Marvel: Avengers Alliance Wiki
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This Gear is Reforgeable
Whistling Steel
Whistling Steel

—Image © Marvel and Playdom
Gear Stats
Power Level: Agent level +10
Stamina: 11%
Target: One Enemy
Total Damage: 672 - 738
Hit / Critical: 82% / 7%
PVP Bonus:  +5343 OFF
 +5343 DEF
Type: Melee Slashing
Availability and Requirements:
Gold Sale Bonus  Facebook version
Gold icon.png Cost: Free with Gold Sale
Silver-icon.png Sell: 250
Limited Edition Dates:
July 18, 2014 - July 21, 2014
Gold icon.png Cost: 96
October 26, 2015 - October 31, 2015
This Gear is a part of:

Limited Edition Items

Tooltip
Whistling Steel This Gear is Reforgeable

Melee Slashing
One Enemy
+5343 OFF   +5343 DEF

Whistling Steel
Pwr Lvl: Agent Lvl +10 Stamina: 11%
Damage: 672 - 738 Hit/Crit: 82% / 7%
Hits: n/a
Counter-Attack - Has a chance to perform a counter attack when attackedCounter-Attack - Has a chance to perform a counter attack when attacked
Customized - Power is set by Agent level when acquiredCustomized - Power is set by Agent level when acquired
Follow-up Attack - Has a chance to perform a second attack when attackingFollow-up Attack - Has a chance to perform a second attack when attacking
Whistling Steel - Chance to counter single-target attacks; Chance to perform a follow-up attack when using Whistling SteelWhistling Steel - Chance to counter single-target attacks; Chance to perform a follow-up attack when using Whistling Steel
To the Hilt - Counter attacks grant Steely Resolve; Follow-up attacks grant ReparteeTo the Hilt - Counter attacks grant Steely Resolve; Follow-up attacks grant Repartee
Subdue (1 round) - Melee attacks do 40% less damage and cannot crit; Counts as Impaired; Cancelled by Impaired or RestrainSubdue (1 round) - Melee attacks do 40% less damage and cannot crit; Counts as Impaired; Cancelled by Impaired or Restrain
Off-balance (1 round) - Removes and prevents Counter-Attack effectsOff-balance (1 round) - Removes and prevents Counter-Attack effects

Effects

Counter-Attack - Has a chance to perform a counter attack when attackedCounter-Attack - Has a chance to perform a counter attack when attacked

 Counter-Attack

  • Has a chance to perform a counter attack when attacked
Customized - Power is set by Agent level when acquiredCustomized - Power is set by Agent level when acquired

 Customized

  • Power is set by Agent level when acquired
Follow-up Attack - Has a chance to perform a second attack when attackingFollow-up Attack - Has a chance to perform a second attack when attacking

 Follow-up Attack

  • Has a chance to perform a second attack when attacking
Whistling Steel - Chance to counter single-target attacks; Chance to perform a follow-up attack when using Whistling SteelWhistling Steel - Chance to counter single-target attacks; Chance to perform a follow-up attack when using Whistling Steel

 Whistling Steel

  • Chance to counter single-target attacks
  • Chance to perform a follow-up attack when using Whistling Steel
To the Hilt - Counter attacks grant Steely Resolve; Follow-up attacks grant ReparteeTo the Hilt - Counter attacks grant Steely Resolve; Follow-up attacks grant Repartee

 To the Hilt

Subdue (1 round) - Melee attacks do 40% less damage and cannot crit; Counts as Impaired; Cancelled by Impaired or RestrainSubdue (1 round) - Melee attacks do 40% less damage and cannot crit; Counts as Impaired; Cancelled by Impaired or Restrain

 Subdue (1 round)

  • Melee attacks from target enemy do 40% less damage and cannot crit
  • Counts as Impaired
  • Cancelled by Impaired or Restrain
Off-balance (1 round) - Removes and prevents Counter-Attack effectsOff-balance (1 round) - Removes and prevents Counter-Attack effects

 Off-balance (1 round)

  • Removes and prevents Counter-Attack effects




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Due to the stats having a difference between players depending on their Agent's Level and Equipment,
Gear stats in the Wiki are now based on a Level 300 Agent equipped with a Generalist's Kevlar Jumpsuit without any Iso-8 slotted on the Uniform and no other items that affect the stats.

Editors must refrain from changing the stats if this is not their Agent setup.

For Customized Gear in addition to the requirements above, editors must have their Customized Gear's Power Level at 300 or greater via Reforging or obtaining the Gear at the required Level. It is recommended to use obtaining gear.


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