015

  • Undocumented Changes
    • Changed PVP bonuses
      • From: +9036 OFF, +9036 DEF
      • To: +13554 OFF, +13554 DEF
    • Added Scorched to Fire Tornado action
    • Added Frigid to Hail Storm action



Store Icon.png
Due to the stats having a difference between players depending on their Agent's Level and Equipment,
Gear stats in the Wiki are now based on a Level 300 Agent equipped with a Generalist's Kevlar Jumpsuit without any Iso-8 slotted on the Uniform and no other items that affect the stats.

Editors must refrain from changing the stats if this is not their Agent setup.

For Customized Gear in addition to the requirements above, editors must have their Customized Gear's Power Level at 300 or greater via Reforging or obtaining the Gear at the required Level. It is recommended to use obtaining gear.


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